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  • fluxionary 2023-08-06 22:51 UTC

    fantastically useful

    the monoid mechanic allows various mods to modify the same player attributes without stepping on the toes of other mods trying to do the same thing. it's very effective. i wish more mods made use of it. i've made a whole lot of mods based on this one.

    Player Monoids by Byakuren 0 comments
  • JerseyJoe74 2023-08-06 20:31 UTC

    Players Upsidedown

    I love the skins, but everytime I enable the mod, the players are upside down. Sometimes they're invisible in camera view.

    Player Classes by stu 0 comments
  • smartfella32 2023-08-06 17:26 UTC

    Very good

    very high quality and i really like the textures

    Ethereal NG by TenPlus1 0 comments
  • Blockhead 2023-08-05 08:34 UTC

    Very helpful timesaver, with only minor complaints

    The streetbuilder mod lets you set up a number of points designated as a road, configure the parameters like what nodes and dimensions to use, and goes and builds it for you. That chat command interface is quite workable for anyone used to using advanced commands like, say, WorldEdit. Keeping the README file handy is handy.

    The street will build out in one fell swoop when you are ready for it to. It can cut through terrain, which is handy but potentially dangerous at the same time (and irreversible). It can also place bridge piers underneath it. The mod applies a spline curve easing between the points of the road, which is quite helpful and much better than a simple straight line. It will also emerge (load) any unloaded areas on the road while it is building, so you can trust it with making long distance roads and highways. Doing those longer roads may cause the server to lag for some time as it's not done as a background job or spaced out over time in chunks.

    My main complaints with the mod are mostly with pushing the limits. It generally behaves quite well.

    • I can't seem to build a path without a border node, only one with air cut out of the sides. This is particularly bad for 1-node-wide lanes.
    • The pier nodes always seem to be placed at least 3 nodes under the street, even when it's above solid ground. This is debatable, but should probably be configurable.
    • The setting for the pier node uses the word "piersnode". I'll forgive the author for being not a native speaker (as best I know).
    • Setting a new pier node and re-building the road will only replace the old piers up to 3 nodes deep. Of course, this could cause problems with e.g. stone piers, but that is an adversarial case. In general you want to replace the old pier node.
    Streetbuilder by seckl 0 comments
  • chaosomnium 2023-08-04 14:52 UTC

    nice automation mod

    This mod is an update of the old basic_machines mod with bugfixes and texture changes. If you want a simple yet powerful automation mod instead of techpack or technic+pipeworks this works well for that.

    Basic Machines by waxtatect 0 comments
  • Moon-pig 2023-08-04 02:11 UTC

    Very good

    the new update is incredible, but dont have lights, or inventory, or storage, or any way to heal, which make pretty difficult for exploration, but it's going in a fantastic way already

    Nodeverse by aerkiaga 0 comments
  • Alatarius 2023-08-03 20:19 UTC

    No documentation on how to get these to work.

    Don't use this mod if you want an easy working portal/teleportaton system. There is no documentation on how to actuall make it work. There are better like TeleporterPad and Travelnet that work right away and you don't need any documentation to make it work.

    Mese Portals by mt-mods 3 comments
  • Alatarius 2023-08-03 03:04 UTC

    Wish I could get these machines in techpack.

    I use techpack much more than this and I would love to see these machines (like the water mill and steam engine as an example) in the techpack mod. It would be nice to see an all-in-one mod. The only issue is that it doesn't work with several other tech-type mods like micupack. Also it would be nice to see a compressor similar to the one from technic so that you can make dyes. Using technic with this and techpack often crash each other.

    Techage Modpack by joe7575 7 comments
  • Adam0207 2023-08-02 20:07 UTC

    Super

    I recommend it to everyone because it's the best airplane mod for MT so far. The hydroplane is perfect for long expeditions into the unknown because it can land both on land and on water. It is maneuverable, and consume far less fuel than nss helicopter on the same route. Autopilot at a high altitude (above 220) is also a great thing, and of course two phase painting. Great respect.

    Super Duck Hydroplane by APercy 1 comments
  • darkhog 2023-08-02 10:22 UTC

    Interesting game

    It would be a great introduction to Minetest for any sensible parent.

    Samz by runs 0 comments
  • darkhog 2023-08-02 09:36 UTC

    Amazing mod

    I love this mod and use it in my Youtube playtrough of Minetest. It suffers from two issues though, one you (the mod author, really hate that English doesn't have a separate word for singular and plural "you" like Polish does) can't really do anything about and one you apparently can.

    The issue #1, one you can't do much about, is lack of texture pack support for the mod. The issue #2, the one you apparently can, is add a support for moreblocks' circular saw. This is something I've thought needs to be done on the moreblocks part, but apparently the mod author needs to register any blocks that can be cut using the circular saw with moreblocks. So I would like this mod to support moreblocks' circular saw so that I can cut all the new wood and stone types into neat shapes and build my house with them.

    Everness by SaKeL 2 comments
  • darkhog 2023-08-01 23:08 UTC

    Amazing texture pack

    I would really like if a support for Everness would be added as it adds many cool new blocks and biomes. It would be nice if it had a consistent look.

    SharpNet Photo Realism 64px by Sharpik 3 comments
  • darkhog 2023-08-01 22:23 UTC

    Please add Ethereal mod support

    The Ethereal mod is a must-have for Minetest as it improves the terrain generation so much. It also introduces many new cool blocks that would benefit from better textures (none 128x+ packs I have seen seem to support it).

    //edit: Also, Everness

    Realistic 512px by Horka 2 comments
  • darkhog 2023-08-01 22:16 UTC

    Really nice pack, but lacks crucial mod support

    Ethereal is a must-have mod for Minetest. Unfortunately this pack doesn't support it, leaving it pixelated.

    Artelhum by AndrOn 0 comments
  • TheGamer_ProXD2 2023-08-01 14:16 UTC

    Hi, I need some advices

    I saw your mod and found it cool. I am looking for a developper that could tell me how he opened music files with lua. I would make a mod myself with music, but I don't success. If you see this comment one day, can you answer me please? I therefore thanks you, and have a nice day.

    Music by FreeBSD 2 comments
  • tacotexmex 2023-08-01 10:22 UTC

    Simple, useful, intuitive

    Migrating smaller structures from one world to another was a breeze with this tool!

    The one thing I found frustrating was that I needed to dig away the same amount of blocks that I wanted the schematic to be submerged into the ground, before being able to paste it.

    Edit by Johannes Fritz 0 comments
  • darkhog 2023-07-31 23:27 UTC

    Got dinged for copyright on Youtube (ContentID). Do not install if you plan to make Minetest videos.

    Claims seems to be legit as well. The mod author needs to replace the tracks with some that don't cause such issue.

    Music Player Daemon by orwell 3 comments
  • LissoBone 2023-07-31 07:33 UTC

    unknown nodes

    why do you have 8 unknown nodes in you rinventory Also cool little mod, reminds me of the backpacks from Unified Inventory but more or less realistic and just (as in justice), because those backpacks do not drop upon death, basically comprising a permanent inventory.

    Inventory Pouches by Impulse 1 comments
  • StarNinjas 2023-07-29 22:41 UTC

    Very great

    Very nice biome addition, I really like the mangrove wood. I agree on it being a bit dense, but besides that is great!

    -StarNinjas

    Swamp Biome by Atlante 0 comments
  • tacotexmex 2023-07-29 19:35 UTC

    Simple, great

    Adds thrillingly steep and narrow depths to the underground. These intersect the otherwise more softly meandering cave passages.

    Karst Caverns by MisterE 0 comments
  • Lemente 2023-07-29 12:16 UTC

    It works!

    As far as I can tell, everything about the player that can be resized is resized as expected, and it doesn't seem to cause any of the issues I have seen in similar mods.

    Some things that are not resized:

    • the hand/tool reach/range distance (not sure if possible to change at runtime)
    • the camera distance in third view (hardcoded engine limitation)
    • initial drop in liquids is always half a node (engine bug https://github.com/minetest/minetest/issues/12684)

    Some things start behaving weirdly at extreme sizes (as expected)

    • when very big (more than 10x or 20x) the step height doesn't seem to work properly, and the player easily gets stuck
    • when very tiny, the camera clips through the ground and walls
    Resize Me! by VeproGames 0 comments
  • sherkhan30452 2023-07-29 10:53 UTC

    Epic mod, feels like riding a spaceship

    Extremetly fun, great way to explore space and anywhere in the world, add mining machines intoit makes a powerful mining spaceship

    Jumpdrive by mt-mods 1 comments
  • sherkhan30452 2023-07-29 10:49 UTC

    Absolutely need

    Very useful, saved me tons of clicks and keypress - and to and fro movement from player inventory. It's a must on every server by default whether singular or multiplayer

    Dreambuilder hotbar expander by mt-mods 0 comments
  • Neuromancer 2023-07-28 23:29 UTC

    Really feels like a swamp

    Walking through this swamp feels exactly like being in a real swamp. You have to be careful where and how you walk because you will get (temporarily) stuck and slowed down if you don't. The sound effects add to the effect, and the look of the mangrove trees really reflects the natural beauty of a swamp. My only complaint is that the trees should be spaced a little further apart so that it's easier to traverse the swamp, and see any swamp creatures that might be lurking about if you add mods.

    Swamp Biome by Atlante 0 comments
  • ErrorNull 2023-07-28 06:40 UTC

    compatible with quick crafting mods?

    ver nice. I like how you implemented this as a separate tab, and ensured you have to empty the bags to be able to drop or swap the bags around. will this work with quick crafting / gridless crafting mods? like rubenwardy's [crafting] mod? for example, will his mod know the presense of items stored in your extra bags in order to give players ability to quick craft an item?

    SF Inventory Bags by TenPlus1 1 comments
  • Blockhead 2023-07-27 18:07 UTC

    Decent option for transport

    The controls can be a little confusing, as you're not told you need to hold Sneak to get off the bike, and might try punching the bike. Lag doesn't help with this, as the server has to acknowledge your keypress. Jump will cause you to wheelie. There is also a feature where a long fall (approx >6 m) will cause you to "stack" the bike and fall off it.

    The bike can't travel up a full metre of height difference at once, and it travels faster on paved surfaces. Thus, it encourages the building of sloped and paved roads, and corners that aren't too sharp, but not overbuilding on roads for the sake of roads at the same time. I find it creates a much nicer built environment than making roads for car mods.

    The physics model is decent at best. Turning sharp corners can be difficult, so you need to slow. The bike's brakes are not very good, except for dismounting which apparently instantly stops it. Wheelie-ing will improve the turning radius which doesn't make much sense but is helpful for turning street corners. Also you can wheelie when stopped..

    The bike is best used on a nearby server in your region or singleplayer. You can really suffer in multiplayer if there is a high ping to the server, e.g. Australia to Germany. Also if the server struggles to load the blocks fast enough - though it's a pretty poor server in that cae. In case of lag, it can actually work out slower than walking. This is basically a limitation of Minetest as it stands.

    The artwork works fine within the limitations of usual Minetest, i.e. no knees. It is skinsdb compatible. The recolouring feature is nice. Some people may find the helmet a bit unnecessary, depending on their bike culture.

    The bike can also be stolen easily. Put it back in your inventory when done riding! Maybe I'll make a bike lock mod one day...

    Bike by Hume2 0 comments
  • Alatarius 2023-07-27 17:20 UTC

    Too confusing to use.

    I'm not a programmer so trying to use this is really confusing and the tutorials are in German which I don't speak and Google's translate function leaves much to be desired as it started making nonsense translations.. And the written instructions aren't very useful.

    As a typical layman, this is unusable and not fit for the average user. This is more of a niche mod for those with more knowledge than I.

    Signs Bot by joe7575 4 comments
  • tacotexmex 2023-07-27 16:30 UTC

    Great idea!

    I suppose these glue type mods aren't the most enjoyable to write but they are great for interweaving mods from different authors so that one does not get stuck in, say, the TenPlus Land or the FaceDeer Realm of mod clusters. Thank you!

    Mob Biome Mapper by Neuromancer 5 comments
  • TheGamer_ProXD2 2023-07-27 10:35 UTC

    Nice skies

    I don't have anything to tell you, it's really nice.

    Skygen v2 by the_raven_262 0 comments
  • TheGamer_ProXD2 2023-07-27 10:33 UTC

    Nice

    It's good, it adds a reality to Minetest, and the rain doesn't make the game because it doesn't create particles. Nice. I like the rain for the first time of my life in a game.

    Weather by theFox 0 comments
  • TheGamer_ProXD2 2023-07-27 09:52 UTC

    It works well

    Yeah, better than putting a Mesecon's piston actived, but the green bar chairs are a bit weird... Good

    Barchairs by Clyde 0 comments
  • TheGamer_ProXD2 2023-07-27 09:50 UTC

    Good

    I used it to proove I'm good at parkour and PvP. Nice.

    Manhunt by LissoBone 2 comments
  • TheGamer_ProXD2 2023-07-27 09:48 UTC

    Good for flowers

    The flowers are so hard to farm because each time you have to find a new spot where they grow... Thanks you and great mod! I wouldn't have haven this idea, good!

    Multiplant by Firefall 0 comments
  • Machine_Blade 2023-07-25 11:48 UTC

    Minetest 5.7.0

    Can we use it on Minetest 5.7.0?

    Nemokitty9's Minetest Music Pack by nemokitty9 0 comments
  • TheGamer_ProXD2 2023-07-25 08:59 UTC

    So beatiful!!!

    I already like you minded to add something to the sky and you even added something beautiful to it. I love it. Bravo, continue as this.

    Auroras by random_geek 0 comments
  • Luca Pavan 2023-07-24 16:23 UTC

    Funny but has some weird behavior 😜

    It's quite unstable, I always see character and world appearing and disappearing for a millisecond on lanes switches, mese appearing suddently at random some blocks away from the character and sometimes I lose after sliding under high barriers despite I was still clearly on sliding moment 🤷️. It's also possible to hold spacebar to jump through anything except high barriers, you must be fast on avoiding them. So you can pause the run, hybernate and resume the run again the next time, potentially an endless run 😉️.

    Subway Miner by AFCM 0 comments
  • UniexAdmin 2023-07-23 10:43 UTC

    2 ez

    bruh make the game harder i can beat it in 52 seconds

    Parkour by 1F616EMO 0 comments
  • ApolloX 2023-07-23 02:04 UTC

    I Love it!

    I always wanted inventory bags for MineClone... Now it's here.

    I can't wait to see more on this mod.

    Inventory Pouches by Impulse 0 comments
  • TheGamer_ProXD2 2023-07-20 12:30 UTC

    Thanks you

    I really looked for informations like these about a long time. Thanks you.

    Ore Info by TwigGlenn4 0 comments
  • TheGamer_ProXD2 2023-07-20 12:26 UTC

    Nice shader

    It makes the game more lively! Great shader.

    Enable Shadows by ROllerozxa 0 comments
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