It's cool because you can make, for example, a visit book. You have your server, much builds on, but it is long to walk until find them all. No problem. Give a book with a tp for all the destination at all the players when they spawn, and it's a ton times easier! Really cool!
Make the items totally unbreakable with the same material as it is made is a bit over-powered. You should, when an item is renforced, add to it a second life bar. So when you reinforce it, it has 2 times more life, but not totally unbreakable. And add 1 item, the rarest you can, that can make any item really unbreakable. It would be better for the gameplay. Else, nothing to tell you, nice mod, great idea.
This mod is useful to keep a server safe. Good idea. You might add a function only accessible by the server owner, or admins in general, and this function would grant the admin to take from the player's invetory an item and put it in our inventory or destroy it, because some people have hack clients, get illegals items, and it could be good to be able to take them these items. Because clear the entire inventory for a single item isn't very fair. Else, very nice mod.
This add-on is useful to make automatic machines: I used it to send "Hello all" to all server when I connect, but we also can use it to send e-mails (place the online detector next to a command block that send your message to someone), and that is awesome. Continue create content, I like what you make.
I will admit, they aren't the fanciest, but they work, and they are fireworks. You could make an actual show with these. Though the particles may need turned up a bit to be larger if you eant a professional show look. They work by placing them on the ground, then punching them or using Mesecons to activate them. I am almost shocked torch and flint aren't options. This is not meant to be negative by the way, it's just so close to being perfect.
This mod is really nice, I really like the textures and especially the trees which are really well done, despite some clumsiness in the code , it remains good and pleasant. I test them in survival on Minetest Game and fit really well into the game, which is great, some biome mods don't fit too well into minetest which is a bit of a shame, so thank you to you and your efforts
Pink trees spawning particles on a schedule is very unrealistic. It feels like ticking clocks. Furthermore, at the moment of each such spawn, the FPS drops from 60 to 30.
Nice game, the concept is well-minded, the only problem is the reset, you should add a reset button or make the map resets when the box is in a corner, else, we must delete the map (delete is optionnal, but else, it doesn't serve to anything) and make another one. Great game. Continue creating content as this one!
It's a good maze, but there's not enough features. You should add some more items, and more blocks than a soda distributor or a ventilation conduit. Else, good game!
It's a good subway surfer. I especialky like the coins that have a mese cristal texture. The only thing that I'll reproch is the bug. When you keep the jump bar pressed, you can noclip the trains and don't die, and you can stop keeping it pressed when you don't touch any train and you will be able to continue. Else, nice game. I regret the policeman...
I will just take a look at the code and tell you what part is wrong, if I find it, it will surely make the task easier...
It's a nice game, not hard and easy to understand. The concept is awesome. I just didn't understand why I had the Minetest alpha version's skin. I hope more content in this genre soon.
Nice mod. Now we only need zombies, the ghost redo mod that was abandoned, and wolves :D. Btw, do you think you could work with DuckGo to help him improve his mobs mods? Forgotten Mobs and zombies have a lot of potential
I love Ethereal, Cave Realms, Dwarf Fortress. and other land/underworld mods but everyone has them. This is fresh and adds a new dimension to the game. I have been exploring the mod on Ancient Times server, but really haven't found all the biomes yet (because the server is a bit harder to play than some). I'm really excited to see more! I hope more servers consider adding it! I know older ones can't easily, but it would be awesome.
I'm hoping something might be added to the skies or "Nether" region for this mod. I'd love to see what SaKeL would do with that!
It makes getting a bunch of mese for crafting easier and pushes you to automate the process by requiring you to craft one mese at a time. It also works with Techage.
It would be nice if it had compatibility with nuggets or an way to recycle the broken casts.
It makes the nodes more compact, it looks like smaller but cooler. Nice job! It's clean! I especially like the copper block, it's so satisfying now...
I just cannt use it on build servers because it doesn't affects mods (normal, I didn t ask more) and other players that doesn't have the same texture pack wont find my builds good.
But it's so SMOOTH!!! SMOOOOOOOOOTHH! I LOVE IT!
I never successed my only mission in survival: fill my house. But this mod is so complete that you havn't even the time to say "pfff" and you house is already decorated! I found this mod incredible, but the only problem is the mod is compatible with other mod, bur when 2 mods that serve to cut blocks are in the server, certain recipes are locked, as opened curtains, the cutlery set, and more. Dommage, but we have have as well much things to decorate. This mod is nice. https://youtu.be/a8c5wmeOL9o
It offers so much possibility! It's programming, but more intuitive. It's easy to understand, and easy to use. Making this mod made you become a genius. This is really better than redstone and you included all the detectors that we could need. You just should add an interface for the block placer, as in the Paladium's drawbridge, I don't know if you heard about it. Here are url to some images: here is the drawbridge in itself and here is the drawbridge's interface to see how to make the GUI. The principe is pretty simple: you put the blocks that you want it place for you in the order you want and when you activate it, it places it in the same order on the line in front of it, but if there's a hole in the list, it doesn't place air, it places the next blocks. I don't know if I'm understandable, but you should try during your free time. Else, bravissimo, this mod is truely awesome.
It sounds like eventually minetest itself is going to use forms and widgets that function a lot like this mod does, but in the meantime flow is what I'll be using.
Functions very well. It's everything I ever needed from a formspec api.
Might not cover full areas like the Areas mod, but it is pretty simple and easy to use, and if you don't want it to be visible in your buildings, you can hide it between blocks or underground.
The mod also provides a few other settings such as damaging the player that tried to break a block or so. That is great as well and prevents anti-cheating or lagging bugs.
It's a nice texture pack!
I like that the textures don't change a lot but look way better than the default pack.
You can use it and things you've built will still look good, some texture packs make buildings look weird, this texture pack makes buildings look better!
an option to only dig upward, leaving the bottom of the trunk (before | after).
an option to stop before the tool breaks
an option to even more restrict horizontal digging for some specific types of dense trees. This can prevents clear-cutting entire jungle portions, at the cost of maybe leaving some wood behind (before | after)
Hopefully it keeps the simple spirit of the mod, while adding these few features.
At least the code is way shorter than this comment :)
Each change is optional and come as a new setting disabled by default, so that the default behavior stays the same
Each is in a separate commit, and the last one adds gif screeshots
I don't have a github account to send PR but I thought you might want
to use it anyway.
It's great to see the item a player is holding displayed. I also like to use it in singleplayer worlds for the few times I use 3rd person view, because it's just a nice to have feature.
Maybe I prefer the visualization of blocks in wield3d, but that's only an asthetic question. What is more important to me is that visible_wielditem runs more smoothly, why I prefer it over wield3d.
nice
this mod is amazing
Useful
You are right, waiting until the sapling grows is too long. Nice mod, and nice add on too!
Cool!
It's cool because you can make, for example, a visit book. You have your server, much builds on, but it is long to walk until find them all. No problem. Give a book with a tp for all the destination at all the players when they spawn, and it's a ton times easier! Really cool!
Cool mod but...
Make the items totally unbreakable with the same material as it is made is a bit over-powered. You should, when an item is renforced, add to it a second life bar. So when you reinforce it, it has 2 times more life, but not totally unbreakable. And add 1 item, the rarest you can, that can make any item really unbreakable. It would be better for the gameplay. Else, nothing to tell you, nice mod, great idea.
This is genial!!!
It grants you to build on more surfaces, no need to adapt the terrain or let it alone. You made me Michael Rosen: Noice mod!
It's nice
This mod is useful to keep a server safe. Good idea. You might add a function only accessible by the server owner, or admins in general, and this function would grant the admin to take from the player's invetory an item and put it in our inventory or destroy it, because some people have hack clients, get illegals items, and it could be good to be able to take them these items. Because clear the entire inventory for a single item isn't very fair. Else, very nice mod.
I found it useful
This add-on is useful to make automatic machines: I used it to send "Hello all" to all server when I connect, but we also can use it to send e-mails (place the online detector next to a command block that send your message to someone), and that is awesome. Continue create content, I like what you make.
How have I never seen these?
I will admit, they aren't the fanciest, but they work, and they are fireworks. You could make an actual show with these. Though the particles may need turned up a bit to be larger if you eant a professional show look. They work by placing them on the ground, then punching them or using Mesecons to activate them. I am almost shocked torch and flint aren't options. This is not meant to be negative by the way, it's just so close to being perfect.
Nice
It's sympathetic, fun and lucrative, congratulations to you and your efforts, thank you
Integrates well with Minetest
This mod is really nice, I really like the textures and especially the trees which are really well done, despite some clumsiness in the code , it remains good and pleasant. I test them in survival on Minetest Game and fit really well into the game, which is great, some biome mods don't fit too well into minetest which is a bit of a shame, so thank you to you and your efforts
Pink trees are laggy and unnatural
Pink trees spawning particles on a schedule is very unrealistic. It feels like ticking clocks. Furthermore, at the moment of each such spawn, the FPS drops from 60 to 30.
A default game with minimal features
It's for anyone who wants a small, simple, good-looking environment, without difficulties.
Cool Armors
these are very detailed armors. good job.
this is so fun
everything about this mod works great. even with 200 other mods enabled it still works correctly. Totally would recommend
works good
this mod is great. with this mod you can chop trees faster than doing it manually, but you can easily control how much you cut. Great job.
good mod
this is a good mod. it's better and more realistic than the original.
rather good mapgen
It's a good mod, villages are nice. It could use some more biomes in my opinion, but overall it's good.
good mod
works great,I've used it for about 2 months and no bugs yet. would definently recommend
Works Great
Very nice mod. Lot's of variety with villages.
this is a great mod
this is a good mod when connected by others
Good game
Nice game, the concept is well-minded, the only problem is the reset, you should add a reset button or make the map resets when the box is in a corner, else, we must delete the map (delete is optionnal, but else, it doesn't serve to anything) and make another one. Great game. Continue creating content as this one!
Nature being beautiful...
I use this mod on my server and it makes everything look so much better and prettier. Good textures and variety of nature like its title says!
Good game
It's a good maze, but there's not enough features. You should add some more items, and more blocks than a soda distributor or a ventilation conduit. Else, good game!
Nice subway
It's a good subway surfer. I especialky like the coins that have a mese cristal texture. The only thing that I'll reproch is the bug. When you keep the jump bar pressed, you can noclip the trains and don't die, and you can stop keeping it pressed when you don't touch any train and you will be able to continue. Else, nice game. I regret the policeman...
I will just take a look at the code and tell you what part is wrong, if I find it, it will surely make the task easier...
Original puzzles
It's a nice game, not hard and easy to understand. The concept is awesome. I just didn't understand why I had the Minetest alpha version's skin. I hope more content in this genre soon.
Yujuuuuu
Nice mod. Now we only need zombies, the ghost redo mod that was abandoned, and wolves :D. Btw, do you think you could work with DuckGo to help him improve his mobs mods? Forgotten Mobs and zombies have a lot of potential
New and Exciting
I love Ethereal, Cave Realms, Dwarf Fortress. and other land/underworld mods but everyone has them. This is fresh and adds a new dimension to the game. I have been exploring the mod on Ancient Times server, but really haven't found all the biomes yet (because the server is a bit harder to play than some). I'm really excited to see more! I hope more servers consider adding it! I know older ones can't easily, but it would be awesome.
I'm hoping something might be added to the skies or "Nether" region for this mod. I'd love to see what SaKeL would do with that!
Make Mese cookies with cobble chips
It makes getting a bunch of mese for crafting easier and pushes you to automate the process by requiring you to craft one mese at a time. It also works with Techage. It would be nice if it had compatibility with nuggets or an way to recycle the broken casts.
Nice textures
It makes the nodes more compact, it looks like smaller but cooler. Nice job! It's clean! I especially like the copper block, it's so satisfying now... I just cannt use it on build servers because it doesn't affects mods (normal, I didn t ask more) and other players that doesn't have the same texture pack wont find my builds good. But it's so SMOOTH!!! SMOOOOOOOOOTHH! I LOVE IT!
This mod is perfect to fill a house
I never successed my only mission in survival: fill my house. But this mod is so complete that you havn't even the time to say "pfff" and you house is already decorated! I found this mod incredible, but the only problem is the mod is compatible with other mod, bur when 2 mods that serve to cut blocks are in the server, certain recipes are locked, as opened curtains, the cutlery set, and more. Dommage, but we have have as well much things to decorate. This mod is nice. https://youtu.be/a8c5wmeOL9o
Mesecons are awesome!!
It offers so much possibility! It's programming, but more intuitive. It's easy to understand, and easy to use. Making this mod made you become a genius. This is really better than redstone and you included all the detectors that we could need. You just should add an interface for the block placer, as in the Paladium's drawbridge, I don't know if you heard about it. Here are url to some images: here is the drawbridge in itself and here is the drawbridge's interface to see how to make the GUI. The principe is pretty simple: you put the blocks that you want it place for you in the order you want and when you activate it, it places it in the same order on the line in front of it, but if there's a hole in the list, it doesn't place air, it places the next blocks. I don't know if I'm understandable, but you should try during your free time. Else, bravissimo, this mod is truely awesome.
A wonderful stopgap
It sounds like eventually minetest itself is going to use forms and widgets that function a lot like this mod does, but in the meantime flow is what I'll be using.
Functions very well. It's everything I ever needed from a formspec api.
Simple and easy to use!
Might not cover full areas like the Areas mod, but it is pretty simple and easy to use, and if you don't want it to be visible in your buildings, you can hide it between blocks or underground.
The mod also provides a few other settings such as damaging the player that tried to break a block or so. That is great as well and prevents anti-cheating or lagging bugs.
Funny
Nice commands, I'll try to troll someone
Good idea.
I like the mod, it's useful when I'm in a boat and can't place a crafting table.
Really good!
It's a nice texture pack! I like that the textures don't change a lot but look way better than the default pack.
You can use it and things you've built will still look good, some texture packs make buildings look weird, this texture pack makes buildings look better!
Singleplayer and Multiplayer both work well
This game works with singelplayer and multiplayer, it has a large variety of guns, ammo, grenades, armor, and functionality.
Including:
Rifles: full auto, semi-auto, sniper, etc.
Pistols, full auto, semi-auto, etc.
Special/other: full auto, semi-auto, sniper, force-gun, special-fire, etc.
Also download the cs_bots mod for singleplayer.
Allows different maps and map editing. Also has api to change certain aspects and add weapons.
How about some limitation options ?
I like the simplicity of this mod ! ... but it works a bit too well for me, in the jungle I felt more like a buldozer than a lumberjack.
Also I use tool ranks mod and was very sad to see my level 8 axe break without warning
So I made a fork (here) that adds 3 things :
Hopefully it keeps the simple spirit of the mod, while adding these few features. At least the code is way shorter than this comment :)
Each change is optional and come as a new setting disabled by default, so that the default behavior stays the same
Each is in a separate commit, and the last one adds gif screeshots
I don't have a github account to send PR but I thought you might want to use it anyway.
Nice to have
It's great to see the item a player is holding displayed. I also like to use it in singleplayer worlds for the few times I use 3rd person view, because it's just a nice to have feature. Maybe I prefer the visualization of blocks in
wield3d
, but that's only an asthetic question. What is more important to me is thatvisible_wielditem
runs more smoothly, why I prefer it overwield3d
.So thank you for offering this great mod!
Simply great!
The animations that this mod offers are a small but nice improvement over the default ones and also run more or less smoothly.
Definitely recommended!