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  • mixer 2022-08-08 00:31 UTC

    Great!

    Simple and gets the job done. Some potential questions answered: Yes, it will degrade your axe for each block mined; Yes, it has a range limit (it will stop mining if you go too far away); I think it only allows one at a time (but not sure I remember about that one).

    Woodcutting by bell07 1 comments
  • mixer 2022-08-07 19:21 UTC

    Unfortunately without substance

    This is something that belongs in the creator's personal space, not in ContentDB.

    Grand Theft Box by jamiebearcub 0 comments
  • c56 2022-08-07 15:17 UTC

    good mod althought

    you should add more "premade" choices of how the path looks (i want it to look like a sky-fi highway ) some people might want to have it look like the highways in fallout if they where fixed other people might want it to be a network of roads and bridges and tunnels using the autobahn nodes from the mod techage other people may want this to be stone

    pathv7 redo! (Mapgen V7 only) by 1F616EMO 2 comments
  • VerdiSchubert 2022-08-07 11:46 UTC

    Useful a lot

    Deserves to expand kinds and types of stones

    Rocks by Just_Visiting 1 comments
  • FrediTheFish 2022-08-07 08:30 UTC

    Its only shows the player logins

    In my discord channel it not shows the chat.

    only shows serverrestarts and playerlogins.

    How can i fix this?

    Minetest Discord Webhook by activivan 1 comments
  • wwar 2022-08-06 15:54 UTC

    Wide range of support

    A really good minetest game texture pack which also supports major mapgen mods like caverealms, nether and ethereal... recommending this for those who like exploring...

    Inventory is invisible though only the selected square is visible

    Nice textures by DuckGo 1 comments
  • Crowbar Doctor 2022-08-06 13:46 UTC

    Steps in the right direction

    I hope you improve upon this mod.

    First Person Shooter by Zooloo75 0 comments
  • MissingTextureMan101 2022-08-06 09:54 UTC

    Incomplete, but great!

    I use these textures all the time because I can't tolerate the ugly looking default Nodecore textures. (Even by MTG standards they are ugly) Such a shame the pack isn't complete though. Or maybe you just have decided not to edit certain textures, I don't know.

    Nodecore Improved Pack by Aurailus 0 comments
  • VerdiSchubert 2022-08-06 08:48 UTC

    Nice one in helmet

    Can they exist at a day light?

    Mobs Skeletons by Saturn 0 comments
  • VerdiSchubert 2022-08-06 08:46 UTC

    Infrastructure building

    What can be best than build your own city by adding buildings.

    The Build Spawner by Thunder1035 0 comments
  • VerdiSchubert 2022-08-06 08:19 UTC

    Atmospheric

    Wow! Some clouds are too square would be great work on realism. But already looks gorgeous

    Skygen v2 by the_raven_262 0 comments
  • 1F616EMO 2022-08-06 06:44 UTC

    “Hey, we don't accept binary signals…”

    “Yay, we crafted two Luacontrollers! How to set up communications between them?”

    “There are four pins on the Luacontroller, can we use them?”

    “Hey, we don't accept binary signals. Processing Mesecons binary signal is a waste of time.”

    “So, what can we do?”


    On the story above, they are arguing because mesecons can only transmit single-bit binary signals. Though, it's slow to transmit data in Mesecon wires.

    Digiline solves the problem. The two Luacontrollers can then send any Lua data types except for functions between each other.

    Digiline is also easily extendable. With the API provided, mod creators can create fancy displays or TVs. Digilines is an important mod just like Mesecons.

    Digilines by Jeija 0 comments
  • 1F616EMO 2022-08-06 06:27 UTC

    The Second Industrial Revolution of Minetest

    With the help of a Wooden Pickaxe, we can go to the Stone Age. With the help of a Stone Pickaxe, we can go to the Bronze Age; or even the Iron Age, if you have the will to skip the annoying bronze alloying. By an Iron Pickaxe, you can mine diamonds and mese.

    Then, how about the Industrial Revolution? That's what the technic mod's doing.

    The technic mod have four stages: Burning fuels, Low Voltage Power, Medium Voltage Power, and High Voltage Power. The first three stages provide tools to smelt materials, cook foods, extract dyes, compress dusts, and to grind stuffs. The High Voltage Power provides advanced power sources and powerful tools, such as quarry (though digtrons is better), force fields, and nuclear reactors. They all provide assistant to survival players to finish their tasks more effectively. In LinuxForks, the technic mod helped me to process tons of minerals from my digtron.

    Technic by RealBadAngel 0 comments
  • 1F616EMO 2022-08-06 06:00 UTC

    You can't imagine how it's important to survival world...

    When I first join the LinuxForks server, I quickly figure out I could go to deep underground with Teleport Potions to get minerals. However, that's still a headache to be rich, as digging by hand, even with the OP Crystal Pickaxes, is a tough task.

    With the help of digtrons, I could obtain minerals more effectively, or even during AFK. Sometimes, when I was having lunch, my digtron is also “eating” the minerals and help me get a lot of resources.

    The third-party mod support of digtron is brilliant. Using the item injectors from pipeworks, it's possible to make an automatic digtron unloader. With the API methods provided, Advtrains added the support of placing tracks (which require calling on-place callbacks) in parallel to digging tunnels. If HV cables or RE batteries are supplied instead of fuels, digtron can run on electric power.

    Overall, the digtron mod is brilliant; it brings the boring machine (though not boring) to Minetest Game. I'm looking forward to this mod's development and hope someday this mod can be ported to MineClone2 or even NodeCore.

    Digtron by FaceDeer 0 comments
  • mixer 2022-08-05 00:08 UTC

    Fun!

    Building it was pretty straightforward, and creating a little runway was fun. The controls are pretty good, though a little cryptic; I suspect there's some flight-y jargon that I'm very unaware of that it implements (I've not done anything more realistic than GTA!). I played only with a multiplayer server with relatively low ping but noticed a lot of jerkiness. The flights are quite fun and relatively smooth.

    The gauges are a little perplexing to me and could be improved. The repair tool also should probably be renamed to "Trike repair tool" so that it's not confused as a general-purpose repair tool.

    Thanks for making such a fun mod!

    Ultralight Trike by APercy 0 comments
  • FreeBSD 2022-08-04 06:42 UTC

    This is the best inventory management

    It has home. Time. Management functions Good

    Unified Inventory + Unified Inventory Plus

    Unified Inventory by RealBadAngel 1 comments
  • Wizard_of_mkdir 2022-08-03 09:43 UTC

    Pinnacle of the survival genre in Minetest

    I have been playing this game for a long time, and it is definetely my favourite Minetest game. This game is actually challenging, and finally figuring out how to do something is extremely rewarding. Exile also features some very smart design choices: for example, sticks here are not just an item used in crafts that clogs up your inventory like in MTG - they are also an important traversal tool that you might want to have on you most of the time. I could provide many more examples of such decision.

    That said, it is not perfect - some mechanics could use to be more clear, and there is not much to do after you have acquired everything - the game stops feeling like a challenge. Performance is also not that great on weaker computers due to all the dynamic nature. However, this game is in active development, and many things probably will improve.

    Overall, this is an extremely good game, among the best in Minetest.

    Exile by Mantar 1 comments
  • TenPlus1 2022-08-03 04:53 UTC

    Even our slimy friends need a home

    Great mod, saves players digging up tons of dirt to get worms and gives a few special items as well :)

    Worm Farm by sirrobzeroone 0 comments
  • wwar 2022-08-03 04:29 UTC

    Good enough

    Adds some decent animations to 3d armor as it claims to do and that is enough to get a +1 as it does not lag.... i guess...

    3D Armor Flyswim by sirrobzeroone 1 comments
  • SX 2022-08-02 23:03 UTC

    Nice mod for basic automation

    Let tubes do heavy lifting, sorting and filtering. Nice automation mod especially when coupled with Technic

    Pipeworks by mt-mods 0 comments
  • Obscurantism 2022-08-02 06:10 UTC

    This size Better

    1. more space
    2. For Android
    				"size[16,11;]"..
    				"list[detached:pi;main;0,0;16,8;]"..
    				"list[current_player;main;0,9;16,2;]")
    

    Public Inventory by cd2 4 comments
  • KimeTime 2022-08-02 00:55 UTC

    It works well... but.

    it works on minetest but since it relies on the "default" mod pack from minetest it won't work on games such as mineclone 2.

    other than that it works as intended and I love it.

    TreeCapitator by Hybrid Dog 1 comments
  • rubenwardy 2022-08-01 15:11 UTC

    Good fun, but lights and controls could be better

    This was fun to "swim" around in, even with GreenXenith spawning planes below me

    I found it hard to work out what to do, as there wasn't a manual and the controls didn't match the motor boat. But worked it out eventually

    The lighting was a bit inconsistent - would be nice to have a forward light, maybe make the entity glow a bit because of light sources on it. I understand this potentially something limited by the engine

    Nautilus by APercy 1 comments
  • rubenwardy 2022-08-01 15:09 UTC

    Quite fun

    I flew as a passenger for a while, was quite fun - until MisterE crashed into a mountain. Luckily I jumped out just before. Here's a screenshot of that happening

    One thing I'd like is the ability to choose a seat, I wasn't able to sit next to the pilot up front. The third-person mode eye offset should also be further back to see more of the plane.

    Ju52 by APercy 1 comments
  • rubenwardy 2022-08-01 15:06 UTC

    Super fun, agile plane

    It was very fun to fly, we flew in formation for a while - with 3 PA28s and a Ju52. Screenshot

    I'd love to see this used in a dogfight / aerial combat game.

    It took me a while to work out how to fill up the thing - you need to do it from outside and hit a particular part, I guess because of the shape of the collision/selection box.

    I'd like there to be support for nose dives and barrel rolls. It's quite hard currently to pitch forwards

    The attachment is quite jittery, it's consistently jittery like the position is being manually controlled and not interpolated properly. Probably an engine problem

    The third-person mode eye offset should be further back to see more of the plane

    PA28 by APercy 2 comments
  • rubenwardy 2022-08-01 15:04 UTC

    A huge amount of fun, walking around is cool

    I played this last night with a few other people. It was awesome being able to walk around on board, clever how that's implemented. We struggled to work out how to fly the thing to begin with, I think it was something to do with boiler pressure

    We added a pirate flag to the blimp, and chased after another blimp. We flew up beside it and boarded it. Then the blimps started colliding and things got a bit crazy, I jumped out into the sea below

    Steampunk Blimp by APercy 0 comments
  • Wuzzy 2022-08-01 14:34 UTC

    Nice and simple

    This is very simple but also pretty interesting and fun. It works well with many games. I tried it in my Repixture game and it works like a charm.

    It's fun to slowly but surely build your island and it's exciting when you finally get an important item like a sapling or dirt. Good mod.

    Oneblock by NO11 1 comments
  • Bug 2022-07-31 19:52 UTC

    A Very Nice Mod

    I really like this mod. It features many customizable skins! I think it is the best skin mod for Minetest that I have seen!

    Edit Skin by Johannes Fritz 0 comments
  • Bug 2022-07-31 19:50 UTC

    Comment On The Edit Mod

    I strongly recommend this mod. This is one of my favorite mods and I use it literally all the time!

    Edit by Johannes Fritz 0 comments
  • UsefulSoup 2022-07-31 18:45 UTC

    Needs a little work

    I love Minetest, and Mineclone in particular, I have been a minecraft fan for a long time and I just heard about mineclone. I launched up the game and knew that it wasnt going to be perfect, but Wow!! I didnt expect it to be this close to looking like actual Minecraft. although the game itself needs a bit of work, I dont think that Its as polished as minecraft is, also, I would like to see the addition of adding your own custom skin to the game. that would be awesome. and maybe some custom maps too. I just strted playing Mineclone a few days ago so I dont really know much about it. I also had trouble launching the game and I noticed that the logo for the launcher was not even close to minecraft's logo. maybe you ought to change that, and making the game launch like minecraft does, you know, instead of launching it by clicking on the file.

    MineClone 5 by kay27 1 comments
  • DuckGo 2022-07-31 16:16 UTC

    Great mod of biomes \o/

    This mod is very good, it makes the minetest game richer and without deviating from the standard, and adds a lot of features... For those looking for a biome mod that will make your world more interesting, and without exaggerating, I recommend this mod.. I really liked it, it's already on my list of favorite mods, thank you very much :)

    Extra Biomes by CowboyLv 1 comments
  • ROllerozxa 2022-07-31 09:44 UTC

    Extremely powerful world editing tool

    This mod is a no-brainer to any dedicated builder, server admin or anyone really. It allows you to set large areas of nodes in bulk, move areas around, quickly build shapes, randomly mix nodes, fix lighting, run arbitrary Lua code on each node in a selection, and so much more.

    It is assumedly inspired by the Minecraft plugin of the same name, and is quite familiar if you're used to the Minecraft WorldEdit plugin.

    WorldEdit by sfan5 0 comments
  • azalea_1837 2022-07-31 07:36 UTC

    面白い

    このゲームはスキンが普通のminetestよりかは小さいですがとてもかわいらしいスキンをしています。しかもスキンは新しいワールドを作成す津ごとに変わるので何のスキンが出るのか気になっていっぱいワールドを作ってしまいます。

    Samz by runs 0 comments
  • BaulerBonduc 2022-07-30 17:41 UTC

    Great mod, needs more dinosaurs

    I love this mod but its lacking in herbivorus dinosaurs to complete my parks so here are my sugestions for the mods future: Therizinosaurus, edmontosaurus(regalis), struthiomimus, angkylosaurus, parasauralophus, igaunodon, magyrosaurus, and new blocks: guest spawner: spawns ai that follow paths and look at dinosaurs path selecter: select what block counts as path

    PaleoTest by ElCeejo 0 comments
  • MisterE 2022-07-30 15:38 UTC

    the best freely available Mtg-based experience

    This game is what those who play minetest game with disappointment actually want. it has a focus on exploring tons of unique areas throughout the world, most of which come with unique challenges in the form of mobs, hostile environments, and some unique dangers thrown in. It has a nice balance between stat watching for survival and leaving time to explore. if someone wants a good minetestgame-based game to host on a server, this should be their go-to.

    MeseCraft by MeseCraft 0 comments
  • CowboyLv 2022-07-30 14:47 UTC

    A good monster mod

    This mod makes the world more interesting and is a good addition.

    Forgotten Monsters by DuckGo 1 comments
  • Ivan 2022-07-30 13:57 UTC

    There are no questions, if not for one problem

    This mod conflicts with the "lava stuff" mod. When I have "mob monsters" enabled, the lava orb recipe disappears. And when it's off - the crafting recipe is in place

    Mobs Monster by TenPlus1 2 comments
  • mixer 2022-07-29 15:28 UTC

    Basically a requirement

    Adds much-needed variety!

    Plantlife by mt-mods 0 comments
  • Ivan 2022-07-29 06:18 UTC

    Having problems with recipes for crafting of items

    The mod itself is amazing. But there are also big drawbacks. For example, there are no recipes for crafting a few items, although older releases used to have them - grandfather clock, rope lighting, table lamp, stading lamp, cutlery set, cup of beer, hueg box, dvd_player and wardrobe. Also, in the new releases of this mod, for some reason, there is no gold coin with which you can get coca cola from a soda machine. There was also an issue with not being able to sleep in the new beds, but that's been fixed and I'm glad about that.

    VanessaE, if you're reading this, please add the crafting recipes for all the items I've listed. Thanks in advance! (;

    Homedecor by mt-mods 2 comments
  • erle 2022-07-28 15:33 UTC

    Best way I know to create schematics for your own mods

    This mod makes it possible to save and load areas in a Minetest world as schematic files. With it players can build structures in Minetest and save the result to a file in their world folder.

    The mod is easy to understand and does not depend on any game – not even minetest_game. In my opinion that makes it an excellent choice to create schematics, even for beginner mod developers. There even exist special nodes for common use cases – for example, when air should not be placed in a schematic.

    Saving a schematic:

    1. You place a schemedit node at a corner of the area that you wish to save as a schematic.
    2. You click the node, then specify the area size and filename in a form. The area bounds can be clearly visible.
    3. You click a button to save the area as a schematic. It will be saved in the folder schems, which is located in the folder of the world you created it in.

    Loading a schematic:

    1. You put the schematic that you want to load in the folder schems, which should be located in the folder of the world you want it to be in. (Create it if it does not exist.)
    2. You place a schemeedit node at a corner of the the area where you wish to load a schematic.
    3. You click the node, then specify the filename in a form.
    4. You click a button to load the schematic.
    Schematic Editor by Wuzzy 0 comments
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