I have nothing to say, it's really has good gameplay. But I found one issue: there because unknown items because technic is not included.
My recommendations: there is no background music, so it's should be added, and some portable chest
This is the greatest piece of human ingenuity mankind has to offer, no other worldly possessions matter more than "'Amogus Plushie' by aSliceOfCake". One small issue, however, it seems that placing amoguses around a certain node (or in this case, around an amogus) as demonstrated by the following image would mess up the ground lighting (?) of the amogus in the center
https://imgur.com/a/YgUAsEn
👉️ fix fox behavior, acts weirdly generally when approached
👉️ set punches to deal damage to water snakes
👉️ set that water snakes shots hit the character when standing still
👉️ set that enemies knock back effect is a simple knock back, they always turn around a while once hit, it's a bit annoying to see
👉️ set that enemies always drop objects once killed, this makes fights more enjoyable otherwise no one is encouraged to fight if there's a good chance to get nothing for the effort
👉️ add recipes for gems, dragons eggs and wasps nests (potions, magical stuff/weapons and other)
👉️ disallow foxes and dragons to attack other mobs
👉️ fix stone golems that lose 1 health per second in some situations (I noticed that they have a drowning animation when happens)
It's insane, you can't take a break a while that the game yet spawns enemies all around you, wherever you go. Digging soft blocks is useless, they take too much to be dug and then anyway you lose before making a pillar to escape enemies or a simple protection all around you. To jump you use stamina, making escapes even harder. At least each punch could be damaging rather than missing. Enemies knock back on water (blue tarantulas for example) is so low that they follow you like if you're not punching them to push them away, moreover they can attack you as when running on blocks so you can just stand still, no difference.
Yellow cubes shoot bullets too fast that most of the time they hit the character so no one is encouraged to attack them, you lose more than what you can gain, assuming that they drop a meat piece of course to recover part of your life, otherwise the fight is completely worthless. A trick to kill them “more safely” 😒 is placing at least 2 blocks in front of them and killing them from a side or trapping them with blocks by creating a small block formation around them (but it's a nice tactic against almost any enemy from other mods 😉️). 4 pillars 2 blocks tall around them is enough. Bullets fly through blocks corners though so mind where you stay. Also, once enemies are hit sometimes they do a sudden dash to the character making fights risky in any way you engage them, I've fought enough to see them dash so fast that they run through the character and I find them behind him or I'm attacking them and continuously pushing them away but their glitchy movements waste my fights because they seem teleporting from a point to another. I feel that a part of a soundtrack is from Halo: Combat Evolved 🤔️.
I really like those particular sword style ⚔️, but even weapons are cool 🔫️😎️👍️. My main aim was to replace the pistol as it was quite an “undefined” model, your Desert Eagle is much better. I like the whole textures in any case though 😁️.
The way the flag moves in the wind is extremely pleasant and natural looking!
The main downside in my opinion is the way you click on the flag to switch between different textures, and the fact that the name of each flag isn't associated to it since it is a single item. (the mod flag_chooser should remedy to this problem!)
I also wish the flags would rotate based on the wind direction of mods like Air Currents or the Regional Weather Bundle, instead of being able to orient multiple flags in conflicting directions.
This would add even more interest to the mod, as well as a technical use to know the wind direction.
Other downsides:
you cannot rotate the flag to use it vertically
you cannot place a node (like another flag) at the top of the pole
This is the best flowers mod in MT as far as i know. They all have different shapes and colors and their names are like pet names so theyre very charming and beautiful! I recommend this mod 100%
Its pride month now, and i think this mod is very important for minetest community and pride community. People can have a flag for their orientation and thats good! I also really like the animation its very good. Thank you for making this mod!
I personally identify with the orange white and pink flag and i bet theres alot of others who do too, but everyone is different :D 🌈
Thanks to Visible Wielditem, players in my server can now instantly tell what someone is holding. And they can do it in all its fanciness, since the mod allows me to render the 3D item instead of the inventory icon. Nice job!
The animals are very cute and act like they should.
My favorite so far are the opossums, at first i thought they were nocturnal then found out they were pretending to sleep when i was around lol- I look forward to see more cute animals :D
i have some animals i wanna request added:
butterflies, dolphins, and any others u think of...
and maybe in the future we can have different models of wolves/dogs , like with the frogs?
if u wanna :) no pressure! but i really like the mod, keep up the good work! :D
Ill keep my review up to date with the newest versions also :-)
This mod allows you to edit the look of your player, with foundational Steve and Alex bases, a large array of color choices, and outfits for each color! The use of this editor closely resembles the character editor from Minecraft, but there are much more choices and you don't have to pay for or unlock anything. You won't regret downloading it!
WiTT is great for encouraging people not to use F5 to show node names as much.
This version manages to improve on the previous mod, but it is still imperfect. It doesn't draw lava or water sources, just shows their name. It also doesn't seem to handle nodes with alternative drawtypes like plantlike, meshes, liquids or nodeboxes.
It brings some more variety without being overwhelming.
Not all mods are balanced between size and features and focus on one thing. This mod attempts very little, and does so well. The textures could be prettier, but the only ones I have any issues with are ones that I already thought were ugly in MTG. Is it for everyone? No. But, you may find it handy.
I like hardcore games but this is nearly impossible. After 147 games all I spawn in at the beginning is massive deserts with zero resources. We're talking no grass, trees, anything. Makes it unplayable when you can't get resources at all after that many times trying.
It would probably be better if they stuck to the way mtg works. This is just way too convoluted and confusing to even be fun as a brutal game.
This mod is interesting, and is funny when whacking someone makes them shrink, but it's pretty useless, and not something I would recommend for servers.
(I accidentally deleted this review and I am posting it again)
This has been a complete time saver when building on my server. The only issue is that it doesn't work well with Unified Inventory as it offsets to where it's hard to see the borders of the R&D screen.
I tested this mod, and it works well! The terrain displays correctly, and the player position is accurate. However, there are a few things that could be more clear:
The coordinates are relative to the holo block, they are not world coordinates as I initially thought. So setting the position to (x=1, y=2, z=3) will position the hologram at 1 node East, 2 nodes below, and 3 nodes North of the holo block.
The hologram itself only shows the highest node in a stack of nodes. So if you have a tall wall, you will only see the top row of nodes on that wall. I fixed this as a test, but it produced serious lag, so I guess it's just best the way it is.
It's unclear at times which way the holo block is facing, so I sometimes end up walking around it to see where the little red player cube pops up.
All in all though, this is a neat mod, and it works great!
This mod is awesome! I tested it out expecting disappointment after reading reviews saying it doesn't work, but it works well, and looks great! This has an incredible potential. +1
One thing that should be considered in future updates is more translucent blocks showing every block in the area. Also, the coordinates are a little confusing at the moment and could be fixed.
Really best game
I have nothing to say, it's really has good gameplay. But I found one issue: there because unknown items because technic is not included. My recommendations: there is no background music, so it's should be added, and some portable chest
this mod is really cool and i have 2-3 points i would like to address
1 sorry if i make mistakes i don't speak very good english
2 you made a great mod that allows me to have fun with it for a very long time thank you
3 Are other updates planned?
if so, what will there be? I would love some new screwdrivers or powers of time lords
in any case thank you for the mod I hope there will be updates.
It's good
Nice mod, it does what it says :)
Apples look waaya better now!
Very good idea, it makes apples so much better and it's great for building too!!
This is the Magnum Opus of Humanity
This is the greatest piece of human ingenuity mankind has to offer, no other worldly possessions matter more than "'Amogus Plushie' by aSliceOfCake". One small issue, however, it seems that placing amoguses around a certain node (or in this case, around an amogus) as demonstrated by the following image would mess up the ground lighting (?) of the amogus in the center https://imgur.com/a/YgUAsEn
Good!
I like it and the idea, good job!
Lots of mobs to kill 👾️👹️👺️🔫️😈️!
👉️ fix fox behavior, acts weirdly generally when approached
👉️ set punches to deal damage to water snakes
👉️ set that water snakes shots hit the character when standing still
👉️ set that enemies knock back effect is a simple knock back, they always turn around a while once hit, it's a bit annoying to see
👉️ set that enemies always drop objects once killed, this makes fights more enjoyable otherwise no one is encouraged to fight if there's a good chance to get nothing for the effort
👉️ add recipes for gems, dragons eggs and wasps nests (potions, magical stuff/weapons and other)
👉️ disallow foxes and dragons to attack other mobs
👉️ fix stone golems that lose 1 health per second in some situations (I noticed that they have a drowning animation when happens)
It's insane, you can't take a break a while that the game yet spawns enemies all around you, wherever you go. Digging soft blocks is useless, they take too much to be dug and then anyway you lose before making a pillar to escape enemies or a simple protection all around you. To jump you use stamina, making escapes even harder. At least each punch could be damaging rather than missing. Enemies knock back on water (blue tarantulas for example) is so low that they follow you like if you're not punching them to push them away, moreover they can attack you as when running on blocks so you can just stand still, no difference.
Yellow cubes shoot bullets too fast that most of the time they hit the character so no one is encouraged to attack them, you lose more than what you can gain, assuming that they drop a meat piece of course to recover part of your life, otherwise the fight is completely worthless. A trick to kill them “more safely” 😒 is placing at least 2 blocks in front of them and killing them from a side or trapping them with blocks by creating a small block formation around them (but it's a nice tactic against almost any enemy from other mods 😉️). 4 pillars 2 blocks tall around them is enough. Bullets fly through blocks corners though so mind where you stay. Also, once enemies are hit sometimes they do a sudden dash to the character making fights risky in any way you engage them, I've fought enough to see them dash so fast that they run through the character and I find them behind him or I'm attacking them and continuously pushing them away but their glitchy movements waste my fights because they seem teleporting from a point to another. I feel that a part of a soundtrack is from Halo: Combat Evolved 🤔️.
Lots of animals
I really like all those animals wandering so freely 😚️.
Just hangs to me
Loads about 30% for then blocking the whole system requesting a force-shutdown.
Great textures 😎️👍️
I really like those particular sword style ⚔️, but even weapons are cool 🔫️😎️👍️. My main aim was to replace the pistol as it was quite an “undefined” model, your Desert Eagle is much better. I like the whole textures in any case though 😁️.
Very Fun
Nice game and if I wouldn't know it's made with minetest I couldn't tell. Good example to show what's possible with minetest.
a breath of fresh air
The way the flag moves in the wind is extremely pleasant and natural looking!
The main downside in my opinion is the way you click on the flag to switch between different textures, and the fact that the name of each flag isn't associated to it since it is a single item. (the mod flag_chooser should remedy to this problem!)
I also wish the flags would rotate based on the wind direction of mods like Air Currents or the Regional Weather Bundle, instead of being able to orient multiple flags in conflicting directions. This would add even more interest to the mod, as well as a technical use to know the wind direction.
Other downsides:
you cannot rotate the flag to use it vertically
you cannot place a node (like another flag) at the top of the pole
Beautiful!!!!
This is the best flowers mod in MT as far as i know. They all have different shapes and colors and their names are like pet names so theyre very charming and beautiful! I recommend this mod 100%
A important mod.
Its pride month now, and i think this mod is very important for minetest community and pride community. People can have a flag for their orientation and thats good! I also really like the animation its very good. Thank you for making this mod! I personally identify with the orange white and pink flag and i bet theres alot of others who do too, but everyone is different :D 🌈
A nice touch to improve games aesthetic
Thanks to Visible Wielditem, players in my server can now instantly tell what someone is holding. And they can do it in all its fanciness, since the mod allows me to render the 3D item instead of the inventory icon. Nice job!
Very good
Nice texturepack, I like it!
Really nice
The animals are very cute and act like they should. My favorite so far are the opossums, at first i thought they were nocturnal then found out they were pretending to sleep when i was around lol- I look forward to see more cute animals :D
i have some animals i wanna request added: butterflies, dolphins, and any others u think of...
and maybe in the future we can have different models of wolves/dogs , like with the frogs? if u wanna :) no pressure! but i really like the mod, keep up the good work! :D
Ill keep my review up to date with the newest versions also :-)
Finaly! A new update!
I realy waited for this time man! I love your game i hope you dont stop developing it! :D
The best Minetest skin editor I've ever seen
This mod allows you to edit the look of your player, with foundational Steve and Alex bases, a large array of color choices, and outfits for each color! The use of this editor closely resembles the character editor from Minecraft, but there are much more choices and you don't have to pay for or unlock anything. You won't regret downloading it!
Quake-esquue movement
In a world where vehicle mods are buggy bhopping is the best trasnport
Happy bday contentdb!
Very nice mod for contentdb's birthday!
Super cute!
I love this mod. i think its my fav mod yet!!
Decent, but not perfect
WiTT is great for encouraging people not to use F5 to show node names as much.
This version manages to improve on the previous mod, but it is still imperfect. It doesn't draw lava or water sources, just shows their name. It also doesn't seem to handle nodes with alternative drawtypes like plantlike, meshes, liquids or nodeboxes.
It brings some more variety without being overwhelming.
Not all mods are balanced between size and features and focus on one thing. This mod attempts very little, and does so well. The textures could be prettier, but the only ones I have any issues with are ones that I already thought were ugly in MTG. Is it for everyone? No. But, you may find it handy.
misterioso y prometedor
Crea un ambiente intrigante y misterioso que seguro acabara siendo genial y podrá inspirar a otros juegos
Must have for biome developers.
Have been using this mod extensively since discovery. Thank you very much.
Too many spawns with absolutely no resources.
I like hardcore games but this is nearly impossible. After 147 games all I spawn in at the beginning is massive deserts with zero resources. We're talking no grass, trees, anything. Makes it unplayable when you can't get resources at all after that many times trying.
It would probably be better if they stuck to the way mtg works. This is just way too convoluted and confusing to even be fun as a brutal game.
Turns empty dungeons into magical places
Somehow makes the places feel more abandoned and rewads you finding it with some mushrooms and fireflies
This has been a missing feature for a while
Now it feels right, cactus isnt just a green block now
Interesting concept but buggy
The eye height doesn't match up with the players size at all
Mostly for ambience
Only add this mobs to you game if you want to see bats and birds fly on the distance. They dont seem to do much else.
Cute, but useless.
This mod is interesting, and is funny when whacking someone makes them shrink, but it's pretty useless, and not something I would recommend for servers.
(I accidentally deleted this review and I am posting it again)
Dinosaurs don't spawn naturally.
add a feature that makes dinosaurs and biomes spawn naturally otherwise its useless
This is a great QoL mod
This has been a complete time saver when building on my server. The only issue is that it doesn't work well with Unified Inventory as it offsets to where it's hard to see the borders of the R&D screen.
A bit confusing at first, but works well!
I tested this mod, and it works well! The terrain displays correctly, and the player position is accurate. However, there are a few things that could be more clear:
All in all though, this is a neat mod, and it works great!
Works great and looks fantastic.
This mod is awesome! I tested it out expecting disappointment after reading reviews saying it doesn't work, but it works well, and looks great! This has an incredible potential. +1
One thing that should be considered in future updates is more translucent blocks showing every block in the area. Also, the coordinates are a little confusing at the moment and could be fixed.
good
Even though the game has no entity, I still feel scared
Ehe Backroom is a good game
Very good
I like the idea and it is very useful.. It's awesome for building spaceships and similar. Also the textures are very nice.