Not particularly useful when this is on the debug menu
The seed is already display in the game's F5 debug menu. I would have liked some kind of extra on top of this, maybe an algorithm to try to reverse the seed hashing that's applied when you start the world with a string seed. I can almost see a use case if the chat command were locked behind the server priv and the server software was modded to lie about/omit the seed info that gets sent to clients. Still, not particularly useful as it is.
Edit: Apparently some games/mods can hide the debug menu with HUD flags. This is useful for those cases, I suppose.
Thank you for this mod, works like a charm for now.
Is it somehow possible to display pictures from my harddrive through the Holoemitter? If not you maybe could add it with png support (transparency)! I would love to use this function.
It's truely useful to pass messages via items. I would like it works with the item frame mod, as that, we could make trophy rooms, with, for example, a wooden pickaxe renamed "First pick". Else, great idea. Nice mod.
I like it, but I love the teleporters tubes: Too useful. I allowed me to make an E-mail system. Very nice and goes perfectly with mesecons. And, could you make an add-on with tubes that can take and place stuff in player invetory, because it would be sooooooooo helpful. Great mod.
Very nice models and textures, and i love the furnitures there are some things i wish for though:
shower heads and faucets sprinkle water.
being able to sit on the toilet.
shift+clicking to put things in drawers, instead of having to drag each item over and over again into the inventory slots. (its a bit boring and tiring and takes wayyyy to long)
I love how mobs turn their heads and look at you in Animalia 😻! For me, such small details are the main indicator of quality. Many people appreciate high performance. Honestly, I'm not sure if it's perfect here, but it's not an issue for me at all. In case of any performance problems, I can optimize it myself and submit a pull request.
i've been looking for any 32x res texturepacks that's more realistic and fantasy rpg looking and not too minecrafty. and this one is perfect. hope you continue development for a while.
Just to start, the textures are AMAZING. Second, the models and the fact that you don't just gulp food in one bite, like in other mods, is soooo nice!! Then, THERE'S A CHRISTMAS TREE?!??!! And I can cook food on a stove :O!!!! I can't describe how nice it is with words!!! Thank you so much for this amazing mod!!!
Textures are very pleasing to look at, and my house now looks adorable with this texturepack. The grass block texture is very dark and cold though, I must say... So the grass is very bright next to it, which makes it look a bit wierd. So if you could make a grass texture that fits with the grass block, it would look a bit better in my opinion. But other than that, it's really cute!
Finally instead of having to mine iron and wait ages for the iron lumps to turn into steel and make buckets, I can just go make a wooden bucket quickly. A bit sad that it can't have lava, but that makes sense because it's wooden ;-; Nice mod! I recommand 150%
I like the textures, but the water texture is opaque, not transparent which makes it a bit wierd. But still a good texturepack, if you're okay with the opaque water.
At first i thought I did something wrong because I didn't see any cores for the maidroids, like in the other maidroid mods. Then I figured out I needed to use items. So it's a bit confusing at first, but once you reread it and figure it out, it's fun! I also love the additional cores like stockbreeding, and stuff like that. Really good mod! Keep up the good work!
It's useful to write an important message as: "The server will close in 2 min, please leave." And as it is in red, we see it immediately. Just make a privilege for that option as that the red will be seen, and not hidden. Nice mod.
This is nice. You could make an easter egg making when you eat a raw red mushroom as on the image, you double your height, as in Mario. It coule be cool. Nice mod.
The mod fits with the voxelness of minetest which i think is really good!
Also I don't know why people are saying the breeding system is wierd, because it's not even like real animals, but I guess they have a point in a way.
I hope to see more cute animals! :D
Such a great and fun addition to the Creatura API. Great model with smooth animations, looks very vivid and natural, feels right at home in the world of Minetest Game! It's a bit rare to find dragons and dragon nests throughout the world, took me a long time exploring to come across one... I guess this might be good as the player could be attacked too easily if they were everywhere, I presume they're intended to be a rare treat to come across.
I spawned a fire and ice dragon next to each other to try it out, without realizing they're enemies at first: It was fun to watch them fight and destroy the environment around them in the process! On the opposite end, seeing them sleep is surprisingly cute... yes, the one thing you should never call a dragon :)
This is an incredible mob API! I compared it with Mobs Redo, and while each has its uses this definitely seems like the superior choice. Everything animates naturally and smoothly, very responsive unlike most mob mods where creatures often travel in straight lines and get stuck walking into walls before snapping to a different rotation. The code looks clean simple and easy to understand: Developers can schedule actions and events using scores to pick the most important, giving external mods that define their own creatures the ability to easily inject custom mechanics using a short function. Creatures that walk on land or swim in water or fly in the air (or any mixture of the 3) are all supported, as is the ability to give them special attacks and targets so they may attack other creatures... the boids system that makes birds flock together is absolutely superb! Performance is itself remarkable considering all those features, even with a lot of creatures at once I didn't see a huge CPU increase I can attribute to the entities... it's worth noting that pathfinding is being used which makes this all the more remarkable.
This is literally one of the best mods for Minetest in my book, by far the best mob system available! It got everything right: The attention to detail is formidable, I spent over an hour playing with this to see how everything works together... the birds and how they fly together is just beautiful and extraordinary, couldn't believe I'm seeing that in Minetest.
One thing I greatly appreciate is that you haven't used any models that break the style: Most mob models make exceptions for curved / deformed boxes and / or using textures at various resolutions which is immediately noticeable when you look close... not here where everything is a cube / rectangle and pixel density is consistent with 16x texturing by default!
Super tools, besonders da viele davon auch eine "besondere" Fähigkeit haben. Es wäre aber noch besser wenn man diese tools ebenfalls mithilfe deiner enchantment table mod verzaubern könnte. Kannst du das irgendwie ändern?
Die Mod ist wirklich super, doch wie der Titel schon sagt sollte sie aktualisiert werden. Da sehr viel mehr mods entwickelt/programmiert wurden fände ich es super wenn man hier auch mehr hinzufügt was man verzaubern kann. Z.B. gehören die „mese obsidian" und „mese obsidian engraved" tools quasi zu jedem server dazu, daher wäre es super wenn man diese tools ebenfalls verzaubern könnte!
I love the sneak animation that comes with it :D
I also like how the body doesnt move with the head.
However when I use it with emote and type /sit or /lay, my legs are under my head and my arms are up like they're on a roller coaster... But when I sit on a chair, that stuff never happens. So how do I do /sit or /lay or anything like that without my character looking wonky...
after using this mod so much i have a few complaints, take this as feedback
the red curtain is too bright even on inventory, a less nice way to say it is this texture is janky it breaks imersion just by looking at it, cactus brick has the same effect, if a friend you are playing with feels like using this block the whole aesthetic of the game is ruined, trampoline is invisible from below, garden stone path looks weird, i can see these 4 nodes benefiting from a new texture, the red curtain with the same color as red wool
bowl of soup is not on creative inventory, the rope on creative can cause lag depending on the circumstance (maybe stop at 99)
Eliminates countless questionable debugging strategies I've resorted to by doing things the right way. (just don't look at the source for this mod too closely - there's some hacks there for sure lol)
This has to be the most atmospheric creation in Minetest ever! Little spooky but also very fun. Just the right level of challenging. If you don't get it, stick with it for a while until you understand how to navigate through the levels. The levels are so iconic, I could see this game also used as a platform to create a FPS.
if this is "meant as a drop-in replacement" i don't think moreores is a good idea, i don't have it in my world, if i replace technic with technic_plus_beta... mithril will only spawn in new chunks breaking consistency. and it is not a required dependency in technic_plus either.
Not particularly useful when this is on the debug menu
The seed is already display in the game's F5 debug menu. I would have liked some kind of extra on top of this, maybe an algorithm to try to reverse the seed hashing that's applied when you start the world with a string seed. I can almost see a use case if the chat command were locked behind the server priv and the server software was modded to lie about/omit the seed info that gets sent to clients. Still, not particularly useful as it is.
Edit: Apparently some games/mods can hide the debug menu with HUD flags. This is useful for those cases, I suppose.
perfect
does exacly what its supposed to, helpful for finding good register_ore parameters
Super cool feature! Suggestion..
Thank you for this mod, works like a charm for now.
Is it somehow possible to display pictures from my harddrive through the Holoemitter? If not you maybe could add it with png support (transparency)! I would love to use this function.
It's really useful to make a guided visit
You have your own build server, but all is too big and the only builds that you are proud of are really far. Download this mod!!! Nice mod!
Useful
It's truely useful to pass messages via items. I would like it works with the item frame mod, as that, we could make trophy rooms, with, for example, a wooden pickaxe renamed "First pick". Else, great idea. Nice mod.
Nice
I like it, but I love the teleporters tubes: Too useful. I allowed me to make an E-mail system. Very nice and goes perfectly with mesecons. And, could you make an add-on with tubes that can take and place stuff in player invetory, because it would be sooooooooo helpful. Great mod.
Makes survival exciting
This makes survival more exciting and also the need of having good weapons and armor (if available).
Amazing-looking mushrooms!
This makes things much more realistic and much better! Totally recommend.
Fits with minetest
Very nice models and textures, and i love the furnitures there are some things i wish for though:
shower heads and faucets sprinkle water.
being able to sit on the toilet.
shift+clicking to put things in drawers, instead of having to drag each item over and over again into the inventory slots. (its a bit boring and tiring and takes wayyyy to long)
maybe putting items in the dishwasher?
But nice mod. I like it, it's cool!
Good idea, poor performance
This is the mod I was looking for. It's great that it shows crafts currently possible given a player's inventory contents.
However, changing the output amount is terribly slow.
Would love a setting to turn +1, +10 and +100 buttons off altogether.
👍
I love how mobs turn their heads and look at you in Animalia 😻! For me, such small details are the main indicator of quality. Many people appreciate high performance. Honestly, I'm not sure if it's perfect here, but it's not an issue for me at all. In case of any performance problems, I can optimize it myself and submit a pull request.
Looks Useful
but I missed dfarm dependency
cool mod...
this works great. I like the textures and the mapgen.
works good
this works good, but maybe make the spawning happen faster.
Yummy
These waffles look so good and it's very fun to make the waffles! I even built a secret base made of waffles stack! Nice job!
awesome
this is quite cool. now I can view the terrain and not need the MT map. Great work!
i like this art style
i've been looking for any 32x res texturepacks that's more realistic and fantasy rpg looking and not too minecrafty. and this one is perfect. hope you continue development for a while.
The best food mod!
Just to start, the textures are AMAZING. Second, the models and the fact that you don't just gulp food in one bite, like in other mods, is soooo nice!! Then, THERE'S A CHRISTMAS TREE?!??!! And I can cook food on a stove :O!!!! I can't describe how nice it is with words!!! Thank you so much for this amazing mod!!!
One of the cutest texture packs!
Textures are very pleasing to look at, and my house now looks adorable with this texturepack. The grass block texture is very dark and cold though, I must say... So the grass is very bright next to it, which makes it look a bit wierd. So if you could make a grass texture that fits with the grass block, it would look a bit better in my opinion. But other than that, it's really cute!
Makes the game easier
Finally instead of having to mine iron and wait ages for the iron lumps to turn into steel and make buckets, I can just go make a wooden bucket quickly. A bit sad that it can't have lava, but that makes sense because it's wooden ;-; Nice mod! I recommand 150%
Good mod, but a bit akward.
I like the textures, but the water texture is opaque, not transparent which makes it a bit wierd. But still a good texturepack, if you're okay with the opaque water.
Fun when you get the hang of it
At first i thought I did something wrong because I didn't see any cores for the maidroids, like in the other maidroid mods. Then I figured out I needed to use items. So it's a bit confusing at first, but once you reread it and figure it out, it's fun! I also love the additional cores like stockbreeding, and stuff like that. Really good mod! Keep up the good work!
Cool
It's much better than using the /status command to see who's here. Cool and useful idea.
Cool and useful
It's useful to write an important message as: "The server will close in 2 min, please leave." And as it is in red, we see it immediately. Just make a privilege for that option as that the red will be seen, and not hidden. Nice mod.
Nice mushrooms
This is nice. You could make an easter egg making when you eat a raw red mushroom as on the image, you double your height, as in Mario. It coule be cool. Nice mod.
Nice to make cool screens
I use it to make signs that accept more text. They are cooler and more compact. Good.
Fits with Minetest
The mod fits with the voxelness of minetest which i think is really good! Also I don't know why people are saying the breeding system is wierd, because it's not even like real animals, but I guess they have a point in a way. I hope to see more cute animals! :D
Keep up the good work!
Another amazing creature
Such a great and fun addition to the Creatura API. Great model with smooth animations, looks very vivid and natural, feels right at home in the world of Minetest Game! It's a bit rare to find dragons and dragon nests throughout the world, took me a long time exploring to come across one... I guess this might be good as the player could be attacked too easily if they were everywhere, I presume they're intended to be a rare treat to come across.
I spawned a fire and ice dragon next to each other to try it out, without realizing they're enemies at first: It was fun to watch them fight and destroy the environment around them in the process! On the opposite end, seeing them sleep is surprisingly cute... yes, the one thing you should never call a dragon :)
Best mob API for MineTest
This is an incredible mob API! I compared it with Mobs Redo, and while each has its uses this definitely seems like the superior choice. Everything animates naturally and smoothly, very responsive unlike most mob mods where creatures often travel in straight lines and get stuck walking into walls before snapping to a different rotation. The code looks clean simple and easy to understand: Developers can schedule actions and events using scores to pick the most important, giving external mods that define their own creatures the ability to easily inject custom mechanics using a short function. Creatures that walk on land or swim in water or fly in the air (or any mixture of the 3) are all supported, as is the ability to give them special attacks and targets so they may attack other creatures... the boids system that makes birds flock together is absolutely superb! Performance is itself remarkable considering all those features, even with a lot of creatures at once I didn't see a huge CPU increase I can attribute to the entities... it's worth noting that pathfinding is being used which makes this all the more remarkable.
Simply beautiful
This is literally one of the best mods for Minetest in my book, by far the best mob system available! It got everything right: The attention to detail is formidable, I spent over an hour playing with this to see how everything works together... the birds and how they fly together is just beautiful and extraordinary, couldn't believe I'm seeing that in Minetest.
One thing I greatly appreciate is that you haven't used any models that break the style: Most mob models make exceptions for curved / deformed boxes and / or using textures at various resolutions which is immediately noticeable when you look close... not here where everything is a cube / rectangle and pixel density is consistent with 16x texturing by default!
Super, sollte man aber auch verzaubern können
Super tools, besonders da viele davon auch eine "besondere" Fähigkeit haben. Es wäre aber noch besser wenn man diese tools ebenfalls mithilfe deiner enchantment table mod verzaubern könnte. Kannst du das irgendwie ändern?
Super, aber sollte aktualisiert werden
Die Mod ist wirklich super, doch wie der Titel schon sagt sollte sie aktualisiert werden. Da sehr viel mehr mods entwickelt/programmiert wurden fände ich es super wenn man hier auch mehr hinzufügt was man verzaubern kann. Z.B. gehören die „mese obsidian" und „mese obsidian engraved" tools quasi zu jedem server dazu, daher wäre es super wenn man diese tools ebenfalls verzaubern könnte!
Cool!
I love the sneak animation that comes with it :D I also like how the body doesnt move with the head. However when I use it with emote and type /sit or /lay, my legs are under my head and my arms are up like they're on a roller coaster... But when I sit on a chair, that stuff never happens. So how do I do /sit or /lay or anything like that without my character looking wonky...
always use it
after using this mod so much i have a few complaints, take this as feedback
the red curtain is too bright even on inventory, a less nice way to say it is this texture is janky it breaks imersion just by looking at it, cactus brick has the same effect, if a friend you are playing with feels like using this block the whole aesthetic of the game is ruined, trampoline is invisible from below, garden stone path looks weird, i can see these 4 nodes benefiting from a new texture, the red curtain with the same color as red wool
bowl of soup is not on creative inventory, the rope on creative can cause lag depending on the circumstance (maybe stop at 99)
Exactly what I needed!
Eliminates countless questionable debugging strategies I've resorted to by doing things the right way. (just don't look at the source for this mod too closely - there's some hacks there for sure lol)
Atmospheric and Fun!
Best summer mod!
Has everything for summer in minetest :) Now I can enjoy summer in minetest too. Good job!
why moreores?
if this is "meant as a drop-in replacement" i don't think moreores is a good idea, i don't have it in my world, if i replace technic with technic_plus_beta... mithril will only spawn in new chunks breaking consistency. and it is not a required dependency in technic_plus either.
edit: see comments
Good
this mod is the best, a modern shooter mod with a lot of weapons, Nice work! :)
awesome
this mod is awesome. I look forward to your future additions to the mod.