It's an interesting game. I haven't played it for very long, but it seems quite good. It has many things to explore and do beyond the default gameplay. It's wonderful how the experience improves. It has its flaws, but what game doesn't? I feel it would be wonderful to continue exploring and seeing what else can be done. A wonderful and excellent piece of work.
It's a great game that gradually introduced me to the world of software, and then made me want to delve deeper into it. It's a fantastic game because it strives to improve and be different, and the ability to explore and enhance it is wonderful. The experience of exploring and learning more about this amazing game is truly wonderful.
My critique would be more about my personal taste and perhaps because it allowed me to do many things, although it lacks many improvements and perhaps remains too simplistic. I feel the game could offer more and provide a better experience.
It's a great mod; it has definitely helped me improve my builds and make them faster. It's a tool that enhances the experience of building large structures; it even helped me build a giant stadium.
I read about this in another mod and came here to check, and I love this and the hud_fs one, I was worried that I had to use formspecs forever, but now I know that I can use this mod that is way less of a pain in the... ;)
So very suggested! The author seems to know what they're doing!
Now that I'm learning some mod developing I'm basically looking at all the APIs for the first time and wow, this seems very cool! I don't know if I will make a minigame one day but in that case I will definitively use this. It also has a wiki with a tutorial I noticed, so it should be super easy to start using this. I don't know if some other api has a tutorial too but I haven't seen it in that case, so this seems like great consideration for other modders!
I saw this in the recent published mods and... wow. Another great api and mod by the author!
It allowed me to save a huge map, give it to my friend and they pasted it in their world. I didn't know this was possible on Luanti, because world edit crashed when I tried it...
Also the code seems very advanced but also very well-written...that makes it easier to understand what it does. Also the documentation is well made, and this is a 0.x version so it's very impressive. I haven't got any need for the api myself but the large schematics are very appreciated as someone who mostly plays and builds things with friends sometimes. I read the api allow for async map operations, I wonder if builder mods would benefit from this or if it's an overkill...?
Anyways ,gone are the days of of sharing things in a lot of tiny schematics :D
I was searching for simple skills and found an api but i was curious and opened the docs and code. Wow 😮
This seems very well designed, idk why no other mods seem to use it on cdb but it seems very flexible and customizable. Other "skills" framework are kinda ridicoulous in comparison, even though they usually are not as generalistic. But it also allows states in a very simple way re-using the same mechanism so double wow. Good job, maybe I'll use it for some mods with my friends! The only downside is that it doesn't provide any default things but it's a sensible choice if this only aims to be a core library
Es ist sehr toll, dass es so viele fruechte gibt. Das spielerlebnis ist super mit den verschiedenen arten neues Essen zu machen. Mir persoenlich gefallen am maeisten die Kirschen und die vielen rezepte, die man damit machen kann. Sehr empfehlenswert!
useful in single player but... [edit] problem solved
[edit] it finally works, i don't understand what i did wrong but clearly i didn't do it right
cutting the tree from above in server doe'sn't work for me...
it's a pity because that mod is very useful to clean a wood zone faster. which works well with the command that allows to access it directly in singleplayer.
aigen nondescript cover art
inventory clearing may mess with graves mods
outdated engine namespace used despite recent upload
mod idea already done with the same name
je vient de l'installer sur mon serveur , francéphium , et il permet de dire Bonjour en rouge , car autrefois , on ne voyait pas bien quand les joueurs rejoignais
I absolutely adore biospheres. Great encouragement to explore upwards.
There is this issue:
AsyncErr: Lua: Runtime error from mod 'biospheres' in callback on_generated(): C:\luanti-5.13.0-win64\mods\biospheres/biomegen.lua:405: attempt to compare number with string
stack traceback:
C:\luanti-5.13.0-win64\mods\biospheres/biomegen.lua:405: in function 'place_deco'
C:\luanti-5.13.0-win64\mods\biospheres/biomegen.lua:558: in function 'place_all_decos'
C:\luanti-5.13.0-win64\mods\biospheres/biomegen.lua:655: in function 'generate_all'
C:\luanti-5.13.0-win64\mods\biospheres/mapgen.lua:218: in function <C:\luanti-5.13.0-win64\mods\biospheres/mapgen.lua:88>
C:\luanti-5.13.0-win64\bin\..\builtin\common\register.lua:26: in function <C:\luanti-5.13.0-win64\bin\..\builtin\common\register.lua:12>
I get it with the modpack plantlife (mod dryplants specifically) but not other mods which place decorations. What can I do, especially considering my coding skills are tiny?
Another thought. Could they maybe have two or more height settings, for multiple layers? Maybe even layers with their own biome or building material lists?
This mod adds a command called /calias, which lets you change your displayed name to whatever you want(length only seems limited by chat send limit). For singleplayer, its fine. I do think for servers, there should have been some required privilege to use it, and/or a size limit. If possible, I would also have liked it to change the name displayed when using chat.(There is a possibility it already does this, I feel like it did at one point and a mod I added ruined it)
This is a decently old mod that displays player healthbars above their name. It tracks their health, and hides the bar when full. If you would like to have player healthbars displayed, I don't see why this wouldn't be your choice. I do think an optional setting to hide the healthbar when crouching would be something I appreciate, to make yourself seem healthier than you are or hide your health
Being able to control the glow of digiline data in the simple way implemented here can be very helpful. I mainly use this for controlling digiline data through diodes, limiters, and filters to avoid overheating my luacontroller. Its easy to understand how these function as well, although a long description ingame through new lines (\n and core.colorize())would be appreciated, since when I first found these on a server I just resigned myself to not knowing how to use these. I would reccomend.
Adds a good number of new biomes to luanti. The biomes themselves are well made, and there is a varied selection of trees(often the reason I add biome mods). The textures don't fit perfect with minetest games aesthetic, but there wasn't too much of one anyways so its fine. The heath biome a,so feels a litte odd to me, but its just personal preference. I especially like the rocks found in the badlands and alpine. For me, this mod is an upgrade over minetest games normal biomes, and I would reccomend installing.(If you have other biome mods, check settingtypes.txt. This mod clears all biomes and decorations by default)
This is a small mod that adds some colored options to the default torch. It does what says without having anything extra, and works well enough for me to include in my survival worlds. A setting that disabled the caverealms-specific recipes un favor of the basic ones would be nice. A mod I would reccomend.
Pretty bricks with many different options, and not nearly as many nodes.
This mod adds a few highly colorable brick types thanks to unifieddyes. The brick textures alone already look amazing, and somehow every single color i've used on this looked pretty as well. I first used this on a server, and I didn't learn about its feature of recoloring default bricks until I came here to do a review. This is a lightweight mod that adds a lot of decor value to your world, and I would reccomend.
Simple mod that makes deserts a little more interesting
This mod makes your deserts more interesting by adding pyramids to them. They are decently common and have useful loot. I like this mod because of it turns the game around from avoiding deserts to seeking them out for pyramids when you do find them. I would enjoy having a settingtypes.txt file though, to control the pyramid spawn rates and maybe make the spawners mineable? The mummies themselves don't feel dangerous enough as well. All in all, a mod that is very much worth adding to your world.
Completely changes the whole feel of techage+a good basic_materials retexuring
Even if I was not using techage, I would still run this texturepack for basic_materials, which could use the new textures. This trabsforms the whole aesthetic of Techage to someone more visually appealing. It fits the world better now thanks to the lower resolution. It makes using Techage as a whole a more immersive experience, since it starts to feel like it belongs.
Fun to make progress but default alone is not a good game
It is very nice to have MT oneblock :-)
I tested it up to phase two a had a look in the code and it looks fine to me.
But I would suggest to lower the probability of animal spawning, because I had 14 sheep, 10 cows and 6 pumbas after phase one.
And I would like to have grass and jungle grass added to the appearing nodes (at the corresponding phases), because I think most players will add oneblock as mod to the MTG, which includes also farming and beds. And having wheat to make animals follow you or cotton to craft a bed (the vegan way) makes the game much better.
It's a pretty cute game
It's an interesting game. I haven't played it for very long, but it seems quite good. It has many things to explore and do beyond the default gameplay. It's wonderful how the experience improves. It has its flaws, but what game doesn't? I feel it would be wonderful to continue exploring and seeing what else can be done. A wonderful and excellent piece of work.
a wonderful game
It's a great game that gradually introduced me to the world of software, and then made me want to delve deeper into it. It's a fantastic game because it strives to improve and be different, and the ability to explore and enhance it is wonderful. The experience of exploring and learning more about this amazing game is truly wonderful. My critique would be more about my personal taste and perhaps because it allowed me to do many things, although it lacks many improvements and perhaps remains too simplistic. I feel the game could offer more and provide a better experience.
I think it's a necessary tool.
It's a great mod; it has definitely helped me improve my builds and make them faster. It's a tool that enhances the experience of building large structures; it even helped me build a giant stadium.
nice, but could use some new textures
pretty nice and really useful mod, though in voxelibre and mineclonia the 'spruce' and 'dark oak' drawers look nothing like thier respective wood
Discord webhook
it dosent show up with discord webhook relaying :(
Very useful mod
This is a very useful mod for low RAM servers, this mod prevents lag from server. Very nice!
drunk
I can now feel like Demoman from tf2 !!
Thanks god this exists
I read about this in another mod and came here to check, and I love this and the hud_fs one, I was worried that I had to use formspecs forever, but now I know that I can use this mod that is way less of a pain in the... ;) So very suggested! The author seems to know what they're doing!
Very powerful
Now that I'm learning some mod developing I'm basically looking at all the APIs for the first time and wow, this seems very cool! I don't know if I will make a minigame one day but in that case I will definitively use this. It also has a wiki with a tutorial I noticed, so it should be super easy to start using this. I don't know if some other api has a tutorial too but I haven't seen it in that case, so this seems like great consideration for other modders!
Incredible
I saw this in the recent published mods and... wow. Another great api and mod by the author! It allowed me to save a huge map, give it to my friend and they pasted it in their world. I didn't know this was possible on Luanti, because world edit crashed when I tried it... Also the code seems very advanced but also very well-written...that makes it easier to understand what it does. Also the documentation is well made, and this is a 0.x version so it's very impressive. I haven't got any need for the api myself but the large schematics are very appreciated as someone who mostly plays and builds things with friends sometimes. I read the api allow for async map operations, I wonder if builder mods would benefit from this or if it's an overkill...?
Anyways ,gone are the days of of sharing things in a lot of tiny schematics :D
Underrated
I was searching for simple skills and found an api but i was curious and opened the docs and code. Wow 😮 This seems very well designed, idk why no other mods seem to use it on cdb but it seems very flexible and customizable. Other "skills" framework are kinda ridicoulous in comparison, even though they usually are not as generalistic. But it also allows states in a very simple way re-using the same mechanism so double wow. Good job, maybe I'll use it for some mods with my friends! The only downside is that it doesn't provide any default things but it's a sensible choice if this only aims to be a core library
I really like this 😊
It's very nice and I like hand drawn things !!
Nice teleport
Excelente alternativa a mod de travelnet, recomendado. No rompe la estetica de los mapas como travelnet.
Sehr gut und Interessant gemacht
Es ist sehr toll, dass es so viele fruechte gibt. Das spielerlebnis ist super mit den verschiedenen arten neues Essen zu machen. Mir persoenlich gefallen am maeisten die Kirschen und die vielen rezepte, die man damit machen kann. Sehr empfehlenswert!
useful in single player but... [edit] problem solved
[edit] it finally works, i don't understand what i did wrong but clearly i didn't do it right
cutting the tree from above in server doe'sn't work for me...
it's a pity because that mod is very useful to clean a wood zone faster. which works well with the command that allows to access it directly in singleplayer.
The best inventory mod
Better than i3 and unified Inventory.
Ok as a base game
As a base game is might be good.
hmm
aigen nondescript cover art
inventory clearing may mess with graves mods
outdated engine namespace used despite recent upload
mod idea already done with the same name
Taming/Pets
Does anyone know if its possible to tame or get baby dragons as a pet? If so how does one do this?
Mod très utile
je vient de l'installer sur mon serveur , francéphium , et il permet de dire Bonjour en rouge , car autrefois , on ne voyait pas bien quand les joueurs rejoignais
Nice and useful
Regrowing Fruits makes farming with trees truly possible. The mod is simple, works very well, and fits perfectly with Minetest.
fantastic
I absolutely adore biospheres. Great encouragement to explore upwards.
There is this issue:
I get it with the modpack plantlife (mod dryplants specifically) but not other mods which place decorations. What can I do, especially considering my coding skills are tiny?
Another thought. Could they maybe have two or more height settings, for multiple layers? Maybe even layers with their own biome or building material lists?
Does exactly what it says, but…
This mod adds a command called /calias, which lets you change your displayed name to whatever you want(length only seems limited by chat send limit). For singleplayer, its fine. I do think for servers, there should have been some required privilege to use it, and/or a size limit. If possible, I would also have liked it to change the name displayed when using chat.(There is a possibility it already does this, I feel like it did at one point and a mod I added ruined it)
A well thought out mod that still works today.
This is a decently old mod that displays player healthbars above their name. It tracks their health, and hides the bar when full. If you would like to have player healthbars displayed, I don't see why this wouldn't be your choice. I do think an optional setting to hide the healthbar when crouching would be something I appreciate, to make yourself seem healthier than you are or hide your health
A simple mod that solves not-so-simple problems.
Being able to control the glow of digiline data in the simple way implemented here can be very helpful. I mainly use this for controlling digiline data through diodes, limiters, and filters to avoid overheating my luacontroller. Its easy to understand how these function as well, although a long description ingame through new lines (\n and core.colorize())would be appreciated, since when I first found these on a server I just resigned myself to not knowing how to use these. I would reccomend.
Adds a varied selection of well-designed biomes
Adds a good number of new biomes to luanti. The biomes themselves are well made, and there is a varied selection of trees(often the reason I add biome mods). The textures don't fit perfect with minetest games aesthetic, but there wasn't too much of one anyways so its fine. The heath biome a,so feels a litte odd to me, but its just personal preference. I especially like the rocks found in the badlands and alpine. For me, this mod is an upgrade over minetest games normal biomes, and I would reccomend installing.(If you have other biome mods, check settingtypes.txt. This mod clears all biomes and decorations by default)
A simple mod that adds colored torches.
This is a small mod that adds some colored options to the default torch. It does what says without having anything extra, and works well enough for me to include in my survival worlds. A setting that disabled the caverealms-specific recipes un favor of the basic ones would be nice. A mod I would reccomend.
Pretty bricks with many different options, and not nearly as many nodes.
This mod adds a few highly colorable brick types thanks to unifieddyes. The brick textures alone already look amazing, and somehow every single color i've used on this looked pretty as well. I first used this on a server, and I didn't learn about its feature of recoloring default bricks until I came here to do a review. This is a lightweight mod that adds a lot of decor value to your world, and I would reccomend.
Simple mod that makes deserts a little more interesting
This mod makes your deserts more interesting by adding pyramids to them. They are decently common and have useful loot. I like this mod because of it turns the game around from avoiding deserts to seeking them out for pyramids when you do find them. I would enjoy having a settingtypes.txt file though, to control the pyramid spawn rates and maybe make the spawners mineable? The mummies themselves don't feel dangerous enough as well. All in all, a mod that is very much worth adding to your world.
Completely changes the whole feel of techage+a good basic_materials retexuring
Even if I was not using techage, I would still run this texturepack for basic_materials, which could use the new textures. This trabsforms the whole aesthetic of Techage to someone more visually appealing. It fits the world better now thanks to the lower resolution. It makes using Techage as a whole a more immersive experience, since it starts to feel like it belongs.
Fun to make progress but default alone is not a good game
It is very nice to have MT oneblock :-) I tested it up to phase two a had a look in the code and it looks fine to me. But I would suggest to lower the probability of animal spawning, because I had 14 sheep, 10 cows and 6 pumbas after phase one. And I would like to have grass and jungle grass added to the appearing nodes (at the corresponding phases), because I think most players will add oneblock as mod to the MTG, which includes also farming and beds. And having wheat to make animals follow you or cotton to craft a bed (the vegan way) makes the game much better.
Boring
Boring not fun
Labyrinth
Boring, no goal.
Ores
Nice works well
Craft And Ruin
Nice pack looks like minecraft
Plastic
Made in China.
Backrooms
Nice game but not scary
Interesting
Interesting doesnt look like minetest
Decent
Nice texture pack looks like minecraft slightly. However the leaves are ugly.
Interesting
Don't know what the villagers are saying xD