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  • spicemines 2022-07-08 19:02 UTC

    Fantastic Biome Mod

    Thank you for this mod! I really enjoy the diversity of biomes that are added with this mod. It really can make a world colorful.

    I do have one question about this mod. When I enable this mod, torches deal damage. Is this intended for this mod? I find this to be unusual. Is there any way to disable this behavior?

    Again, thank you for the mod!

    Ethereal NG by TenPlus1 2 comments
  • Arkatron 2022-07-08 05:43 UTC

    Finally another endgame

    I actually wanted to test my endgame sword , but I felt bored with nssm but now that I have pilzmod I can actually use it with full power, and plus it makes me feel like a pro, so I would highly recommend this mod to everyone. By the way The mushrooms look cool.

    pilzmod by Phii 3 comments
  • lavaholed 2022-07-07 17:30 UTC

    Love the style!

    Love this pack! Out of all the others I prefer this one as it's both realistic and both low-poly, which fits perfectly in a voxel ambient. I was also working on a pack, adding some italian rolling stock (starting with the ALn 663, model finished with around 730 parts, texture close to finish) and making it similar to your style in order to use them together. Keep up the good stuff!

    DlxTrains by Marnack 3 comments
  • ChristienChapman 2022-07-07 05:28 UTC

    Amazing mod and very easy to use

    I use this mod heavily in my projects. This is really a time saver! You can reprogram it to do just about anything! From elections to choosing a map, rubenwardy's Vote is the easiest mod to use! 10/10. God has blessed this programmer very much.

    Vote by rubenwardy 0 comments
  • Johannes Fritz 2022-07-05 19:20 UTC

    One of my favorite Minetest Mods

    This is one of my favorite Minetest mods. I love the high frequency of villages and houses. I like that you can find villages and structures with a chat command. I think this mod provides better villages than villages in Minecraft.

    I̵ ̵w̵i̵s̵h̵ ̵t̵h̵e̵ ̵a̵u̵t̵h̵o̵r̵ ̵w̵o̵u̵l̵d̵ ̵a̵d̵d̵ ̵t̵h̵e̵ ̵c̵o̵t̵t̵a̵g̵e̵s̵ ̵m̵o̵d̵ ̵a̵s̵ ̵a̵ ̵d̵e̵p̵e̵n̵d̵e̵n̵c̵y̵ ̵a̵n̵d̵ ̵l̵i̵s̵t̵ ̵s̵u̵p̵p̵o̵r̵t̵ ̵f̵o̵r̵ ̵M̵i̵n̵e̵t̵e̵s̵t̵ ̵5̵.̵5̵+̵ Edit: It's fixed now.

    Villages by Sokomine 2 comments
  • riptiderazor 2022-07-05 13:05 UTC

    Very complex, confusing and fun game .

    I love the game. Its realy hard too. Could you pls add a guide for it because when i join a world and do whatever i need to i end up only living for in 15 mins max.

    otherwise its great

    Riptide

    Exile by Mantar 0 comments
  • Obscurantism 2022-07-05 10:00 UTC

    breaks sunlight

    When enabling this mod, minetest seems to break sunlight (it always looks like nighttime). maybe air being set to glow is the reason?

    • This mods will cause the sky to turn black
    Ambient Light by MikeRedwood 0 comments
  • 56independent 2022-07-03 12:29 UTC

    Advanced Communication Systems

    Digilines empowers any world, making things possible which would not be otherwise. Digilines is the mortar of the bricks of a good server. Digilines is god of the server and very powerful.

    Digilines by Jeija 0 comments
  • Droog71 2022-07-02 23:39 UTC

    A versatile and accessible programmable robot mod. Highly recommended!

    This is an excellent all purpose programmable robot mod with no dependencies. The robots can be used to mine, excavate, farm, build and more. The drag and drop visual programming is easy to learn and requires no programming experience. Cassettes allow for easy copying of programs from one robot to another. The robots can forceload blocks so they continue their work while the player is not present. This mod would be a great addition to any tech based modpack or game.

    LWScratch by mt-mods 0 comments
  • seller-01 2022-07-01 22:19 UTC

    Well made.

    progress is sometimes slow, but still, fun mod.

    Maybe add hydroelectric power for TA4. Also, perhaps XP faster from the collider(or a seperate XP acquisition method) would do well EDIT: XP now configurable. thanks

    Techage Modpack by joe7575 1 comments
  • Whodiduexpect 2022-06-30 13:01 UTC

    Feels like a tutorial for a game rather than a game

    All the levels really do is introduce different parts of the game. I feel it never really gets to the actual content. None of the levels are difficult in the slightest. The features implemented in the game are cool and promising, but currently there are some issues with them, for example, locks and the end goal can be activated from mid-air from a surprisingly large distance, which creates tons of skips. Also, having to manually restart the level is not very user friendly.

    Overall, there's a lot of potential with all the parkour blocks already in the game. All this game needs to be really good are cool levels that utilize these but it never gets to that.

    Parkour by 1F616EMO 0 comments
  • Whodiduexpect 2022-06-30 12:39 UTC

    Dull glorified maze game

    It's a maze game (specifically Labyrinth) but with random hostile guards and items scattered about. You also run faster than the guards so most of the threat is avoidable if you play carefully. It just feels like walking aimlessly and also avoiding the occasional guard. There's no additional polish over the maze part of Labyrinth, you still just drop into the void and it doesn't feel immersive in the slightest. Not something I would call fun.

    Jail Escape by StarNinjas 0 comments
  • Whodiduexpect 2022-06-30 12:29 UTC

    Cool puzzle game

    Unique concept that has decent levels. Maybe I ended up cheesing a lot of the levels, but a lot of the levels seemed to be basically the same thing and didn't seem that interesting. The reason why I say I think I didn't quite do what the game intended you to do is that the level that highlights that your velocity transfers across teleports is near the end and I had been using that the entire time. The worst part for me is that right when I thought the game has something good going, I realized that the level I was on was the final level.

    Still though, I found the gameplay of figuring out the levels very fun and the concept is cool. Not having enough levels is one of the best complaints you can have!

    Alter by yaman 0 comments
  • Whodiduexpect 2022-06-29 05:03 UTC

    Frustrating but interesting game

    The difficulty curve is wack. The first 4 levels are really easy. The Mid-term level that comes after is quite a bit harder than those levels. The real issue lies in all the levels that come after the mid-term one; they are frustaintly difficult out of nowhere and it feels like the player is not prepared for it at all. It doesn't help that what has parts have collision and which don't is arbritrary, which causes situations where you climbed all the way up, only to fall all the way back to the ground through part of the model that you had no real way of knowing had no collision. This causes lot of this difficulty feels really unfair.

    Putting that aside, I love the music, the artstyle, and the visuals of the levels. Though I wish at least a bit more effort was put into making the levels feel like real places, for example, the area outside the fence being just the void limits the immersion. Even like a basic background scene would have helped. Also, I had visual issues with culling where really big objects would stop rendering a bit before they went off-screen, which thankfully did not happen enough to be super annoying.

    Overall, I think it's worth to play to completion as is, as an interesting challenge because the game is fairly unique and decently fun. I wouldn't go much further then that though.

    Little Lady by Just_Visiting 0 comments
  • AnotherNeko 2022-06-28 05:10 UTC

    There is no crafting recipe

    can't get the item in survival through the crafting menu, no recipe found.

    Mirror of Returning by Wuzzy 3 comments
  • WilburTheHusky 2022-06-28 01:05 UTC

    Good texture pack, but some textures look really odd

    I like many of the textures it has, but the biggest problem i have with it is the flowers. The colours are strange and it's very odd to see a flower that's supposed to be yellow have a greenish tint to it. I would recomend tweaking these colours to be a bit more closer to the original colours

    REFI Textures by MysticTempest 0 comments
  • Blockhead 2022-06-27 18:49 UTC

    The systemd of Minetest mods

    So far as I understand the history, Basic materials was thrown together by VanessaE as a library to hold intermediate crafting items for her various mods like homedecor. It's since been adopted as a de facto standard by various other mods to the point it feels like you need to try to avoid it if you don't want it, rather than wanting it and downloading it by choice. I suspect there are so few reviews for this mod precisely because so many people have it installed automatically as a dependency through ContentDB without asking specifically for it.

    Basic Materials fits in an annoying spot in all kinds of mod soups, whereas I really feel like the only game it properly belongs is Dreambuilder. The mod soup problem only gets worse with the fact that this mod is getting ported to other games now, because what's the point of playing a different game if it's all just Basic Materials?

    Things I like about Basic Materials:

    • There is only a limited number of very basic materials,

    Continues in a comment...

    Basic Materials and items by mt-mods 3 comments
  • riptiderazor 2022-06-25 04:14 UTC

    wonderful mod

    I love this mod , its addition of 3d plants makes the game sooo much nicer to look at and play. I will personally reconmend this mod to all players of mineclone , mineclone 2 or minecloine 5

    Small 3D Plants for Mineclone by Tony996-source 1 comments
  • Obscurantism 2022-06-19 02:32 UTC

    sky big lava

    • sky big lava minetest mods
    • sky big lava flowing downward minetest mods
    • Automatic generation of big lava flowing downwards in the sky,Destroy the whole world.

    sky big lava!

    Underground Challenge by Hypernoot 2 comments
  • Eris 2022-06-18 18:45 UTC

    A feature to rule them all

    This mod is essential to enjoy the real meaning of Minetest: having fun coding random things and banging them against each other! This mod is epic and I enjoy mocking around with it. :D

    Stapled Bread by Krock 0 comments
  • Extex 2022-06-11 05:52 UTC

    Beautiful modpack

    I'm seriously surprised I never came across this in the years I've been playing. Fantastic mod, incredible visuals. The only problem I have is that it takes a really long time to close and save the map, with the modpack enabled.

    Plantlife by mt-mods 0 comments
  • AnotherVoxeel 2022-06-09 19:37 UTC

    Possibly the best planned-out MT game

    Yes, granted. … the game is hard to get into. But not as hard as many others where there is no beginners' info or walkthrough provided. Besides MC has -sold- more than a million copies before a proper instruction for beginners was implemented.

    That being said, there is nothing more to add in terms of criticism. This is by far the best and most concise work I have seen and played so far within Minetest as a single player. Everything is planned out and integrated neatly with the goals of the survival gameplay in mind. The game is highly complex with the simulation of environment physics such as erosion and temperature affecting the character and their surroundings. It has its very own collection of unique items and blocks as well as modifying MT's features like stack size and inventory capacity effectively. It is challenging , even frustrating at times and still allows for a learning curve that provides enough progress to make the game highly addictive.

    The look and feel reminds me of the non-voxel, commercial game "Force of Nature". But gameplay is a lot better than that, IMO.

    A prime example of open-source gaming and a crystal-clear recommendation for all fans of survival games. Thanks to Minetest's and Exile's developers!

    Exile by Mantar 0 comments
  • Extex 2022-06-08 06:26 UTC

    Interesting and Fun

    A fun mod to fiddle around with. Got some pretty cool results. There seems to be a bug where sometimes you have to reload minetest for a newly downloaded palette to show up

    Texture Generator by LMD 1 comments
  • Linuxdirk 2022-06-08 00:15 UTC

    Oldie but goldie

    Even if the last “real” change was a bugfix 3 years ago the mod simply works and does exactly what’s described. It’s a super useful feature to combine two chests into one larger chest to have twice the amount of items in one chest inventory.

    Connected Chests by Hybrid Dog 0 comments
  • Linuxdirk 2022-06-08 00:01 UTC

    Over-engineered but pretty much awesome

    It started as a craftguide but nowadays it’s by far the most modern and complex default inventroy replacement out there.

    The mod is so feature-laden that it sometimes feels a bit too complex. Today it’s not just an inventory, it’s basically an interface to everything player-related, including the inventory.

    i3 by mt-mods 0 comments
  • Linuxdirk 2022-06-07 23:57 UTC

    It’s very dated

    While the mod works in genral and all the features are available as described, it’s just oooold.

    You see that it was started 10 years ago. The look and feel is just clumsy. The default inventory was improved a lot since then and has a robust search and an own crafting guide. Also, the (now) common sfinv makes a lot of Uinified Inventory’s features redundant because mods added tabs to the default inventory for their functionality.

    If you want to use a modern replacement for Unified Inventory maybe check out i3. Or simply stick with the default inventory that got improved since Unified Inventory was created.

    Unified Inventory by RealBadAngel 0 comments
  • Linuxdirk 2022-06-07 23:45 UTC

    Adds a lot of logic features

    A very well supported mod that adds a lot of stuff to work with to create logic systems. You get buttons, witches logic gates and even an FPGA you can freely program to do a lot of cool things. You can also have a ctroller that can run (mostly) arbitrary Lua code when triggered in a defined way and that can output signals that can be processed by other components.

    It also interacts very well with Digilines and Technic and allows complex machinery with text output on displays.

    This is one of the few mod’s I always enable when starting a new world or trying things in singleplayer.

    Mesecons by Jeija 0 comments
  • APercy 2022-06-07 22:29 UTC

    Marvelous

    In addition to being a great addition to any minetest world, the way the processes are described makes the experience very immersive. ̶(̶p̶s̶:̶ ̶g̶e̶t̶ ̶t̶h̶e̶ ̶g̶i̶t̶h̶u̶b̶ ̶v̶e̶r̶s̶i̶o̶n̶ ̶f̶o̶r̶ ̶t̶h̶e̶ ̶t̶e̶x̶t̶u̶r̶e̶s̶)̶

    Cheese by Annalysa 0 comments
  • MisterE 2022-06-07 02:27 UTC

    Nice Twist on the maze concept

    Does this provide a satisfying gaming experience? No, not yet. But the gimmic of seeing the maze you are about to enter before you jump in, makes this maze game quite interesting.

    Thumbs up for a good start to a game that could improve.

    I did notice that everything that is not gameplay related has been removed, and some effort has been put in to making this an enjoyable experience. It is not a game yet, but it could be, and could be a pretty neat one.

    Cascade by grorp 0 comments
  • Athozus 2022-06-05 14:12 UTC

    Explore mod

    Like all other APercy mod this is really cool, I like the model of the plane, it's so beautiful. The formspec instead of key combinaisons is very cool, it offers more possibility. Just a problem because I can't access to the plane stockage with Aux1 defined with a letter, but I can with Ctrl. But the lag is lesser than other planes, so a big improvement in this way, also the new panel is good, and I love the new features like flaps or lights.

    So install this mod.

    PA28 by APercy 0 comments
  • Furious_mat 2022-06-01 18:44 UTC

    Very good mod

    Very good mod but would it be possible to add a step where you have to take a screenshot? It would help me for the missions of my game

    Missions by BuckarooBanzai 4 comments
  • erle 2022-06-01 17:20 UTC

    Mod is way too buggy

    I have tested this mod with Mineclonia and can not recommend it.

    This mod limits you to the spawn chunk, to increase difficulty.

    This seemed true at first glance. The movement blocking felt a bit too jerky though.

    It also builds a nice obsidian marker around your 16-by-16 area of freedom (that you cannot mine).

    When I entered a new world with this mod, I found no obsidian marker, but a bunch of server errors showed up during map generation.

    The second time I entered that world, I did find an obsidian border. I assume that the placement code should wait until mapgen is done.

    It works by constraining your position within the chunk, and disallowing any mining and building outside the chunk.

    Mined nodes outside the spawn chunk are immediately restored, but since the nodes drop as items, this means that players have an infinite supply of everything that they can mine, which makes resource gathering absurdly easy. It is also trivial to move outside of the chunk with a boat, to explore the world and gather literally limitless resources; upon exiting the boat, the player is teleported back to the spawn chunk.

    Spawn Chunk by ymte 2 comments
  • Blocky Player 2022-06-01 09:32 UTC

    Awesome and useful!

    Useful to broadcast messages, and doesn't change the game entirely. Awsome for people who like mods that add useful features without entirely changing how minetest works. Good work!

    ServerSay by Truemmerer 0 comments
  • Blocky Player 2022-06-01 09:29 UTC

    Great for building complex contraptions with complex purpouses.

    Mesecons can be used for a variety of reasons which is the main reason it is a consitently usefule mod. It adds tons of things, from self building bridges to a simple door that opens when your close, this mod has you covered. But because of its complexity, it may be hard to learn for beginners as there are barely any accessible tutorials shared on social media. Maybe an in-game guide book that teaches you some of the basic mechanics? Maybe if you shift+rightclick+jump it tells you more about how the block you're pointed at? Great mod, 8/10. A must have for survival/creative servers.

    Mesecons by Jeija 0 comments
  • 56independent 2022-05-31 19:28 UTC

    Best train mod

    Trains are the best form of public transport, and bringing them to Minetest is brilliant. This mod offers realistic railways, with high-level automation APIs and cargo possibilities.

    All the other transport mods have nothin on Advtrains, and can only offer little of what Advtrains offers.

    I have used it to connect my server. I can sit and watch trains pass at high speed or board a train and get somewhere in style. Whilst teleportation is more convinient, it does not help with cargo transport, one thing that Advtrains handles amazingly.

    Overall, this mod is very good for making good transport systems whilst keeping realisim high on the agenda.

    Advanced Trains by orwell 0 comments
  • 56independent 2022-05-31 17:36 UTC

    An amazing mod

    This mod contributes heavily to the infrastructure of any Minetest server. It allows paths to cross across the server, perfect for walking. These can be integrated into infrastructure quite naturally, and offer good possibilities when looking for a place to settle, upkempt paths crossing unloaded mapblocks.

    I have personally integrated them with my server's infrastructure and have protected them from harm.

    pathv7 redo! (Mapgen V7 only) by 1F616EMO 6 comments
  • WillowLeafWing9 2022-05-30 23:04 UTC

    Amazing!

    This is one of the best mods I have ever come into. I'm gonna make a list of pros vs cons, cuz, well, why not: ---Pros :D

    1. Graphics are AMAZING!
    2. The dragons are easy to control when riding
    3. Come in a variety of colors
    4. Beautiful new building blocks
    5. Fast transport xD
    6. I love dragons so... Yeah :D Summary: Good graphics, nice speed and control when flying. Adds cool new blocks, many color varieties. ---Cons D:
    7. The wings don't show up well on dragons, exept if they are silver or gold.
    8. When I shift-rightclick my dragon, it gives a bunch of errors that tell me that this little model or diagram of my dragon can't show up.
    9. How do you hatch the dragons? I've rummaged through everything I can, even Libri Draconis in game and haven't been able to figure it out. Summary: Wings aren't showing up well, many errors on dragon info screen, can't find out how to hatch dragons.

    Good mod, thanks for reading!

    Draconis by ElCeejo 0 comments
  • Blocky Player 2022-05-30 03:49 UTC

    AWSOME!

    A great mod that adds a great quality-of-life feature to Minetest. Makes choping trees easier, and more realistic whilst still keeping the blocky and imaginative Minetest style. Great for people who like minor and useful additions to the game!

    Lumberjack by joe7575 0 comments
  • Wuzzy 2022-05-30 01:58 UTC

    Very bad as a standalone game, shouldn't be default game. But OK for creative building and modding

    I have been a long-time vocal critic of MTG, and for a number of reasons. This post serves as a summary. Review for version: 5.5.0

    The biggest problem, tho, is that MTG just "feels" incomplete. In essence, MTG is a Big Empty Sandbox that Jim-Stephanie Sterling talked about on the Jimquisition. Meaning, the world is large, but the number of different things you can do is very small. It thus feels "empty".

    So what can you do? You can explore the world, but the biomes don't offer special items that advance the game (except food, maybe). You can go mining, but it's easy to get to the best ore, the diamond ore. You can farm blocks and build, and you can farm wheat and cotton. And this is ... mostly it, apart from some smaller features. Needless to say, a new player will have explored all the major features fast. Not being able to do various different things is the death for any sandbox.

    Thus, you run out of new things to do in MTG fast. Once you get the best tools, farmed some resources, built some things, that's all the game offers, basically. MTG is fine if you really only care about raw creative building. The selection of blocks is fine, and people did build amazing things in MTG.

    But IMHO, the standalone MTG is completely uninteresting as a game. It is, however, extensively used for servers, but in a heavily modded form. As a basis for servers to add mods on, MTG has done its job well. As a basis for modders, MTG does an OK job.

    But most players want more than just a raw sandbox. MTG does not deserve its special status as a default game and should therefore lose it. That MTG is still the default game is the single-most damaging thing to the whole community, because it makes such a bad first impression. Thankfully, development focus has mostly moved away, as MTG is currently in "maintenance/bugfix-only" phase.

    Full disclosure: I did contribute some smaller features and bugfixes in the past and also a translation. But not the big stuff.

    Minetest Game by Luanti 2 comments
  • debiankaios 2022-05-29 14:08 UTC

    Great Mod!

    I like this mod. Now everybody can make a minigame. At my old server(which i never published) i wanted make a mesewars minigame, but without this libary that would be maybe impossile. Thankyou Zughy! Edit: Maybe you could add minigames type: tempoary: minigames which use round system like block league alwaysrunning: minigames which you can join every time you like and quit like skyblock.

    Oh and please add that you can quit arenas which are singleplayer, thankyou.

    arena_lib by Zughy 1 comments
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