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  • wrathserker 2022-04-15 10:29 UTC

    Wonderful

    Well done Texturepack, very clean.

    I allowed myself to extend the Texturepack for myself for certain mods namely the Biome mods by runs : Cool Trees ,swaz , redw, rainf aswell a majority of VanessaEs Plantlife

    However i did not limit myself to your colorpalette since the diversity of new content would also need a greater diversity of colors. Needless to say i am not as good an artist as you . Nevertheless if you do not mind, i would share the extension.

    Soothing 32 by Zughy 1 comments
  • Arkatron 2022-04-14 09:56 UTC

    Quite nice

    Your weapon mod is cool. But please update your mod it crashes at every instance saying outdated mod. It crashes when I use it to chop down leaves and wood. Please update this mod.

    Chakram by AiTechEye 1 comments
  • Arkatron 2022-04-13 06:50 UTC

    I love your modpack

    I actually loved your mopdpack. It adds flight to survival like you can use elytra in minecraft. After all it makes the game easy. But I have a request for you. Could you add 3d_armor support for wings and the jetpack, please. Though I love the gauge system but seeing a jetpack or wing behind me will look nice

    Flight by Amaz 0 comments
  • ApolloX 2022-04-12 20:45 UTC

    Great mod but some things are missing

    First off, great mod. I personally like the concept. (It's simple, and works)

    Point 1: Admin shops 🔗

    It would be nice to build a small section of the server to contain unlimited purchases of items and emeralds. (e.g. 32 pieces of wood for 1 emerald, and the admin of the server doesn't need to keep empting the shop and keep his/her emerald account full, or even 1 diamond for 4 emeralds, and again the admin doesn't need to keep restocking it with diamonds)

    Point 2: Upgrade shops to sell/buy more items in 1 block/node 🔗

    This is actually my greatest annoyance. I need to use many shop nodes to buy/sell many items. (e.g. I'd need a shop for each of the different wood types, that's 4 nodes being taken up by shops just to buy or sell the different wood)

    I personally think upto 2-4 items being sold/bought per shop node would be more practically and reasonable. (Almost all the other shop like mods I've come accross sell/buy 4 items per shop node)

    Point 3: No easy way to contribute 🔗

    Due to the fact that this software has been label'd "libre software" (free software), does this means we don't have a public place to contribute code segments? (e.g. I know lua, know minetest's api, I'm willing to help on occasions, but there isn't a public place where the code is, so I can't help)

    This point isn't quite as big of a deal as the others, but it's important enough to discuss how someone (not necessarily me) could contriubute.

    Emerald Bank (MineClonia) by N Freeman 3 comments
  • APercy 2022-04-12 11:41 UTC

    Nice work!

    It was really something I missed, and I was just planning to make a school on my server, it suits me very well!

    School Furniture by josegamestest 1 comments
  • Blocky Player 2022-04-12 08:28 UTC

    Subtle, but pleasing to the eye.

    Makes small changes, but really does improve the default textures of Minetest. would recommend for people that dont like to completely change the game. overall makes litlle, but eye pleasing changes to default textures

    tool tweaks by wsor4035 0 comments
  • Hypernoot 2022-04-11 18:15 UTC

    A challenging game with simple rules

    The rules are simple. A ladybug has to collect all stars only using horizontal movements. It is a special kind of maze, in which the player has to figure out which paths are traversable first. It may seem as an annoyance that the collisionboxes do not match the meshes perfectly but I think that it is a good challenge, making it a game with partial information. It may also cause that the player wrongly declares a path untraversable only because the player did not manage to pass it. I enjoyed all the levels.

    Little Lady by Just_Visiting 0 comments
  • WillowLeafWing9 2022-04-09 11:34 UTC

    Amazing!

    This game is well coded. The powerups and multiplayer are well coded, as well as skins and animations. I feel this can have more to it, but not there yet. Me and my friend, Cricket, love to play this together. Thanks for this game, MisterE!

    Blockbomber by MisterE 0 comments
  • Juninhoror 2022-04-08 21:06 UTC

    It's too difficult for a sandbox game

    This game has lots of complex mechanics and is really, REALLY time consuming and ruins the entire concept of a sandbox game

    NodeCore by Warr1024 0 comments
  • robertxgray 2022-04-08 12:59 UTC

    Simple teleports

    A simpler and more overpowered alternative to Travelnet. The only thing I miss are the sound effects.

    Teleporter Pads by entuland 0 comments
  • robertxgray 2022-04-08 12:56 UTC

    Not for flat-Earthers

    It is a bit rough when you get teleported, but this mod can be effectively limit the size of your world and give you a planet-like experience.

    Worldedge by Don 0 comments
  • robertxgray 2022-04-08 12:49 UTC

    Simple to use

    A must have for private servers. This mod has more features and better documentation than others I tried.

    Whiter List by AntumDeluge 0 comments
  • robertxgray 2022-04-08 12:46 UTC

    Beautiful and fun

    The fireworks look and sound very good. Thank you.

    Fireworkz by runs 0 comments
  • robertxgray 2022-04-08 12:44 UTC

    Works perfectly

    I didn't try other weather mods yet, so I cannot compare, but this one works perfectly.

    Climaz by runs 0 comments
  • robertxgray 2022-04-08 12:41 UTC

    Nice addition

    I was missing this in the base game, it cannot be filled with milk.

    Wooden Bucket by Hypernoot 0 comments
  • robertxgray 2022-04-08 12:37 UTC

    Back to childhood

    Works as expected. This is one of the little things that make your life happy.

    Bouncy Bed by MeseCraft 1 comments
  • robertxgray 2022-04-08 12:33 UTC

    Endless posibilities

    The balloons are not only decorative, you can even create a floating house or a bouncy castle. Also combine them with a torch to be used as a light source. Someone finally found a good use for the leaves!

    Balloon Blocks by TBSHEB 0 comments
  • robertxgray 2022-04-08 11:12 UTC

    Highly recommended

    This is the best npc mob mod I tried so far. The witches look very good and have unique fighting abilities. They can spawn in towns generated by other mods. The miniquests are welcome, I find the items involved a bit boring, but it can easily be adapted to your needs by tweaking with the code.

    Witches by FreeLikeGNU 0 comments
  • robertxgray 2022-04-08 10:09 UTC

    Great potential

    I have only tried this mod for a few days but it become a must have already. It truly becames even better when combined with mg_villages, but it crashes sometimes with the latest Minetest versions. I hope mg_villages will be updated or other alternatives can be used.

    Just started testing with mob mods, but so far witches are my favourite for populating the villages.

    Warning: It's slower than other map generators.

    Experimental Villages Mapgen by Nore 0 comments
  • robertxgray 2022-04-08 09:51 UTC

    You need this

    A must have in cooperative and peaceful servers. It feels wrong when I see someone punching stones.

    Wield3D by stu 0 comments
  • robertxgray 2022-04-08 09:46 UTC

    Super fun

    Riding the bikes it's a pleasure. The inatibility to jump makes it not overpowered and promotes building roads. Because you can't jump... can you?

    Bike by Hypernoot 0 comments
  • robertxgray 2022-04-08 09:09 UTC

    Essential mod

    Default signs don't live up to the expectations. This mod solves the problem. Simple and effective.

    Signs Lib by mt-mods 0 comments
  • WillowLeafWing9 2022-04-05 23:36 UTC

    Neat

    Honestly, it's kinda sad that you can't rejoin the world. You should make a game or something where someone used a doomsday device, and you're the only person who survived. You might be able to add a dependency of afterearth to this, and make something cool? Or maybe work with afterearth... Apart from that, Great mod :)

    Doomsday Device by Warr1024 0 comments
  • ROllerozxa 2022-04-05 19:20 UTC

    Well-made Minecrafty Texture Pack

    Very well-made Minecrafty texture pack that indeed catches the Minecraft aesthetics, to the point it rather looks like a Minecraft resource pack. Fits especially well into the Mineclon* games, I would even go out on a limb to say it is better than the default Pixel Perfect textures in those games.

    REFI Textures by MysticTempest 1 comments
  • ROllerozxa 2022-04-05 19:05 UTC

    Delicious node shape variants

    While I don't particularily care about the extra nodes moreblocks provides, I find the wealth of partial nodes extremely helpful, providing node variants in basically any shape you can think of. A no-brainer for builders!

    More Blocks by Calinou 0 comments
  • Arkatron 2022-04-05 08:17 UTC

    A cool one

    Your texture pack is the coolest of all that I have currently seen.

    RPG16 by Hugues Ross 0 comments
  • Arkatron 2022-04-05 08:13 UTC

    Your mod reminds me of mowzie's mobs

    Your mod seriously reminds me of mowzie's mobs it was a cool mod. Your mod is nice. And hope you add more

    Awesome Monsters by Tim7 2 comments
  • Arkatron 2022-04-05 08:10 UTC

    Not very bad

    I liked your mod for its better models than homedecor. But there are some errors that greedy.obj is not defined. And you don't have any animation for them too. That is wierd. Hope you give them a function and erase the error which happened

    Assets_warehouse by JALdMIC 4 comments
  • Trahaswiz 2022-04-03 06:12 UTC

    Nice mod

    I Tim7 send a toast to MadKamel,kid walks out of the room worgzola and gnom
    sorry if this is offtopic

    this mod is soo awesome recommend it,

    Awesome Monsters by Tim7 1 comments
  • WillowLeafWing9 2022-04-02 11:22 UTC

    Amazingly coded!

    MineClone 5 is so well made, and the closest I can get to Minecraft. I play this almost all the time!It's my favorite of all the games!

    MineClone 5 by kay27 4 comments
  • JALdMIC 2022-04-01 20:47 UTC

    I just like it

    Me gusta, el aspecto de los animales y lo que le anade al gameplay el interactuar con ellos,tambien creo que este mod podria tener su propio subjuego estilo Harvest Moon . I like,the aspectof the animals and what ads to gameplay interact whit then, also i believe this mod can have his own subgame like Harvest Moon.

    Petz by runs 0 comments
  • Arkatron 2022-04-01 08:40 UTC

    A cool mod

    Your mod enabled me to make an underground city owned by me but I do have requests for you. Firstly could you add homedecor elements using the homedecor modpack. Secondly please improve the hotel it is very small.

    The Build Spawner by Thunder1035 2 comments
  • BamsyTheSergal 2022-03-31 16:23 UTC

    Very good mod

    tho by default the config is set to be like 400% walk speed which makes you way too fast imo. in the mods config you can change it to "minetest_wadsprint.SPRINT_RUN_SPEED_BOOST_PERCENTS = 150"

    Wadsprint by drkwv 0 comments
  • ApolloX 2022-03-31 03:13 UTC

    Best airplane by far

    I like the super cub, super duck. (I prefer the super duck so the sea/oceans become my run way)

    While I am a big fan of the helicopter. (Simply because it's simple to fly, but the airplanes are faster as they should)

    I love how the Ju52 properly responds slower than that of the super cub or super duck. (As it should)

    While I seem to be ok flight wise (till I crash into a mountain that I didn't quite see coming at me), the landing seems to be the hardest.

    The airutils tug is a must have for airplanes (ju52, super cub, and super duck), great for turning them around while they are on the run way.

    Ju52 by APercy 1 comments
  • Arkatron 2022-03-30 07:00 UTC

    Cool

    Could you add the lethal Indian flexible blade sword

    Medieval Weapons by riptiderazor 10 comments
  • kerz 2022-03-29 16:54 UTC

    Exactly what I needed

    Thank you for this mod. This is exactly what I needed, it allowed me to quickly build large customizeable roads.

    Streetbuilder by seckl 0 comments
  • Blockhead 2022-03-29 06:45 UTC

    Conceptually sound but too rough to consider except as a WIP

    First a list of things I quite appreciate:

    • The standard ballast texture, if it could be made to tile better
    • The idea of grades of ballast and the stained ballast node
    • An attempt at modular overhead line equipment
    • The mast truss
    • The idea of cable troughs

    However I find the art a bit inconsistent and there are a few assets for signs that may have been copywronged from railsigns.uk, despite being attributed (the author should recall that in the absence of a licence statement, copyright remains all rights reserved). I also think the author missed a big opportunity to use display_modpack for the plethora of 'Stop <color> of <x> cars' signs - simply allow writing two numbers in a formspec attached to the sign. Then only one sign node definition is needed per colour. A consistent font or small set of fonts and texture resolutions should also be used instead of a mix of pixel and smooth fonts. Some signs also have a very tiny size in the world, which makes them illegible from more than about half a metre away, yet they still have the same size selection box. Others have a very high resolution which causes a big framerate drop whenever they are wielded in-hand; a separate in-inventory image can address this.

    The overhead line equipment, or as it's referred to in-game "OLE" without explanation: I like the idea of modularity in height and flexibility of track spacing. However, the lack of any wire at 30 and 45 degrees to match the track is a bit dissapointing, even if it would take a lot more to implement. Also, this is not actually the first attempt at OLE for Advtrains - MBB actually made a more basic system back in 2017. Although the britsignals OLE is more complicated and a bit thinner on the wires (which is usaully more desirable), the MBB mod actually manages to get a better colour contrast including darker cables and has a separate messenger/return wire .

    Continues in a comment

    Britsignals by 56independent 1 comments
  • Blockhead 2022-03-29 05:47 UTC

    Recommended for people with experience in digital logic, but not beginners

    While still obviously a work in progress, this game suffices as a demonstration of how to apply digital logic principles with mesecons and a demonstration of several digistuff components. It does not introduce digital logic principles to someone without that background, but is good as a kind of recipe book for people with some experience already. Perhaps in future it can also introduce the basics.

    The text is sparse, or sometimes missing, and you will only get out as much as you put into interacting with each exhibit. I was able to understand the interface to some of the latches, for example, without understanding their internals, but further study and interaction would lead to a better understanding.

    Better care should be taken to guide the flow and mark prerequisites in some places. I did not understand the I/O expander when I visited the magnetic swipe card exhibit, so marking a prerequisite of I/O expanders for the swipe card, or removing the use of I/O expanders from the swipe card exhibit would be more helpful.

    In terms of performance, the exhibits are mostly tolerant to quick switch flipping and the use of clocks that are off by default helps performance too. I was able to get the I/O expander direct connect exhibit stuck with one pin on though.

    I was a bit confused to see the use of 1's complement representation in the display decoders. Perhaps it is easier to build than 2's complement for a display decoder, but 2's complement is vastly superior for arithmetic. Also the sign bit would usually go on the left of all the place value bits in my mind.

    The exercises are still also definitely a work in progress, with the second one having several 'wrong' ways to solve it. A good series of exercises can be hard to put together but a well-put-together one would certainly add a lot of value.

    Mesecons lab by BuckarooBanzai 0 comments
  • ulla 2022-03-27 14:29 UTC

    nice but...

    Nice mod but you have error in /sappire/init.lua line 207 change ruby with sapphire

    Gemstones by Koda_ 0 comments
  • ulla 2022-03-27 10:10 UTC

    Nice but...

    Hi, great mod, but could you add ,privileges to use it? Or there is already a system to avoid its use in areas not allowed, for example I would like to create a special space in my server where to use weapons but I would not want them to be used everywhere "especially grenades"

    Ranged Weapons by Lars 1 comments
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