Annoying glitchy camera makes the gameplay unbearable
I stumbled upon this mod by accident and I was very curious to see what the author had managed to do.
The first try was on an already created world with no other mods enabled but this, and after a short while the fans of my PC started spinning like crazy and the system started to struggle, at least till my character was teleported at ~Y 4000 for no apparent reason. I run /kill but it wasn't long till I got teleported back.
I then decided to run another test on a brand new world, and this time the problem didn't show up. However, the half stuck camera and the fact that it teleports back almost at every movement of the mouse, makes the experience very frustrating.
I also tried to give myself a few privileges (fly, noclip), but they didn't work. I had to read the description in here to learn that I need to kill myself first, however such instructions shouldn't be on a separate file, they should be in game.
In general, I appreciate the creativity of the author, but as for now it only seems the emptier version of Terraria with a very annoying camera
I have used this mod and am fast approaching my 1e5 th click. It is very effective to make tunnels quickly, but i am not a fan of torches being used for lighting. To make this realistic, i put them under the guise of "Station Heating" and "Air Circulation".
Your mod is really cool and also kinda different.Like sometimes its easy and sometimes hard. But best of all it looks much like that random world mod for minecraft. Like gettting diamond ore from surface dirt from underground wood from dungeons. I loved it
I always wanted to have a boss battle with not too many mobs like nssm. And it is here now a powerful creature who has greate damageable powers and who does not want it. But I wanted to make a request to you to make another mob like flame wolf who you can tame and has some powers and a high health pool and a inventory
Your game is I think in its early stages if I am not wrong. It is so much WIP that I cannot say. It is wierd, unplayable, and many times annoying. I deleyted this game just after the day I installed it. But still there is one thing I like about your game that is that your game has a Egyptian god like model. But still there are no weapons not even a stick, a bow is far, powerful camoflaging monsters who if you go near you will get damage, player does not have physics, monster models are weird, no armour, too much foilage, you cannot break any node or even craft, no food, just void. But despiyte these drawbacks your game is still plyable and this is confusing
As mentioned in the mod description, Mesecons is basically the equivalent of Redstone. But it is easier to use, without Redstone's dumb restrictions. Wires don't need to be placed on a solid surface, and can instantaneously carry a signal as far as you need. Mesecons also has features that Redstone has not, including insulated wires, compact logic gates, FPGAs, and controllers programmable with Lua.
In addition, it's easy to write mods that integrate with Mesecons. You can add your own inputs and outputs and even your own wires. That said, documentation of the API is somewhat lacking.
There are some bugs, especially with regards to pushing Mesecons components using pistons. You probably won't encounter them during normal gameplay, but hopefully they will be fixed eventually.
You mod is nice and useful in games for experimentation of implementing skins. Plus the fact that I love it is that it directly puts the skin on without any other mod required.
But I have one request for could you please add cape edit option to this mod
Nice, but I feel like the algorithm could be improved.
It would be even more incredible if we could pick between Kruskal's, Prim's Modified, Recursive Backtracking, and Hunt-and-Kill algorithms, as well as it being able to place 1/16 cut block slabs as walls!
This mod is just a weird useless and totally off from the title mod. It has nothing which could make it worth playable rather it has things to make players go away from your mod.
Firstly your mod has many undefined textures of many blocks.
Obtaining blocks is completely useless because obtaining it is just a waste of time and energy.
Crafting blocks is also useless as your mod has no work assigned to the objects except for wrench which works but is just like the screwdriver, the gearboxes have no use just a stationary useless block.
Lastly I would say your mod has just used my space up due to its uselessness and gives error after error
Either fix it or remove your mod due to the above reasons
I really like that a mod brings colour contours to a world plus it looks like minecraft and that is lovely. But just one request to make it support carpanthian and v6 also.
This is a great mod, and a great port of a minecraft mod called Ice and Fire which does exactly the same things to a T. It would be better if that was mentioned in the description, as while this mod doesn't reuse any assets or code it's clear where all of the ideas and mechanics came from.
Disregarding that: good mod, visually pleasing, and deserves recognition for that.
Kind of rough, kind of laggy, kind of buggy, and not always intuitive, but we love what it can do
Advtrains is the kind of mod that has twofold appeal: From the perspective of people who will never learn its ins-and-outs, and from those who will learn all about the mod and enjoy its richness. It's the definitive method of public transport for Minetest - even the boats and buses of linetrack are based on this core, and teleports can't compare. The way all trains are always operating, even through unloaded areas, is just the beginning of its rich features.
The track system is first class among railway mods for block games, with 30 degree increments, slopes, 45 degree slopes, diamond crossings. No limitations on placement. It's still not 'realistic' but it leaves minecart tracks looking janky.
The signalling and interlocking system has profound depth, though at cost of complexity and being notoriously hard to learn. If you're a lover of signals, this goes beyond OpenTTD or Factorio. Save yourself some trouble and ask other players for help learning.
The trains can also carry your cargo. Moving stuff by train is great fun, better than any other way I can think of. Challenge yourself to build a realistic freight railway, and then sit back and enjoy automatic operation.
Don't like driving? Need to run a timetable? Want something even more elaborate? Start with basic ATC tracks and station/stop rails, and later discover how automation and full control is always available through Advtrains' Lua environment "LuaATC" for anything the train can do.
I have to admit Advtrains' faults: It's hard to learn, it can lag your server badly (the more trains the merrier.. er.. laggier) and one misstep with LuaATC can crash the server. The selection of trains is growing but still not that broad across people/goods, city/country, nationality. It's not super survival friendly. Waiting around at a station for a train to come is probably even less fun in a video game than real life. But I just can't name anything that gives you this much control of computer game trains!
Ich finde diese Mod durchaus Gelungen. Leider hab ich auch neben Positives auch Negative dinge bemerkt.
Positiv: Eine Stadt kann binnen weniger Minuten erstellt werden. Ähnlich wie in einigen Aufbau- und Wirtschaftsimulatoren.
Negativ: Es ist etwas Umständlich und es gibt kaum erklärungen. Beispielsweise konnte ich nicht einfach auf dem Rasen bauen. Ich habe tatsächlich ein Stück Straße gesehen und musste dort Anfangen zu bauen, weil sich die Straßen nicht frei setzen ließen.
Die Häuser sind alle nur Rot und sie wiederholen sich ziemlich. Es gibt (noch) keine Funktionen für die Häuser.
Auch wird mir gesagt, ich hätte eine Bevolkerung nur was diese Tut oder wozu sie Da ist wird mir nicht schlüssig.
its a good pack, but some stuff has obviously been taken from elsewhere, like the crosshair from glorious 16x.
i also feel the wool could be less saturated.
Great mod! The rivers and the way they get bigger when they join together and the lakes above sea level all make for a much more interesting exploration experiance in a fresh world.
I very strongly recommend that you, the server admin or single player, also get the biomegen mod to add biomes other than bare green grass and bare snowy mountain. It's pretty much required for a playable world (you need it to have things like trees).
this modpack is basically just a bunch of mods that were forked to make work on hades revisted game rather than contributing to upstream. However to its benifit is uses different names than its upstream counterparts so that dependency resolution does not have to resort to api checking or item checking. as of writing one of these mods (basic_materials) has added support for hades revisted directly which may be interesting which gets used down the line
I have to admit that this mod attracted me. Because I can drive cars in Minetest, likes driving a real car in the real world. And the mod has folding roofs, fuel systems, and car lights. But I hope you extend the maximum seat limit to 4 or above that we can make sedans/wagons or MPV/SUVs and even buses.
I hope the mod becomes better. Just keep working! : )
Actually this game is a serious puzzle game. Don't get fooled by the name portal. Its like a door of somekind that will open when you put the right key to go to the another room.
Blue Portal: The Side next level is.
Also the weird block in the portal is known as slot which i thought was a block and its unbreakable but you can place grass blocks on it. After you put the alignment in the blue place it will open the door (portal) to next level. Also i think so each level is unique and offcourse mind using. I only played 1 level and then just gave up the game.
How i figured it out: I just first try to jump into a portal but nothing happen. Then i just tried to dig in the portal but the dirt block broke and it was replaced by something else. But it is unbreakable. Then i worked hard. Make a huge hole in the ground thinking there would be something. Remade the world and then made flat land then tried to make a portal shaped grass. Then i by mistakely right clicked rather than left click to figure out it is placable slot. Then i just did some random placing.
Well you can uncomment register on join player and you can join back to the world.
And also if you disable this mod you can also join.
I was expecting it to change the mapgen to singlenode and erase all loaded blocks.
But it was cool :-)
If your interesting in calming down to replicate a build in blocks by using materials from the shop which is purchases using coins. You can play it also i think the aim is to not make currency go to 0. It is also a temporary or casual game that can be played. Also repititive and need more database of things to make.
(no game can be infinite.)
Your more like doing the proffesion of engineer. I also think the textures should be improved. Single Player is also quite blank.
I love how this game works it is like train tycoon games but it is in minetest and cubic. This reminds me of model trains i had when i was small but a little more interesting like tycoon games. I like how powerplants power the town and extractors which can be placed on ores which is good. But i have seen small bugs like train going offrail. Already feels fulfilled but much more amazing with more feature and inventory improvement.
The game is extremely good with its wide variety of maps and etc..
I like how peoples can do pvp against each other. Also you can use stealth strategies like hiding underground, forming caves, going up and throwing bombs etc.. but i wasn't been able to run this maybe i need to learn technical side and also peoples to join.
A Total Funny and Janky game.
* The NPC with random name chats. Even sometimes funny things in the chat.
* Some weird effect when swimming in water
* Huge Weird Cliffs
* Loud Music
Actually this is the best of the 2 mobs api i have seen. So i like to use it. There are ways to use basic functions and addon new functions. Also i love how b3d files can be interacted well (eventhough i not have enough blender experience.)
Absolutely Amazing!
Is very intuitive and handy for making 3d renders of your real world in Minetest, or just exploring it in a more free form.
Useful
It's useful for maintenance.
The Best inventory Mod
Works good Looks Amazing and has meny features just Amazing
Great Bow Mod
Works Great and is very high quality just needs more special arrows
Annoying glitchy camera makes the gameplay unbearable
I stumbled upon this mod by accident and I was very curious to see what the author had managed to do.
The first try was on an already created world with no other mods enabled but this, and after a short while the fans of my PC started spinning like crazy and the system started to struggle, at least till my character was teleported at ~Y 4000 for no apparent reason. I run
/kill
but it wasn't long till I got teleported back.I then decided to run another test on a brand new world, and this time the problem didn't show up. However, the half stuck camera and the fact that it teleports back almost at every movement of the mouse, makes the experience very frustrating.
I also tried to give myself a few privileges (
fly
,noclip
), but they didn't work. I had to read the description in here to learn that I need to kill myself first, however such instructions shouldn't be on a separate file, they should be in game.In general, I appreciate the creativity of the author, but as for now it only seems the emptier version of Terraria with a very annoying camera
Works well
I have used this mod and am fast approaching my 1e5 th click. It is very effective to make tunnels quickly, but i am not a fan of torches being used for lighting. To make this realistic, i put them under the guise of "Station Heating" and "Air Circulation".
Not to be missed
A complete mod that is very well documented. It is hence quite easy to create lightweight dependant mods with nice functionalities.
Its compatible to mineclone?
Its compatible to mineclone?
Cool
Your mod is really cool and also kinda different.Like sometimes its easy and sometimes hard. But best of all it looks much like that random world mod for minecraft. Like gettting diamond ore from surface dirt from underground wood from dungeons. I loved it
At least beauty
Hey your mod is nice and the weather is also good. But I just wanted to request that could you make your mod run with commands
Hey finally something to an adventurer
I always wanted to have a boss battle with not too many mobs like nssm. And it is here now a powerful creature who has greate damageable powers and who does not want it. But I wanted to make a request to you to make another mob like flame wolf who you can tame and has some powers and a high health pool and a inventory
So unplayable
Your game is I think in its early stages if I am not wrong. It is so much WIP that I cannot say. It is wierd, unplayable, and many times annoying. I deleyted this game just after the day I installed it. But still there is one thing I like about your game that is that your game has a Egyptian god like model. But still there are no weapons not even a stick, a bow is far, powerful camoflaging monsters who if you go near you will get damage, player does not have physics, monster models are weird, no armour, too much foilage, you cannot break any node or even craft, no food, just void. But despiyte these drawbacks your game is still plyable and this is confusing
genal
muy util para crear mis propios mapas para el juego BlockBomber
Realy like this mod
A few days ago i also had thought of making a mod that adds rings like in LOTR and LOTT. I think this mod is waaaay better tho
Better than Redstone
As mentioned in the mod description, Mesecons is basically the equivalent of Redstone. But it is easier to use, without Redstone's dumb restrictions. Wires don't need to be placed on a solid surface, and can instantaneously carry a signal as far as you need. Mesecons also has features that Redstone has not, including insulated wires, compact logic gates, FPGAs, and controllers programmable with Lua.
In addition, it's easy to write mods that integrate with Mesecons. You can add your own inputs and outputs and even your own wires. That said, documentation of the API is somewhat lacking.
There are some bugs, especially with regards to pushing Mesecons components using pistons. You probably won't encounter them during normal gameplay, but hopefully they will be fixed eventually.
Hey wow
Your nether mod is really worth to be played but I wanted to ask wether it is configurable
Mod is really different
I think your mod is a good start but may I request you to add cave generation settings
A nice mod
You mod is nice and useful in games for experimentation of implementing skins. Plus the fact that I love it is that it directly puts the skin on without any other mod required. But I have one request for could you please add cape edit option to this mod
Nice, but I feel like the algorithm could be improved.
It would be even more incredible if we could pick between Kruskal's, Prim's Modified, Recursive Backtracking, and Hunt-and-Kill algorithms, as well as it being able to place 1/16 cut block slabs as walls!
Oh your game is nostalgic
Your game is lot much like subway surfers. But will you add power ups
You should either improve or remove this mod
This mod is just a weird useless and totally off from the title mod. It has nothing which could make it worth playable rather it has things to make players go away from your mod. Firstly your mod has many undefined textures of many blocks. Obtaining blocks is completely useless because obtaining it is just a waste of time and energy. Crafting blocks is also useless as your mod has no work assigned to the objects except for wrench which works but is just like the screwdriver, the gearboxes have no use just a stationary useless block. Lastly I would say your mod has just used my space up due to its uselessness and gives error after error Either fix it or remove your mod due to the above reasons
Vibrant
I really like that a mod brings colour contours to a world plus it looks like minecraft and that is lovely. But just one request to make it support carpanthian and v6 also.
Well made but maybe a little dishonest.
This is a great mod, and a great port of a minecraft mod called Ice and Fire which does exactly the same things to a T. It would be better if that was mentioned in the description, as while this mod doesn't reuse any assets or code it's clear where all of the ideas and mechanics came from.
Disregarding that: good mod, visually pleasing, and deserves recognition for that.
Kind of rough, kind of laggy, kind of buggy, and not always intuitive, but we love what it can do
Advtrains is the kind of mod that has twofold appeal: From the perspective of people who will never learn its ins-and-outs, and from those who will learn all about the mod and enjoy its richness. It's the definitive method of public transport for Minetest - even the boats and buses of linetrack are based on this core, and teleports can't compare. The way all trains are always operating, even through unloaded areas, is just the beginning of its rich features.
The track system is first class among railway mods for block games, with 30 degree increments, slopes, 45 degree slopes, diamond crossings. No limitations on placement. It's still not 'realistic' but it leaves minecart tracks looking janky.
The signalling and interlocking system has profound depth, though at cost of complexity and being notoriously hard to learn. If you're a lover of signals, this goes beyond OpenTTD or Factorio. Save yourself some trouble and ask other players for help learning.
The trains can also carry your cargo. Moving stuff by train is great fun, better than any other way I can think of. Challenge yourself to build a realistic freight railway, and then sit back and enjoy automatic operation.
Don't like driving? Need to run a timetable? Want something even more elaborate? Start with basic ATC tracks and station/stop rails, and later discover how automation and full control is always available through Advtrains' Lua environment "LuaATC" for anything the train can do.
I have to admit Advtrains' faults: It's hard to learn, it can lag your server badly (the more trains the merrier.. er.. laggier) and one misstep with LuaATC can crash the server. The selection of trains is growing but still not that broad across people/goods, city/country, nationality. It's not super survival friendly. Waiting around at a station for a train to come is probably even less fun in a video game than real life. But I just can't name anything that gives you this much control of computer game trains!
The best farming mod I found for minetest
Very cohesive mod with beautiful textures (different from farming_redo). And a lot of food variation (which I think is missing for minetest)
Guter Ansatz
Ich finde diese Mod durchaus Gelungen. Leider hab ich auch neben Positives auch Negative dinge bemerkt. Positiv: Eine Stadt kann binnen weniger Minuten erstellt werden. Ähnlich wie in einigen Aufbau- und Wirtschaftsimulatoren.
Negativ: Es ist etwas Umständlich und es gibt kaum erklärungen. Beispielsweise konnte ich nicht einfach auf dem Rasen bauen. Ich habe tatsächlich ein Stück Straße gesehen und musste dort Anfangen zu bauen, weil sich die Straßen nicht frei setzen ließen.
Die Häuser sind alle nur Rot und sie wiederholen sich ziemlich. Es gibt (noch) keine Funktionen für die Häuser.
Auch wird mir gesagt, ich hätte eine Bevolkerung nur was diese Tut oder wozu sie Da ist wird mir nicht schlüssig.
Gudd pakk
its a good pack, but some stuff has obviously been taken from elsewhere, like the crosshair from glorious 16x. i also feel the wool could be less saturated.
Great mapgen
Great mod! The rivers and the way they get bigger when they join together and the lakes above sea level all make for a much more interesting exploration experiance in a fresh world.
I very strongly recommend that you, the server admin or single player, also get the biomegen mod to add biomes other than bare green grass and bare snowy mountain. It's pretty much required for a playable world (you need it to have things like trees).
integration that should have been done upstream
this modpack is basically just a bunch of mods that were forked to make work on hades revisted game rather than contributing to upstream. However to its benifit is uses different names than its upstream counterparts so that dependency resolution does not have to resort to api checking or item checking. as of writing one of these mods (basic_materials) has added support for hades revisted directly which may be interesting which gets used down the line
Nice mod, but the author can make it better.
I have to admit that this mod attracted me. Because I can drive cars in Minetest, likes driving a real car in the real world. And the mod has folding roofs, fuel systems, and car lights. But I hope you extend the maximum seat limit to 4 or above that we can make sedans/wagons or MPV/SUVs and even buses. I hope the mod becomes better. Just keep working! : )
A Quite Hard Clueless game
Actually this game is a serious puzzle game. Don't get fooled by the name portal. Its like a door of somekind that will open when you put the right key to go to the another room. Blue Portal: The Side next level is. Also the weird block in the portal is known as slot which i thought was a block and its unbreakable but you can place grass blocks on it. After you put the alignment in the blue place it will open the door (portal) to next level. Also i think so each level is unique and offcourse mind using. I only played 1 level and then just gave up the game. How i figured it out: I just first try to jump into a portal but nothing happen. Then i just tried to dig in the portal but the dirt block broke and it was replaced by something else. But it is unbreakable. Then i worked hard. Make a huge hole in the ground thinking there would be something. Remade the world and then made flat land then tried to make a portal shaped grass. Then i by mistakely right clicked rather than left click to figure out it is placable slot. Then i just did some random placing.
Just blocks joining and kick everybody
Well you can uncomment register on join player and you can join back to the world. And also if you disable this mod you can also join. I was expecting it to change the mapgen to singlenode and erase all loaded blocks. But it was cool :-)
Simple, Satisfying and Casual game
I love how the boxes move smoothly. The Physics is well done. The puzzles are satisfying to do and yeah small amount of levels.
Casual gaming
If your interesting in calming down to replicate a build in blocks by using materials from the shop which is purchases using coins. You can play it also i think the aim is to not make currency go to 0. It is also a temporary or casual game that can be played. Also repititive and need more database of things to make. (no game can be infinite.) Your more like doing the proffesion of engineer. I also think the textures should be improved. Single Player is also quite blank.
This is Train Tycoom
I love how this game works it is like train tycoon games but it is in minetest and cubic. This reminds me of model trains i had when i was small but a little more interesting like tycoon games. I like how powerplants power the town and extractors which can be placed on ores which is good. But i have seen small bugs like train going offrail. Already feels fulfilled but much more amazing with more feature and inventory improvement.
Played in the Server
The game is extremely good with its wide variety of maps and etc.. I like how peoples can do pvp against each other. Also you can use stealth strategies like hiding underground, forming caves, going up and throwing bombs etc.. but i wasn't been able to run this maybe i need to learn technical side and also peoples to join.
Funny Game
A Total Funny and Janky game. * The NPC with random name chats. Even sometimes funny things in the chat. * Some weird effect when swimming in water * Huge Weird Cliffs * Loud Music
What i learned from this game Death is inevitable
Easy to Use
Actually this is the best of the 2 mobs api i have seen. So i like to use it. There are ways to use basic functions and addon new functions. Also i love how b3d files can be interacted well (eventhough i not have enough blender experience.)
Good Porting
I never expected the engine able to support 2d and also the porting is very well similiar to the original game.
Amazing Race Game
I love the concept of choosing whether you have to be dwarf, orc or human. This fantasy is quite good.