Great mod that introduces neat fishing features to Minetest's Mineclonia subgame, only "complaint" is that driftwood would be cool to add especially if its a porous/rustic wood, it would look pretty neat for building old style housing
Ok, so first off, the textures are nice, they arents anything too impresive but thats by design, this is designed to look retro to a certain extent, a lot of textures are completely reimagined and look nothing like the originals which is a great change if your tired of seeing the generic textures all the time, even if its not personally for me.
Onto the bad:
When i was younger I would play lots of sega and nes games, and i still do today, i wouldnt really have a problem with this if rpg16 was the name of the pallete used, but saying this is actually based on classic rpg visuals is a blatant lie
A hidden gem with its own interesting progression and content. I think the standard world depth is a bit repetitive for gathering ores, but the enemies and dungeons offer other ways to compensate for that somewhat.
I think this would be the ideal game for Minetest default experience due the compatibility with mtg mods.
Skyblock Zero is a wild learning curve and quite amazing set of programming, Skyblock One takes that and shoots it out of the park. It is a wild ride with a lot to learn and a lot you can build and do. FemboyPhoenix has done increadable work here.
There's a texture bug in European road signs indicating prohibition. They simply become square instead of round, and the cone, instead of being triangular, is rectangular.
Also, this mod hasn't been updated in 8 years. They need to fix these texture bugs.
Function-wise, the plugin is incredibly well-developed! I was honestly a little surprised by how much it's accomplished, especially considering its relatively low popularity. However, I think there's still room for some improvements. Here are a few thoughts:
The visual design could be a bit more polished.
The interaction between pets/players and the world feels a little limited. Adding things like mounting or cooperative monster slaying could be a great addition!
A more streamlined PvP request process would be really helpful (e.g., a command, or the ability to click on an opponent's pet).
...
Finally, the word "monsters" feels a little odd. I'd suggest considering alternatives like "pets" or "spirits" – something a bit more positive and appealing.
When you're looking for the right tool that will allow you to craft what you like then look no more. Whether you're unable or unwilling to pay the money for proprietary always know that open source works well enough. Of all the clones you'll find of Minecraft this is the best you'll ever find available today. No advertisements. No in-app purchases.
Creative mode allows you to create with no limits as far as materials. Plenty of free videos you'll find online that'll instruct you to build like you never thought possible. No need to worry about any mobs because there aren't any. Simple command sets the time to day always so it'll always be bright. Easy to tweak the interface so everything will be very visible.
Choose for yourself if you want to create with wonderful sounds or in blissful silence. Works well with no mods but there are those that'd make it even better. Default texture pack seems near identical to its inspiration. Only real issue is that it's still in beta meaning there are some bugs. Also, the people behind it should really have a better coding community on GitHub.
This mod is fun, although I've never played "Plants vs. Zombies," it reminds me a lot of it...
If you create a world full of monsters, and you need help, these plants will help you, each one has a different attack, the models and animations are very well done, the cherries are the coolest, their moving eyes are funny, and you can put them in plant pots too.
Congratulations on the mod, very good ;)
The easiest quick way I found was to add to the file src/gameid.lua:
if minetest.get_modpath("mcl_core") then gameid = "mineclonia" end
similar to, and near the:
if minetest.get_modpath("default") then gameid = "minetest" end
I added that check for mcl_core based games above the check for "default" and this immediately made everything I tested work in CloneCraft;Libre which is directly based on Mineclonia, but which without this fix doesn't seem to work well with xcompat for some reason that I haven't looked into.
Works so well you won't notice that you are using it
Provides pretty much all ore and decoration types the engine supports to Lua mapgens, allowing them to concentrate on generating the map. And provides a base to go beyond standardengine mapgen facilities.
why are their a lack of icon on /spellbook for chosing spell and why is their no dercription for hovering over until you click on something blank and read than remove it, i suggest to fix these problem and improve the expiernce of being able to see spell image and icon also Dercirption that aren't their for well chosing spell
(refering to before you click a random rune in /spellbook where you place rune for spell)
This mod is actually incredible, Ethereal is the best minetest experience you could possibly find. It gives players everything they love: bunch of new biomes, blocks, tools, food and so on.
There is so much content that it is used on most servers.
Sweet :)
This mod offers one of the best sound experiences. I really like that each biome has its unique sounds and none feels annoying, it just sounds natural.
Irreplaceable mod for any game.
It nice that worlds don't have to be silent now! The sounds blend in with the enviroment nicely. I like how it doesn't abruptly change from one to another. The sounds aren't overpowering, just in the background adding to the game atmosphere.
MCL has never looked better
A very nice and balanced texture pack. Played with it on for days now and everything is just so fitting.
Very good for multi-player
very fun and good api for custom raids
Aquaculture for Mineclone!(nia)
Great mod that introduces neat fishing features to Minetest's Mineclonia subgame, only "complaint" is that driftwood would be cool to add especially if its a porous/rustic wood, it would look pretty neat for building old style housing
The title is a lie to a certain extent.
Ok, so first off, the textures are nice, they arents anything too impresive but thats by design, this is designed to look retro to a certain extent, a lot of textures are completely reimagined and look nothing like the originals which is a great change if your tired of seeing the generic textures all the time, even if its not personally for me.
Onto the bad:
When i was younger I would play lots of sega and nes games, and i still do today, i wouldnt really have a problem with this if rpg16 was the name of the pallete used, but saying this is actually based on classic rpg visuals is a blatant lie
My favorite original luanti game
A hidden gem with its own interesting progression and content. I think the standard world depth is a bit repetitive for gathering ores, but the enemies and dungeons offer other ways to compensate for that somewhat.
I think this would be the ideal game for Minetest default experience due the compatibility with mtg mods.
This is an amazing Mod
Skyblock Zero is a wild learning curve and quite amazing set of programming, Skyblock One takes that and shoots it out of the park. It is a wild ride with a lot to learn and a lot you can build and do. FemboyPhoenix has done increadable work here.
First impression wise... I love it!
I love how the silhouette for front and back are the same but different art, which I thought was a cute touch :D Thank you for making this :))
A lot of fun
I had a lot of fun playing this mod.
Bug of texture of signs cone and etc
There's a texture bug in European road signs indicating prohibition. They simply become square instead of round, and the cone, instead of being triangular, is rectangular. Also, this mod hasn't been updated in 8 years. They need to fix these texture bugs.
Complete logic, lack of art
Function-wise, the plugin is incredibly well-developed! I was honestly a little surprised by how much it's accomplished, especially considering its relatively low popularity. However, I think there's still room for some improvements. Here are a few thoughts:
Finally, the word "monsters" feels a little odd. I'd suggest considering alternatives like "pets" or "spirits" – something a bit more positive and appealing.
Have A Feel Of Liberty In This World Of Voxels
When you're looking for the right tool that will allow you to craft what you like then look no more. Whether you're unable or unwilling to pay the money for proprietary always know that open source works well enough. Of all the clones you'll find of Minecraft this is the best you'll ever find available today. No advertisements. No in-app purchases. Creative mode allows you to create with no limits as far as materials. Plenty of free videos you'll find online that'll instruct you to build like you never thought possible. No need to worry about any mobs because there aren't any. Simple command sets the time to day always so it'll always be bright. Easy to tweak the interface so everything will be very visible. Choose for yourself if you want to create with wonderful sounds or in blissful silence. Works well with no mods but there are those that'd make it even better. Default texture pack seems near identical to its inspiration. Only real issue is that it's still in beta meaning there are some bugs. Also, the people behind it should really have a better coding community on GitHub.
This mod is fun.
This mod is fun, although I've never played "Plants vs. Zombies," it reminds me a lot of it... If you create a world full of monsters, and you need help, these plants will help you, each one has a different attack, the models and animations are very well done, the cherries are the coolest, their moving eyes are funny, and you can put them in plant pots too. Congratulations on the mod, very good ;)
Great
Useful API
Looks beatiful
Great mod for videos
Useful tool
This tool should be in Minetest Game
Simple but great
Awesome mod for tutorials
Items that appear in the image but do not show up
The card swipe is the only thing that appears; the rest of the mod shows nothing. 1 star
does not work with mineclonia.
Trying it with mineclonia, does not work with it.
Useful
Simple but great and useful mod.
i like the funny face of the snake
it works as expected. outside that the snake has a funny face. even the game's icon does. cannot explain why but i just like it's face lol
a great project
please add a fix to support CloneCraft;Libre https://content.luanti.org/packages/awuuwa/clonecraftlibre/ a fork of Mineclonia.
The easiest quick way I found was to add to the file src/gameid.lua: if minetest.get_modpath("mcl_core") then gameid = "mineclonia" end
similar to, and near the: if minetest.get_modpath("default") then gameid = "minetest" end
I added that check for mcl_core based games above the check for "default" and this immediately made everything I tested work in CloneCraft;Libre which is directly based on Mineclonia, but which without this fix doesn't seem to work well with xcompat for some reason that I haven't looked into.
Works so well you won't notice that you are using it
Provides pretty much all ore and decoration types the engine supports to Lua mapgens, allowing them to concentrate on generating the map. And provides a base to go beyond standardengine mapgen facilities.
Great work!
cool mod, prohibitively expensive
the recipes look a bit expensive
Cool
I liked the unusual texture pack. If you want something new or fun, I recommend it.
Good
Good 🔗
The texture pack really makes gameplay realistic. It's amazing, but in my opinion, I think the grass and ores need some work.
issue with spell book icon
why are their a lack of icon on /spellbook for chosing spell and why is their no dercription for hovering over until you click on something blank and read than remove it, i suggest to fix these problem and improve the expiernce of being able to see spell image and icon also Dercirption that aren't their for well chosing spell (refering to before you click a random rune in /spellbook where you place rune for spell)
One of the best mods
This mod is actually incredible, Ethereal is the best minetest experience you could possibly find. It gives players everything they love: bunch of new biomes, blocks, tools, food and so on. There is so much content that it is used on most servers. Sweet :)
A Must Have Mod
This mod offers one of the best sound experiences. I really like that each biome has its unique sounds and none feels annoying, it just sounds natural. Irreplaceable mod for any game.
Good mod
Adds nice glass nodes
Good mod
Good bookmarks mod
Отличный транспортный мод
Ездят очень быстро (если дорога из камня или другого подходящего материала), багов не заметил, в отличие от других подобных модов, есть разные цвета.
Незаменимо для украшения дома
Содержит почти всё что надо для украшения дома и не только
Nice game
The graphics are nice, look beautiful, and work stably.
Хорошее дополнение с животными
Добавляет коней, свиней, кур, рыб и т.п. Но будьте осторожны - свиньи и овцы топчут траву, и вам придётся отгонять их от города
Good mod
Adds a lot of trees to decorate the city with.
Useful mod
A good set of colored blocks for building
Непонятное управление
Плюсы:
Минусы:
Good mod
Creates beautiful, neat street lights.
Pointless
Dumb idea, badly executed.
Nice additon to worlds
It nice that worlds don't have to be silent now! The sounds blend in with the enviroment nicely. I like how it doesn't abruptly change from one to another. The sounds aren't overpowering, just in the background adding to the game atmosphere.