The theme of the game is quite nice. It gives Minetest players something new and a bit fresh to try. The first time I attempted it, it didn't make much sense, but the Quest book helps to guide players through the game. The music choices were good, and the particles effects were mostly nice (though I'm not keen on the one that happens when you walk; it sticks around too long, and doesn't vary. feels like it gets in the way).
I feel the game is just getting started with the automation when you need more things to do. It does need some endgame items to work towards, and maybe a reason for doing them. Having more resources renewable, and extra uses for core dust and the purple one (anti-matter?).
It's a new game, so I'll bear that in mind. A great start, keep at it.
Just like the original this game offers a nice challenge. It does very good keeping the overall idea. It balances complexity with strategy perfectly. Very good job.
This mod is extremely useful. It's great for mining, and overall walking at night. Often I find myself struggling to see the MT world during night, and this really helps.
Great mod for replacing the default biomes, but has issues... Or does it?
This mod's biomes are great for replacing the default ones in minetest game, featuring great variety and looks. At the time of writing this, there are about 30, which include the nice banana grove biome, interesting fiery one, or the blue frost with blue trees and grass.
It even adds some more food and items, like japanese food, a fishing rod, and even crystal tools, which are slightly better than diamond.
However, it has some big issues. On example, I recommend you to disable the sakura and mushroom biomes, since they appear too often and the mushroom one looks disgusting.
It also sometimes has inconsistently high-res textures on some blocks, which the author doesn't want to fix (I think I heard him saying that he's really proud of those textures, so doesn't want to remove them, but don't know the source)! This is an issue that many of 11's I mean TenPlus1's mods share, and it is infuriating. I'm planning to make a texture pack fixing this one day though.
Well, but guess what? Tenplus1 actually invited me to replace the ultra realistic 4K HD textures of the mod! I was very excited, so I decided to help, and not only I got more comfortable with GIMP, but also finally fixed not only most of the ultra realistic textures, but also some others such as frost/healing trees and tested the new biome layout TenPlus1 decided to make in order to fix mushroom and sakura appearing too often. Enjoy!
The conclusion is: this is a great mod for adding many more biomes and features, such as new tools, food and blocks, and doesn't have issues such as constant inconsistent textures or sakura and mushroom biomes everywhere.
the granite and andisite blocks in the game are almost useless (except for a feuw decorative stair, slab and wall blocks), your blocks, and recipes being added just makes sense :) good mod
But the problem is, there is no full documentation. I needed looked in some source files just to know how a block works. But sad is the movestone cant push a block. I am trying to make a 3d printer in minetest. (Maybe i will try later to build at the famous Server "Blocky Survival"). I Like all but why dont make that the movestone can push blocks.
The elevator mod I see used most, and for good reason
I think this mod manages a pretty good balance of realism vs. practicality for use in a survival environment. It's rather straightforward to set up (just place elevators where you want, connect them with shafts, and put a motor on top) and yet doesn't feel too overpowered.
For creative use it's a little more lacking - it still works fine, it's just less realistic than creative builds tend to usually go for.
Something I would like to see is smoother motion - the sudden start/stop can be rather disorientating, and the doors just switch between open and closed with no animation. It's something you get used to after a while, but sometimes when you're in an unfamiliar building, a ride on one of these can turn into just a few seconds of having no idea what's going on, then suddenly ending up on a different floor.
This is certainly an interesting attempt at an elevator mod - it tries much harder to be realistic than any of the others that were available at the time, and generally succeeds at that (the smooth motion is especially nice, and I haven't seen the animated hoist ropes in any other elevator mod yet).
Unfortunately there are a few issues that prevent it from being much use:
Shutting down the server with an elevator built results in a crash
Trying to ride up results in falling through upon arrival
Lots of debugging spam in the chat when anything happens
Queue system is a bit unrealistic - it serves calls in the order the buttons were pressed, instead of as it arrives at each floor
Despite all that, it's still a fun mod to play with in singleplayer sometimes.
Fun. Took some doing to get past the Workshops not quite working and the ash/ash_product mismatch, but I hacked together a branch that seem to work well enough for me to enjoy your hard work :)
This one is truly needed on MT platform as implementation of modern and popular cultural SCP phenomenon. Checkout e.g 3008 game - an"uglyburger01 creation" and its success.
This mod is great for getting 3d ores into your game. Some even glow when next to light (so it isn't like every rare mod is already revealed like the glowing mese block), which is really cool! And it is also about supporting more mods, so you may also be having e.g 3d glowinguranium and rainbow ore in the future (which may have been already implemented, at the time of writing this it isn't).
Note though that this mod will not override all ore blocks, but instead will change them into its 3d ores when you're nearby, because else it would lag while overriding so many nodes, so when you're lagging or looking far, you may see the block turning 3d.
However, I still think this is great, as those 3d ores look nice and interesting.
It's probably even a must have, as this is a great little addition to the minetest gameplay.
I'll be honest: I originally played the mod with creative mode. After flying over a field of corn, I came to the conclusion that the only scary thing was the ominous valley effect, as I found nothing and no one. Having created a new world using the same mod, but already with a survival mode, I set out to explore it. Having found a field of corn, I decided to build a house near it, as it was a free source of food. And so the night came... I went out of the house to make some changes to the architecture of my dwelling. And then I heard a scream. I got scared and ran behind the house, but there was someone running and screaming at me there too. As you can see, I did not survive. Mod is recommended, 5 out of 5.
Tbh, I was surprised when I launched it for the first time. Everything is well designed, the inventory is really « attractive » and powerful, there is a lot of care about animations (such as the chests).
Afaik, this is the most polished game of the whole Minetest ecosystem.
I've never played MC, but I recognize its gamestyle, but also the few bonus additions ;) Notably the musics that feel very nostalgic and immersive :)
This mod is the best elevator for Minetest! It's detailed and realistic, and it has lots of nice functionality. I really enjoy the working elevator request buttons! It also doesn't have any hard dependencies, so it's not restricted to just Minetest Game. The only downside is that the setup has a bit of a learning curve, but once you know how it works, it's easy enough.
Considero que han hecho un buen trabajo con este mod, la variedad de animales es aceptable, y no he percibido ningun error a la hora de usarlo, este tipo de trabajos merecen mucha apreciacion por parte de la comunidad.
Buen trabajo
Esta muy bien diseñado, es el inventario que siempre uso en minetest, su interfaz es bastante facil de entender y muy manejable, de verdad lo recomiendo
This mod takes all the other items and blocks in your world and mixes up and corrupts their textures and names together, making a very chaotic looking world. It's quite a cool concept as you try to figure out what block is what and piece the world together. Also the texture and name corruptions are cool!
This mod allows you to egregiously organize the skins that can be used in a server (the "default" ones) and the unlockable ones.
The graphics are very neat and attractive, this mod is very VERY recommended!!
When you want to down in mine, and dont have ladders, this mod is very helpful, because you can rotate in any direction, while you walking on a rope, which is cool.
On ladders you cant rotate, to look for danger.
On ropes you can infinite dig down and down a rope for mine and ores!
Useless
Does nothing. Once you place the block you can destroy it without a tnt.
Interesting Idea
The theme of the game is quite nice. It gives Minetest players something new and a bit fresh to try. The first time I attempted it, it didn't make much sense, but the Quest book helps to guide players through the game. The music choices were good, and the particles effects were mostly nice (though I'm not keen on the one that happens when you walk; it sticks around too long, and doesn't vary. feels like it gets in the way).
I feel the game is just getting started with the automation when you need more things to do. It does need some endgame items to work towards, and maybe a reason for doing them. Having more resources renewable, and extra uses for core dust and the purple one (anti-matter?).
It's a new game, so I'll bear that in mind. A great start, keep at it.
Great Sam skin
A nice challenge
Just like the original this game offers a nice challenge. It does very good keeping the overall idea. It balances complexity with strategy perfectly. Very good job.
Theme: 45/50 Challenge: 40/50
Overall 9.5/10
I love it!
Finally i can enter mines or dark places without having to place torches everywhere!
Amusing Joke
Used to be funny
:Theme: 0/10 Not unexpected. The title says it all :Playability: 0/10 Nothing to do :Sounds: 0/10 Nothing to hear :Air: 10/10 Just like it says. Air
:Overall rating: 25/100 averaged.
A must have.
This mod is extremely useful. It's great for mining, and overall walking at night. Often I find myself struggling to see the MT world during night, and this really helps.
My Overall rating: 8/10
Nice lightweight skin changer mod.
Very nice And very lightweight mod. Works well. Though the gui could use a bit of a fresher look. Also very easy to port skins to it.
Overall: 9/10
Super !!!
and another fine addition to Mineclonia :-)
Great mod for replacing the default biomes, but has issues... Or does it?
This mod's biomes are great for replacing the default ones in minetest game, featuring great variety and looks. At the time of writing this, there are about 30, which include the nice banana grove biome, interesting fiery one, or the blue frost with blue trees and grass.
It even adds some more food and items, like japanese food, a fishing rod, and even crystal tools, which are slightly better than diamond.
However, it has some big issues. On example, I recommend you to disable the sakura and mushroom biomes, since they appear too often and the mushroom one looks disgusting.It also sometimes has inconsistently high-res textures on some blocks, which the author doesn't want to fix (I think I heard him saying that he's really proud of those textures, so doesn't want to remove them, but don't know the source)! This is an issue that many of 11's I mean TenPlus1's mods share, and it is infuriating. I'm planning to make a texture pack fixing this one day though.Well, but guess what? Tenplus1 actually invited me to replace the ultra realistic 4K HD textures of the mod! I was very excited, so I decided to help, and not only I got more comfortable with GIMP, but also finally fixed not only most of the ultra realistic textures, but also some others such as frost/healing trees and tested the new biome layout TenPlus1 decided to make in order to fix mushroom and sakura appearing too often. Enjoy!
The conclusion is: this is a great mod for adding many more biomes and features, such as new tools, food and blocks, and doesn't have issues such as constant inconsistent textures or sakura and mushroom biomes everywhere.
nice bricks
finally more variants for andesite, diorite and granite. Thanks :-)
like the idea
the granite and andisite blocks in the game are almost useless (except for a feuw decorative stair, slab and wall blocks), your blocks, and recipes being added just makes sense :) good mod
Nice Mod
But the problem is, there is no full documentation. I needed looked in some source files just to know how a block works. But sad is the movestone cant push a block. I am trying to make a 3d printer in minetest. (Maybe i will try later to build at the famous Server "Blocky Survival"). I Like all but why dont make that the movestone can push blocks.
Good
Nice, but it would be nice if it could be blocked with the protector.-
The elevator mod I see used most, and for good reason
I think this mod manages a pretty good balance of realism vs. practicality for use in a survival environment. It's rather straightforward to set up (just place elevators where you want, connect them with shafts, and put a motor on top) and yet doesn't feel too overpowered.
For creative use it's a little more lacking - it still works fine, it's just less realistic than creative builds tend to usually go for.
Something I would like to see is smoother motion - the sudden start/stop can be rather disorientating, and the doors just switch between open and closed with no animation. It's something you get used to after a while, but sometimes when you're in an unfamiliar building, a ride on one of these can turn into just a few seconds of having no idea what's going on, then suddenly ending up on a different floor.
Decent attempt, but let down by bugs
This is certainly an interesting attempt at an elevator mod - it tries much harder to be realistic than any of the others that were available at the time, and generally succeeds at that (the smooth motion is especially nice, and I haven't seen the animated hoist ropes in any other elevator mod yet).
Unfortunately there are a few issues that prevent it from being much use:
Despite all that, it's still a fun mod to play with in singleplayer sometimes.
Love it
Fun. Took some doing to get past the Workshops not quite working and the ash/ash_product mismatch, but I hacked together a branch that seem to work well enough for me to enjoy your hard work :)
truly needed
This one is truly needed on MT platform as implementation of modern and popular cultural SCP phenomenon. Checkout e.g 3008 game - an"uglyburger01 creation" and its success.
Good mod
Why can't I endorse a mod without writing an essay? It's a good mod and you should use it.
It's quite fun.
I've only briefly tried it, but the addition of a "use if stuck" is reason enough to appreciate the thought that went into its development.
Pretty good little addition
This mod is great for getting 3d ores into your game. Some even glow when next to light (so it isn't like every rare mod is already revealed like the glowing mese block), which is really cool! And it is also about supporting more mods, so you may also be having e.g 3d glowing uranium and rainbow ore in the future (which may have been already implemented, at the time of writing this it isn't).
Note though that this mod will not override all ore blocks, but instead will change them into its 3d ores when you're nearby, because else it would lag while overriding so many nodes, so when you're lagging or looking far, you may see the block turning 3d.
However, I still think this is great, as those 3d ores look nice and interesting. It's probably even a must have, as this is a great little addition to the minetest gameplay.
Was it worth it?
I'll be honest: I originally played the mod with creative mode. After flying over a field of corn, I came to the conclusion that the only scary thing was the ominous valley effect, as I found nothing and no one. Having created a new world using the same mod, but already with a survival mode, I set out to explore it. Having found a field of corn, I decided to build a house near it, as it was a free source of food. And so the night came... I went out of the house to make some changes to the architecture of my dwelling. And then I heard a scream. I got scared and ran behind the house, but there was someone running and screaming at me there too. As you can see, I did not survive. Mod is recommended, 5 out of 5.
Obviously a masterpiece
Tbh, I was surprised when I launched it for the first time. Everything is well designed, the inventory is really « attractive » and powerful, there is a lot of care about animations (such as the chests).
Afaik, this is the most polished game of the whole Minetest ecosystem.
I've never played MC, but I recognize its gamestyle, but also the few bonus additions ;) Notably the musics that feel very nostalgic and immersive :)
Simple and Effective
The mod is straightforward, it allows certain people to join your server.
Very nice
My experience with this game has been great.
Good job.
The most realistic elevator mod!
This mod is the best elevator for Minetest! It's detailed and realistic, and it has lots of nice functionality. I really enjoy the working elevator request buttons! It also doesn't have any hard dependencies, so it's not restricted to just Minetest Game. The only downside is that the setup has a bit of a learning curve, but once you know how it works, it's easy enough.
Good
This mod recreates the Minecraft's Hardcore experience
¡¡¡Buen Trabajo!!!
Considero que han hecho un buen trabajo con este mod, la variedad de animales es aceptable, y no he percibido ningun error a la hora de usarlo, este tipo de trabajos merecen mucha apreciacion por parte de la comunidad. Buen trabajo
Asombroso
Esta muy bien diseñado, es el inventario que siempre uso en minetest, su interfaz es bastante facil de entender y muy manejable, de verdad lo recomiendo
Excelente
It would be nice if it could be complemented with the Country Flags mod, that would be great. Greetings.
genial
es genial, me gustaria ver algo asi en juegos jugables como MineClonia, ya que usar esto en MTG es aburrido por su poca jugabilidad.
por cierto podrias poner enlaces a MakeHuman o su plugin para blender porque no se lo que son
Must have
After enabling this in my world, I have never been so amazed.
Not only does this add fantastic shaders and graphics effects absent in the minetest engine, but even can give you xray powers!
And it's all free as in freedoom!
Crazy chaotic world soup
This mod takes all the other items and blocks in your world and mixes up and corrupts their textures and names together, making a very chaotic looking world. It's quite a cool concept as you try to figure out what block is what and piece the world together. Also the texture and name corruptions are cool!
Kind of messy and unsecured
Needs a lot of modifications and creates heavy lag
Awesome mod for organizing skins on a server!
This mod allows you to egregiously organize the skins that can be used in a server (the "default" ones) and the unlockable ones. The graphics are very neat and attractive, this mod is very VERY recommended!!
Useful for mines
When you want to down in mine, and dont have ladders, this mod is very helpful, because you can rotate in any direction, while you walking on a rope, which is cool. On ladders you cant rotate, to look for danger. On ropes you can infinite dig down and down a rope for mine and ores!
Ropes is very usefully thing!
Approved!
Cool
Very useful for RP or other vanilla servers. So its can be useful in some ways, because, in some ways coordinates can be cheat or useless thingy
Good
This mod is very cool, but...
I expected bulge for material, how in original minecraft texture packs, for more fancy
Anyways, mod approved
Very nice look
Very, very nicely done. Just beautiful.
Cute and fun
Easy to kill, makes the game more lively.