Awesome. just one thing i think would make it better.
i love the mod especially because it allows me to make less noticeable builds with mesecons. but if you made the blocks also come in complete camo too (where they look exactly like the normal blocks they come as without the dots and with mesecon transportation capabilities like they already do) it would be AWESOME and i would use it all the time
First, the technical part: I'm running Mineclonia on my headless Dell Wyse 5070 mini homeserver with a j5005 Pentium Silver CPU running Debian, fanless... listen>>> fanless <<< and my kids and I connect via laptops and a desktop to it, and it just works, and it doesn't get hot. Read that again, we're not talking about needing an i3 or i5 cpu to run the server. It doesn't take a lot of cpu power for the server alone. So the world we play in is always on and ready to go from any computer we connect from. Installation of the headless Luanti server was possible with the help of coding AI.
As for the clients (where we actually see and play the game), my older laptops needed FPS limited to 30 instead of the default 60 so it would flow more smoothly... and they work fine.
The clients run Linux Mint and one in Batocera OS as a PORT with the gamepad mapped to the keys needed. It's amazing how it just works. I use an XBOX controller when I play in my Linux Mint desktop but I have to do it through STEAM in order to use the controller. Just add the Luanti game to your STEAM Library.
Now, the testimonial part: My kids have played Minecraft at their cousin's house and I've asked them several times: "Is Minecraft better than this?" and their answer has constantly been a resounding "NO! Luanti is better than Minecraft" (for our household, the word "Luanti" is synonymous with Mineclonia, even tho we've tried VoxeLibre and Minetest, we prefer Mineclonia, so that's Luanti for us).
Wow, what a great game! It's similar to Minecraft, only lighter. There are some things that could be improved, and it shouldn't be such a blatant copy of Minecraft. I'm just saying, but it's good; I think it's great. I haven't been playing it for very long, so we'll have to see how they add things and maintain it with each update.
It's a pretty good mod; so far it hasn't given me any errors. I haven't tested it 100% yet, but from what I've seen, it's working well and it's interesting. A mod that doesn't have other options is unique.
It's a good mod that I tried after several decoration mods full of content, and I liked it because it doesn't overload the game. The textures are nice, and it also includes an enchanting table, ender chest, and crafting table, which are very useful.
It's a great mod that adds a good variety of biomes and improves the experience in both survival and creative modes. The trees and other elements make playing in survival more interesting, and for those who build, all the blocks look great. I just think the mushroom biome is too large, and the mushrooms could look nicer, perhaps by taking inspiration from those in Minecraft. Overall, it's a highly recommended mod for any server.
Wow, this inventory mod is awesome and looks great, although it's a bit ahead of what's in Minetest Game and other simpler mods. It'll definitely be my favorite, though; I just have to get used to the fact that not everything fits perfectly in my modded world.
I think the armor system could be clearer. For example, armor_heal should actually block damage, and armor_use should reflect how many uses the item has. It would be helpful if armor scaled better with levels and if there was some real HP regeneration. Tooltips explaining what each fire level protects against would also be great. With adjustments like these, it would be much more intuitive and fun to use.
Homedecor is a well-made mod pack with a lot of content. It has a good variety of household items, balanced recipes, containers with variations, and some dynamic features like animations.
The main problem is visual inconsistency: some models have many curves and a high level of detail that don't fit with the blocky aesthetic, while others don't. This makes the whole thing look somewhat cluttered. Additionally, the mandatory use of the Basic Materials system can cause minor conflicts with other mods.
In short: it's ideal if you want a lot of variety and don't mind sacrificing visual consistency. If you're looking for a more uniform aesthetic, it's better to combine it with other decorative mods.
A good decoration mod that adds quite a few things for home decor. It has a good variety of items and is good, although it has its flaws and could have more features.
A good mod, it adds a great variety of tA good mod, it adds a great variety of animals to my world, making the gameplay experience better. I feel like it could add more. It's good, I like the mod.
o my world, making the gameplay experience better. I feel like it could add more. It's good, I like the mod.
Voxelgarden is a classic survival game which is similar to early versions of Luanti. I prefer playing it with v5 terrain. It's very fun to play in its simplicity, although I wish there was an option to turn off walking up nodes automatically.
It adds a lot of new content and even fixes some of the stuff that should probably be in the base game, tbh. SBZ is already loaded with features though, so if you get overwhelmed, try the base game first. Then if you still get overwhelmed, go on the SBZ Discord and ask some questions.
I'm definitely going to update this review later if ContentDB allows that sort of thing. I haven't played SBO more than about a half hour, but what I've experienced so far makes me smile.
It's an interesting game. I haven't played it for very long, but it seems quite good. It has many things to explore and do beyond the default gameplay. It's wonderful how the experience improves. It has its flaws, but what game doesn't? I feel it would be wonderful to continue exploring and seeing what else can be done. A wonderful and excellent piece of work.
It's a great game that gradually introduced me to the world of software, and then made me want to delve deeper into it. It's a fantastic game because it strives to improve and be different, and the ability to explore and enhance it is wonderful. The experience of exploring and learning more about this amazing game is truly wonderful.
My critique would be more about my personal taste and perhaps because it allowed me to do many things, although it lacks many improvements and perhaps remains too simplistic. I feel the game could offer more and provide a better experience.
It's a great mod; it has definitely helped me improve my builds and make them faster. It's a tool that enhances the experience of building large structures; it even helped me build a giant stadium.
I read about this in another mod and came here to check, and I love this and the hud_fs one, I was worried that I had to use formspecs forever, but now I know that I can use this mod that is way less of a pain in the... ;)
So very suggested! The author seems to know what they're doing!
Now that I'm learning some mod developing I'm basically looking at all the APIs for the first time and wow, this seems very cool! I don't know if I will make a minigame one day but in that case I will definitively use this. It also has a wiki with a tutorial I noticed, so it should be super easy to start using this. I don't know if some other api has a tutorial too but I haven't seen it in that case, so this seems like great consideration for other modders!
I saw this in the recent published mods and... wow. Another great api and mod by the author!
It allowed me to save a huge map, give it to my friend and they pasted it in their world. I didn't know this was possible on Luanti, because world edit crashed when I tried it...
Also the code seems very advanced but also very well-written...that makes it easier to understand what it does. Also the documentation is well made, and this is a 0.x version so it's very impressive. I haven't got any need for the api myself but the large schematics are very appreciated as someone who mostly plays and builds things with friends sometimes. I read the api allow for async map operations, I wonder if builder mods would benefit from this or if it's an overkill...?
Anyways ,gone are the days of of sharing things in a lot of tiny schematics :D
I was searching for simple skills and found an api but i was curious and opened the docs and code. Wow 😮
This seems very well designed, idk why no other mods seem to use it on cdb but it seems very flexible and customizable. Other "skills" framework are kinda ridicoulous in comparison, even though they usually are not as generalistic. But it also allows states in a very simple way re-using the same mechanism so double wow. Good job, maybe I'll use it for some mods with my friends! The only downside is that it doesn't provide any default things but it's a sensible choice if this only aims to be a core library
Es ist sehr toll, dass es so viele fruechte gibt. Das spielerlebnis ist super mit den verschiedenen arten neues Essen zu machen. Mir persoenlich gefallen am maeisten die Kirschen und die vielen rezepte, die man damit machen kann. Sehr empfehlenswert!
useful in single player but... [edit] problem solved
[edit] it finally works, i don't understand what i did wrong but clearly i didn't do it right
cutting the tree from above in server doe'sn't work for me...
it's a pity because that mod is very useful to clean a wood zone faster. which works well with the command that allows to access it directly in singleplayer.
aigen nondescript cover art
inventory clearing may mess with graves mods
outdated engine namespace used despite recent upload
mod idea already done with the same name
je vient de l'installer sur mon serveur , francéphium , et il permet de dire Bonjour en rouge , car autrefois , on ne voyait pas bien quand les joueurs rejoignais
Essential mobile utility
This helps keep the screen brightness low and save battery life. I've enjoyed this mod for awhile; glad to see it's here now!
Awesome. just one thing i think would make it better.
i love the mod especially because it allows me to make less noticeable builds with mesecons. but if you made the blocks also come in complete camo too (where they look exactly like the normal blocks they come as without the dots and with mesecon transportation capabilities like they already do) it would be AWESOME and i would use it all the time
//lua is amazing
it has to be mentioned in the desc
THE OPEN SOURCE ALTERNATIVE
First, the technical part: I'm running Mineclonia on my headless Dell Wyse 5070 mini homeserver with a j5005 Pentium Silver CPU running Debian, fanless... listen>>> fanless <<< and my kids and I connect via laptops and a desktop to it, and it just works, and it doesn't get hot. Read that again, we're not talking about needing an i3 or i5 cpu to run the server. It doesn't take a lot of cpu power for the server alone. So the world we play in is always on and ready to go from any computer we connect from. Installation of the headless Luanti server was possible with the help of coding AI. As for the clients (where we actually see and play the game), my older laptops needed FPS limited to 30 instead of the default 60 so it would flow more smoothly... and they work fine.
The clients run Linux Mint and one in Batocera OS as a PORT with the gamepad mapped to the keys needed. It's amazing how it just works. I use an XBOX controller when I play in my Linux Mint desktop but I have to do it through STEAM in order to use the controller. Just add the Luanti game to your STEAM Library.
Now, the testimonial part: My kids have played Minecraft at their cousin's house and I've asked them several times: "Is Minecraft better than this?" and their answer has constantly been a resounding "NO! Luanti is better than Minecraft" (for our household, the word "Luanti" is synonymous with Mineclonia, even tho we've tried VoxeLibre and Minetest, we prefer Mineclonia, so that's Luanti for us).
This is THE OPEN SOURCE ALTERNATIVE to Minecraft.
Suprising ly nice and effective, but not recommended for the one who scares the night
This freaking mod is kinda nice if you love scary challenge and play with your friend But this thingy freaks me out when I get wood and died :))
Just my opinion
Wow, what a great game! It's similar to Minecraft, only lighter. There are some things that could be improved, and it shouldn't be such a blatant copy of Minecraft. I'm just saying, but it's good; I think it's great. I haven't been playing it for very long, so we'll have to see how they add things and maintain it with each update.
a good mod
It's a pretty good mod; so far it hasn't given me any errors. I haven't tested it 100% yet, but from what I've seen, it's working well and it's interesting. A mod that doesn't have other options is unique.
Excellent mod
It's a good mod because it lets me add my country's flag, it's wonderful, excellent work!
A good mod is just my opinion after testing mods.
It's a good mod that I tried after several decoration mods full of content, and I liked it because it doesn't overload the game. The textures are nice, and it also includes an enchanting table, ender chest, and crafting table, which are very useful.
Just my opinion, a good mod
It's a great mod that adds a good variety of biomes and improves the experience in both survival and creative modes. The trees and other elements make playing in survival more interesting, and for those who build, all the blocks look great. I just think the mushroom biome is too large, and the mushrooms could look nicer, perhaps by taking inspiration from those in Minecraft. Overall, it's a highly recommended mod for any server.
Just my opinion
Wow, this inventory mod is awesome and looks great, although it's a bit ahead of what's in Minetest Game and other simpler mods. It'll definitely be my favorite, though; I just have to get used to the fact that not everything fits perfectly in my modded world.
Just my opinion
I think the armor system could be clearer. For example, armor_heal should actually block damage, and armor_use should reflect how many uses the item has. It would be helpful if armor scaled better with levels and if there was some real HP regeneration. Tooltips explaining what each fire level protects against would also be great. With adjustments like these, it would be much more intuitive and fun to use.
Just my opinion, my judgment
Homedecor is a well-made mod pack with a lot of content. It has a good variety of household items, balanced recipes, containers with variations, and some dynamic features like animations. The main problem is visual inconsistency: some models have many curves and a high level of detail that don't fit with the blocky aesthetic, while others don't. This makes the whole thing look somewhat cluttered. Additionally, the mandatory use of the Basic Materials system can cause minor conflicts with other mods. In short: it's ideal if you want a lot of variety and don't mind sacrificing visual consistency. If you're looking for a more uniform aesthetic, it's better to combine it with other decorative mods.
a good mod
A good decoration mod that adds quite a few things for home decor. It has a good variety of items and is good, although it has its flaws and could have more features.
perfect
It's great for repairing my tools without spending a lot of minerals; this tool is fantastic, I like it.
a great mod
A good mod, it adds a great variety of tA good mod, it adds a great variety of animals to my world, making the gameplay experience better. I feel like it could add more. It's good, I like the mod. o my world, making the gameplay experience better. I feel like it could add more. It's good, I like the mod.
Elegant
Adding this to MTG creates a fantastic fairy like wonderland.
Classic
It's the sugar for a cup of coffee (MTG).
Oddly Nostalgic and Fun
Voxelgarden is a classic survival game which is similar to early versions of Luanti. I prefer playing it with v5 terrain. It's very fun to play in its simplicity, although I wish there was an option to turn off walking up nodes automatically.
I'm diggin' it so far.
It adds a lot of new content and even fixes some of the stuff that should probably be in the base game, tbh. SBZ is already loaded with features though, so if you get overwhelmed, try the base game first. Then if you still get overwhelmed, go on the SBZ Discord and ask some questions.
I'm definitely going to update this review later if ContentDB allows that sort of thing. I haven't played SBO more than about a half hour, but what I've experienced so far makes me smile.
It's a pretty cute game
It's an interesting game. I haven't played it for very long, but it seems quite good. It has many things to explore and do beyond the default gameplay. It's wonderful how the experience improves. It has its flaws, but what game doesn't? I feel it would be wonderful to continue exploring and seeing what else can be done. A wonderful and excellent piece of work.
a wonderful game
It's a great game that gradually introduced me to the world of software, and then made me want to delve deeper into it. It's a fantastic game because it strives to improve and be different, and the ability to explore and enhance it is wonderful. The experience of exploring and learning more about this amazing game is truly wonderful. My critique would be more about my personal taste and perhaps because it allowed me to do many things, although it lacks many improvements and perhaps remains too simplistic. I feel the game could offer more and provide a better experience.
I think it's a necessary tool.
It's a great mod; it has definitely helped me improve my builds and make them faster. It's a tool that enhances the experience of building large structures; it even helped me build a giant stadium.
nice, but could use some new textures
pretty nice and really useful mod, though in voxelibre and mineclonia the 'spruce' and 'dark oak' drawers look nothing like thier respective wood
Discord webhook
it dosent show up with discord webhook relaying :(
Very useful mod
This is a very useful mod for low RAM servers, this mod prevents lag from server. Very nice!
drunk
I can now feel like Demoman from tf2 !!
Thanks god this exists
I read about this in another mod and came here to check, and I love this and the hud_fs one, I was worried that I had to use formspecs forever, but now I know that I can use this mod that is way less of a pain in the... ;) So very suggested! The author seems to know what they're doing!
Very powerful
Now that I'm learning some mod developing I'm basically looking at all the APIs for the first time and wow, this seems very cool! I don't know if I will make a minigame one day but in that case I will definitively use this. It also has a wiki with a tutorial I noticed, so it should be super easy to start using this. I don't know if some other api has a tutorial too but I haven't seen it in that case, so this seems like great consideration for other modders!
Incredible
I saw this in the recent published mods and... wow. Another great api and mod by the author! It allowed me to save a huge map, give it to my friend and they pasted it in their world. I didn't know this was possible on Luanti, because world edit crashed when I tried it... Also the code seems very advanced but also very well-written...that makes it easier to understand what it does. Also the documentation is well made, and this is a 0.x version so it's very impressive. I haven't got any need for the api myself but the large schematics are very appreciated as someone who mostly plays and builds things with friends sometimes. I read the api allow for async map operations, I wonder if builder mods would benefit from this or if it's an overkill...?
Anyways ,gone are the days of of sharing things in a lot of tiny schematics :D
Underrated
I was searching for simple skills and found an api but i was curious and opened the docs and code. Wow 😮 This seems very well designed, idk why no other mods seem to use it on cdb but it seems very flexible and customizable. Other "skills" framework are kinda ridicoulous in comparison, even though they usually are not as generalistic. But it also allows states in a very simple way re-using the same mechanism so double wow. Good job, maybe I'll use it for some mods with my friends! The only downside is that it doesn't provide any default things but it's a sensible choice if this only aims to be a core library
I really like this 😊
It's very nice and I like hand drawn things !!
Nice teleport
Excelente alternativa a mod de travelnet, recomendado. No rompe la estetica de los mapas como travelnet.
Sehr gut und Interessant gemacht
Es ist sehr toll, dass es so viele fruechte gibt. Das spielerlebnis ist super mit den verschiedenen arten neues Essen zu machen. Mir persoenlich gefallen am maeisten die Kirschen und die vielen rezepte, die man damit machen kann. Sehr empfehlenswert!
useful in single player but... [edit] problem solved
[edit] it finally works, i don't understand what i did wrong but clearly i didn't do it right
cutting the tree from above in server doe'sn't work for me...
it's a pity because that mod is very useful to clean a wood zone faster. which works well with the command that allows to access it directly in singleplayer.
The best inventory mod
Better than i3 and unified Inventory.
Ok as a base game
As a base game is might be good.
hmm
aigen nondescript cover art
inventory clearing may mess with graves mods
outdated engine namespace used despite recent upload
mod idea already done with the same name
Taming/Pets
Does anyone know if its possible to tame or get baby dragons as a pet? If so how does one do this?
Mod très utile
je vient de l'installer sur mon serveur , francéphium , et il permet de dire Bonjour en rouge , car autrefois , on ne voyait pas bien quand les joueurs rejoignais