It is still painfully obvious that this is a blend of mods. But the developer actually blended them and cooked them down into something great. The only thing that really gives it away at this point are the very mix-matched textures. But gameplay is perfect. If you like Minecraft with some biome mods like biomes o'plenty or oh the biomes you'll go, this is a must play. You get new items, cool mapgen, and too many stones. I have personally talked with the Dev, and she has huge plans for this game. Why are you still in the reviews section? Play Asuna instead. Go.
I already wanted to try other alphabets on my server, and after watching a zillion Japanese animations, I obviously wanted something of that culture showing up there. So I highly recommend
I will use Mesecons in a Japanese junior high school class.
This is a great mod!
I have created a website to utilize Mesecons mod in a Japanese junior high school class.
Thank you very much.
https://note.com/ofg/n/ne7fa338ae0cf
I'll use it in a Japanese junior high school class.
This is a great mod!
I have created a website to utilize this mod in a Japanese junior high school class.
Thank you very much.
https://note.com/ofg/n/n81f2713b7c72
The only good thing this adds is the ability to smelt rotten flesh into leather.
The other two recipes are as follows:
Crafting a slimeball into 4 mesecons_materials:glue... but the problem is that slimeballs are just an alias to mesecons_materials:glue, so you're just crafting one slimeball into 4... which I suppose is NonUseless, but it's weird.
Crafting feathers and sticks into glider:glider, but the glider mod isn't marked as a dependency, so it will probably just fail.
This is not Minecraft. And yet this mod just works. I wish that there were an enchantment glint, but that is it, this mod is perfect. I will be playing with it in survival a lot more. And, yes, I understand the enchantment glint is not the dev's fault.
The worlds it makes are amazing. I just wish I could figure out how to break blocks. Unless you aren't supposed to? I've tried everything I can think of, but I can't progress.
I have used this mod countless times, especially in game development. It has sped up tasks considerably and helped me a ton. I used it to create various structures and trees in MineClone 2, Lazarr! Glitch and Repixture.
During the development of Glitch, I have felt one of its biggest shortcomings is usability. Typing in chat commands all the time gets tedious and time-comsuming very quickly, especially if you want to do many complex operations in row. The worst part is setting pos1 and pos2 because you have first fly to these places (using mouse and keyboard) and then type in the commands. This part is always the most time-consuming.
Unfortunately, WorldEdit GUI only works in combination with selected games/mods for now.
I wish one day WorldEdit usability gets seriously improved because that area still needs work IMHO.
That having said, it's still a recommendation because it's still a big improvement over having nothing at all. Without WorldEdit, productivity would slow down to a crawl, so that cannot be understated as well. Still a good mod/modpack overall.
Not Quite the Skyblock I Used To Play, but Fun Nonetheless
I've never really built a sky factory before, but so far this game has effectively communicated that if I'm getting tired of doing something one way, it's probably time to look for another method of grinding resources.
I do have one major complaint thought: what's with the lack of a crafting grid? The crafting system as-is may be more user-friendly for beginners, but I hate having to go hunting through four pages for an icon that's blending in with all its buddies or else keep switching my hand between mouse and keyboard. When I get there, I'm doing extra clicks than feel nescessary. When I think about it critically, I realize this is an improvement over the Minetest default crafting behavior. Perhaps I am again hearing the call of the game telling me I'm doing it wrong, and should invest in my actual sky factory.
I'm on the diamond hunt, and I suspect one has gone missing from the map. I've given myself all permissions and I still can't find it after around a cumulative hour of no-clipping around for diamond #12. There is, however, an area that feels like it should have one, but doesn't. Has anyone else gotten a perfect score with the "egg hunt?"
i have a youtube channel the omega crazytails and id like to use this if it works on my minetest just wondering if youtube will flag it as copyright never mind its fine also can i add music to it for my own use im beting i can slightly change some music from other games like pitch and speed and youtube wont notice them i also cant figure out how to add music tried everything ican thinkj of
For some reason the entire mod is in French only. The translation system is not used. Sorry, I have to give a thumbs down just for that.
EDIT: The language problem has been resolved but the mod does not work at all right now (see below). I will update my review when it actually does what it promises.
This mod allows a lot of new decoration things and looks very cool. It is easy to use, however, the selectionbox is annoyingly big in 5.6.1. (I know this mod is built for the upcoming version, tho.)
A small thing that annoys me is the giant smoke puff in Minetest Game when a lead "dies". Another small thing is the chat message. I would remove it because it quickly fills the entire chat if you misclick.
The only thing I’m missing is some subtle sound effect for attaching/detaching/etc.
The skeletons are well done. They definitely look very good. The hit boxes are insanely outlined with the actual skeleton, to me a very nice feature, even though that probably took a really long time to complete. The sheer amount of skeletons kind of overwhelmed me, but I do definitely like the mod.
Hey, your mod is awesome but there is a problem... when you defeat any boss, the game crashes.
Could you please fix that? :) cause i wanna defeat bosses but it´s not possible cause of the bug.
I am so glad this mod exists. I got caught up by traveling the World for hours and got pleasantly surprised on every corner. Like the friendly lands and not going much to those scary ones but for someone who doesnt mind to get a bit more spookyness this will add more dimension to your exploring.
Stopping by to say that I am enjoying this mod on my server for a long time and like the variety of plants, trees and different mechanics. It doesnt get boring and all plants and textures just look very nice. Good job and thank you for the mod.
This mod basically shows a simplified version of what is shown in the F5 menu. Besides that, and that sometimes part of the ui goes to where my offhand icon should be (I use the offhand mod), this is a great mod!
edit: the mod won't stop covering up my entire screen, so until that's fixed, I will not be using this mod :(
This is a really good mod. However, it uses the same key as the stamina mod, so when you try to sprint (I use the stamina mod). However, this mod lets you to change your offhand key to one of the other controls (I use the zoom key). There is a bug where if a liquid source block is sent to the offhand key, then you get softlocked (I assume that one can clear inventory manually to be able to play in the world again). Other than that, this is a great offhand mod! :D
Edit: The bug has been fixed. Thanks for the quick response! :)
This guy takes a lot of damage, wich using stone tools means that you might loose some of them trying to take it down. I recommend deleting the "nametag" line in the "entity.lua" file in the mod files since otherwise you will see this guys´ name trough walls from a good distance. I would like to suggest to the mod author to add the option to enable and disable the nametag and add compatibility with the bonemeal mod or some mod that uses bone since for now killing the skeleton gives no reward beyond staying alive.
Sometimes I built ladders with trapdoors in between and it was always so disappointing that you couldn't climb over the opened trapdoor. Luckily, this problem is solved by this small mod. Therefore this is a nice improvement for gameplay.
The option MAKE_CLOSED_DOORS_CLIMBABLE could be implemented more userfriendly as a setting in my opinion, but nevertheless a very useful mod!
The music is stuck in my head...
A great game with some catchy music, nice concept overall :) Controls a little fiddly at times but hey, can't have it all :P
A very delicious mod soup
It is still painfully obvious that this is a blend of mods. But the developer actually blended them and cooked them down into something great. The only thing that really gives it away at this point are the very mix-matched textures. But gameplay is perfect. If you like Minecraft with some biome mods like biomes o'plenty or oh the biomes you'll go, this is a must play. You get new items, cool mapgen, and too many stones. I have personally talked with the Dev, and she has huge plans for this game. Why are you still in the reviews section? Play Asuna instead. Go.
pizza pizza
really well made pizza texture and mod i ever seen
very nice mod, but how do i go uphill?
awesome mod :) but i cant seem to go up any hills, how do i do this?
Very useful
I already wanted to try other alphabets on my server, and after watching a zillion Japanese animations, I obviously wanted something of that culture showing up there. So I highly recommend
it look like some kind of soup
yeah not lying it look like soup
such a shame that this weird texture got approved and not mine that i spent hours porting it into minetest
Very useful mod!
Thanks to this mod, I was able to easily create a variety of buildings.
I will use Mesecons in a Japanese junior high school class.
This is a great mod! I have created a website to utilize Mesecons mod in a Japanese junior high school class. Thank you very much. https://note.com/ofg/n/ne7fa338ae0cf
I'll use it in a Japanese junior high school class.
This is a great mod! I have created a website to utilize this mod in a Japanese junior high school class. Thank you very much. https://note.com/ofg/n/n81f2713b7c72
Unless updated, kind of useless.
The only good thing this adds is the ability to smelt rotten flesh into leather. The other two recipes are as follows: Crafting a slimeball into 4
mesecons_materials:glue
... but the problem is that slimeballs are just an alias tomesecons_materials:glue
, so you're just crafting one slimeball into 4... which I suppose is NonUseless, but it's weird. Crafting feathers and sticks intoglider:glider
, but the glider mod isn't marked as a dependency, so it will probably just fail.Like minecraft!
The subtitles are very helpful. However, I find the text too large (like size 20-30 point?) Besides that, this is a good mod.
I can't believe it
This is not Minecraft. And yet this mod just works. I wish that there were an enchantment glint, but that is it, this mod is perfect. I will be playing with it in survival a lot more. And, yes, I understand the enchantment glint is not the dev's fault.
looks like a nice mod, but i dont know how to enable the whitelist.
if i type /whitelist on it says must supply name parameter, how do i do this XD
Cool, but confusing.
The worlds it makes are amazing. I just wish I could figure out how to break blocks. Unless you aren't supposed to? I've tried everything I can think of, but I can't progress.
how add more music
ive tried everything im at my wits end some help would be awesome
Critically important tool
I have used this mod countless times, especially in game development. It has sped up tasks considerably and helped me a ton. I used it to create various structures and trees in MineClone 2, Lazarr! Glitch and Repixture.
During the development of Glitch, I have felt one of its biggest shortcomings is usability. Typing in chat commands all the time gets tedious and time-comsuming very quickly, especially if you want to do many complex operations in row. The worst part is setting pos1 and pos2 because you have first fly to these places (using mouse and keyboard) and then type in the commands. This part is always the most time-consuming. Unfortunately, WorldEdit GUI only works in combination with selected games/mods for now.
I wish one day WorldEdit usability gets seriously improved because that area still needs work IMHO.
That having said, it's still a recommendation because it's still a big improvement over having nothing at all. Without WorldEdit, productivity would slow down to a crawl, so that cannot be understated as well. Still a good mod/modpack overall.
Not Quite the Skyblock I Used To Play, but Fun Nonetheless
I've never really built a sky factory before, but so far this game has effectively communicated that if I'm getting tired of doing something one way, it's probably time to look for another method of grinding resources.
I do have one major complaint thought: what's with the lack of a crafting grid? The crafting system as-is may be more user-friendly for beginners, but I hate having to go hunting through four pages for an icon that's blending in with all its buddies or else keep switching my hand between mouse and keyboard. When I get there, I'm doing extra clicks than feel nescessary. When I think about it critically, I realize this is an improvement over the Minetest default crafting behavior. Perhaps I am again hearing the call of the game telling me I'm doing it wrong, and should invest in my actual sky factory.
Good to Know That You've Covered the Basics.
I'm on the diamond hunt, and I suspect one has gone missing from the map. I've given myself all permissions and I still can't find it after around a cumulative hour of no-clipping around for diamond #12. There is, however, an area that feels like it should have one, but doesn't. Has anyone else gotten a perfect score with the "egg hunt?"
is it copyrighted
i have a youtube channel the omega crazytails and id like to use this if it works on my minetest just wondering if youtube will flag it as copyright never mind its fine also can i add music to it for my own use im beting i can slightly change some music from other games like pitch and speed and youtube wont notice them i also cant figure out how to add music tried everything ican thinkj of
Mod is in ... French? idk
For some reason the entire mod is in French only. The translation system is not used. Sorry, I have to give a thumbs down just for that.
EDIT: The language problem has been resolved but the mod does not work at all right now (see below). I will update my review when it actually does what it promises.
This texture pack look like bare bone from minecraft
it look like barebone from minecraft if you use shadow mode if would look really good
It look a bit minecrafty
This texture pack might be look good in shader
Very helpful mod
I can now decorate my bridge with lead and also can you use it in mineclone 2 and 5?
Simply great
This mod allows a lot of new decoration things and looks very cool. It is easy to use, however, the selectionbox is annoyingly big in 5.6.1. (I know this mod is built for the upcoming version, tho.)
A small thing that annoys me is the giant smoke puff in Minetest Game when a lead "dies". Another small thing is the chat message. I would remove it because it quickly fills the entire chat if you misclick.
The only thing I’m missing is some subtle sound effect for attaching/detaching/etc.
I don’t know what else to suggest, so, good work!
Cool.
I kinda wished the fire had an animation, but this is cool as it is...
Interesting!
The skeletons are well done. They definitely look very good. The hit boxes are insanely outlined with the actual skeleton, to me a very nice feature, even though that probably took a really long time to complete. The sheer amount of skeletons kind of overwhelmed me, but I do definitely like the mod.
Great mod.
This mod is actually really nice. Its super usuful for lighting up places like caves in an exciting way. Its also very original.
Works well
Nice job!
I wish something like this were in MineClone2.
Awesome mod but the point is missing :(
Hey, your mod is awesome but there is a problem... when you defeat any boss, the game crashes.
Could you please fix that? :) cause i wanna defeat bosses but it´s not possible cause of the bug.
Makes World exploring so much more rewarding.
I am so glad this mod exists. I got caught up by traveling the World for hours and got pleasantly surprised on every corner. Like the friendly lands and not going much to those scary ones but for someone who doesnt mind to get a bit more spookyness this will add more dimension to your exploring.
Great for modders!
Use of this parser will lead to a whole new class of formspecs. Can't wait for more mods to use it!
works and looks really good <3
Stopping by to say that I am enjoying this mod on my server for a long time and like the variety of plants, trees and different mechanics. It doesnt get boring and all plants and textures just look very nice. Good job and thank you for the mod.
Nice for build
Good mod very appreciated by players for the builds, textures are well done, excellent work
simple
it allows each player to independently set their prefered hotbar size with a simple command
Good
The sounds are good and realistic, it's a pleasure to play with it
very handy if you hate F5 menu
This mod basically shows a simplified version of what is shown in the F5 menu. Besides that, and that sometimes part of the ui goes to where my offhand icon should be (I use the offhand mod), this is a great mod! edit: the mod won't stop covering up my entire screen, so until that's fixed, I will not be using this mod :(
Very handy mod
This is a really good mod. However, it uses the same key as the stamina mod, so when you try to sprint (I use the stamina mod). However, this mod lets you to change your offhand key to one of the other controls (I use the zoom key). There is a bug where if a liquid source block is sent to the offhand key, then you get softlocked (I assume that one can clear inventory manually to be able to play in the world again). Other than that, this is a great offhand mod! :D Edit: The bug has been fixed. Thanks for the quick response! :)
A worthy oponent
This guy takes a lot of damage, wich using stone tools means that you might loose some of them trying to take it down. I recommend deleting the "nametag" line in the "entity.lua" file in the mod files since otherwise you will see this guys´ name trough walls from a good distance. I would like to suggest to the mod author to add the option to enable and disable the nametag and add compatibility with the bonemeal mod or some mod that uses bone since for now killing the skeleton gives no reward beyond staying alive.
LIKE NODECOREEEE
The second nodecore version but easier
Simple but useful
Sometimes I built ladders with trapdoors in between and it was always so disappointing that you couldn't climb over the opened trapdoor. Luckily, this problem is solved by this small mod. Therefore this is a nice improvement for gameplay.
The option
MAKE_CLOSED_DOORS_CLIMBABLE
could be implemented more userfriendly as a setting in my opinion, but nevertheless a very useful mod!