I quite like first person shooter mode games. Then, when I found this game, I immediately downloaded this game as soon as possible. I like it when I kill a squad containing bots and because I'm playing in singleplayer mode. And ended with my team's points being 3 and the enemy team's points being 0 XD.
I like the concept of this game which makes me remember the C.O.D games. So far when I play this game there are no errors or bugs at all. But there is something that annoys me when I playing is the bullets that don't run out and only make my inventory always full every time I win a round.
And that's all the problems I had on this game. For others this game is so good and fun to play:).
Sometimes it's quite difficult to estimate the time in Minetest. But with this mod, It's now much easier to estimate the time by looking at the small HUD located next to the top corner of the screen. So this mod seems simple and quite useful for some players :).
Suggestion :
I have a suggestion for this mod, Add a numeric digital clock because honestly I just want to know what time it is right now. It's a little difficult to read what time on the analog clock HUD. And last, make the HUD more bigger.
i have used tis mod countless times,adds a whole new layer to dark horror games, (very creepy), surprisingly smooth node transition,
nice texture, and has the most satisfying on/off sound ever. i was thinking of using it in a game i have been working on, would that be alright? also i had no idea you made this mod, great job man. thumbs up from me!
Its silly that you take damage from punching wood but not from punching rocks. One of the best mods that require you to make tools before punching a tree. Reshapes leave nodes to make them look bushier and it succeeds
This is one of the most interesting concepts. On par with Stanley Parable, but on a budget. Still worthwile your time. Look at it as an art experience. Author should consider submitting this to some modern art museum as art installation.
i hve always dreamed of successfully containing SCP-682, and today is my lucky day; more to that, i can not only successfully contain the happy gecko and even feed it with as happy little worms and have fun with it but even kill it; that is, with this mod i can now neutralize the unbeatable lizard
but in the end, it will haunt me in my worst nightmares, it will make me go through hell i made it experience
But for reals, don't f with the gecko. >:(
EDIT (UPDATEZ):
Hey, Bro, I have heard that you are in search of a method to export animated b3d cartoonies? Jabroni, today is your lucky day:
long storiez shirt: apparently one must add a skeleton and animate it, instead of animating the mesh itself; try boning around with bones in blender!
and hav fun (i will be very unhappy if u don't fun >:(
It was a bit confusing to start with, because instructions were not provided in the description. Please add them!
You have to be sufficiently high enough (probably >20 nodes) for it to activate. The second you fall, start holding right click with the parachute in your hand. After a couple seconds, the parachute will appear around you (looks great!) and you will start to fall slower. Once you reach the ground, you should take no damage.
I can see this being very useful if you fall off a floatland, a plane (like from APercy's mods) or an airship. Thanks for making such a useful mod!
I love this mod. It adds a very simple airship, and even on my not-so-good computer, it performs perfectly and doesn't lag.
I like how if there is no one in it, the airship will just float down to the ground.
I also like the crafting recipe. It requires a lot of wool, that makes sense, and wood, string and steel. It makes it fairly accessable to worlds that don't have lots of Mese or Diamonds, except for the fact that string is so hard to get in default MTG.
One annoying thing is the shift button - it should make it float downwards, but instead makes the player fall off without any prior warning. There should be a right click menu that has a 'Disembark' button, similar to APercy's mods.
It seems linear, so under 2000 mese blocks to travel from corner to corner? Can't say how balanced that is, since the one server I'm really familiar with has cheap mese, but so far it's been an excellent addition to it.
A sound effect could still improve it? Ideally something different from both travelnet and the tinkle of telemosaic.
Watch out: it doesn't check where you will land. And, watch out: it calculates from wherever you stood when you punched, so the landing platform / roomneeds to be pretty big.
In short, it'sa n elegant mechanic and why isn't it more popular.
It seems to work for mineclone 2 as of feb 25
the command is simple, /flyspeed (number)
if you sprint it seems to slow you down to sprinting speed (could be useful for doing more precise movements)
if you have a high speed set and use fast fly mode you fly even faster (expected)
sort of slidey but that's default minetest I think, would be cool to have a fix for that too I guess
Lots of polish. An incredibly solid entry, short and sweet and responsive.
This game controls like it wasnt' even made in this engine. It's smooth as butter and feels better the more you upgrade your character - but even out of the gate you feel good. 10/10
This game has a HUGE amount of content. That's a plus! It will take you quite some time to explore everything. I don't think I've even scratched the surface. You can find villages, even cities, lonely huts, animals everywhere, ruins. The underground is also full of mysteries. The biomes are large and complex. The overworld and underground are nice to look at. There are so many features. There is a LOT you can do in this game.
BUT: This game just want to kill me. Even touching flowing water can propel you at high speeds, often leading to insta-kill. The world is full of deep chasms that will kill you with fall damage. Even a single tiny wasp can kill you within seconds and you usually don't even know what killed you. Sometimes you just randomly die at full health and have NO IDEA why. If you happen to find a city, there are cars that just crash into everyone and everything. Food is somewhat sparse and hunger and thirst come fast. Especially thirst, figuring out how not to die of thirst is tricky.
There's an elaborate parcours mechanic. A LOT of special moves. But I keep triggering the moves when I do not want them and fail to trigger them when I don't. A worst of all, make a wrong parcour move, and you may take collision damage.
I don't have anything difficult games. But if most deaths just happen by random chance, this is not fun.
The menus look ugly and are full of typos. Many menu images are placed in a weird ways. Item names often look like "Crystal15".
And there are just outright bugs. So many bugs I don't even want to list them.
But still … this game, despite all its flaws, still was … kinda fun? Too bad its so broken and frustrating to play. :-(
This game really needs serious polishing and bugfixing before I can recommend it. To the developer I strongly recommend to stop adding more features but instead refine the existing ones, fix all the bugs, polish the UI and review ALL the text for typos.
This is now my go to mod for working with schematic files . The tools and interface are so intuitive and easy to use. This just works, right out of the box.
Finally editing signs instead of writing a new one every time...thank you very much for that :-)
...but we can no longer color the text once your mod is installed. When trying to color, the text box appears and the held color is gone
(we decided that the editing functionality on our server is more important than coloring the text).
Nice mod for build street in the server and good for easy choice of the block for build ,the possibility of removing the road is also good, although regenerating the world is a bit dangerous, especially if the road is close to other buildings, it would be good to be able to choose whether to regenerate or not when deleting a road
Quite consistent, good-looking 32x pack - fantasy themed?
The best 32x texture pack for Minetest currently, if you ask me. Wow! Sirrobzeroone has really found the magic of 32x, while keeping things altogether looking mostly consistent and visually appealing. It's not perfect, and there's definitely some "rough edges" in places, but it's shoulders higher than anything else other 32x packs I've seen have to offer. Plus, the list of supported mods is larger than probably any other texture pack currently, just to top it off. This deserves many more eyeballs than it is getting!
Imagine showering a bride with rice, shooting confetti over a party, or even throwing hundreds of pies at a griefers face! All of that is feasibly possible with this mod, and in a clear-cut, easy-to-understand way.
This mod only improves when used in conjunction with mesecons: now you can detect for certain players before activating the particlespawner or make it only spawn particles when certain in-world objectives are achieved!
This is really a fantastic mod since Wuzzy took over on the development. At first look, it can come across as a oddly small collection of random decor blocks, but, as I have seen on servers, this actually takes care of most decor needs, and adds some awesome functionalities along with it. Less is more, I guess? The textures are consistent and fit minetest well, and everything actually works without random crashes (unlike the old version). Chess finally works, most importantly, and it looks and feels like an actual implementation. Wow!! Other than the fact that my opponent takes too long! Totally not hinting you to add timers... :-)
The more detailed decor mods, like Homedecor or Multidecor are too bloaty and the items will kill your FPS unless you've got a supercomputer and the latest NVIDIA graphics card (maybe slightly overexaggerated). This mod is lightweight and won't be hard on compromised clients. Recommended, especially for multiplayer situations!
The commonly used farming "solution" - but is it really a solution?
The diverse selection of crops in this mod, combined with a plethora of food items, keeps you entertained for quite a while. Not all of the crops are so easy to find, so some of them double as collector's items :-)
The texture style isn't top-notch or anything, but those textures have improved a lot in the past few years. There's a bigger problem though, which is simply that this mod doesn't have enough uses for it's items. Many of the crops only have a single usage, or some even have absolutely no usages, at the time of writing. For many users of the mod, there is absolutely no mechanic to encourage them to farm new crops, or to get new food items, because all these items work for the same purpose of effectively filling the food bar in different ways. So this mod can often play as more of a decoration mod than anything else in many servers, because there just aren't enough built-in usages for crops. I'd love to see this situation improve, but it's hard to know where to start. (more about that in the comments)
I do recommend this though, because this is the most commonly used mod for farming, and for a reason - it's interesting enough to keep people expanding their farms for a while. X Farming is the other option I would recommend, and it's gaining popularity and useability, but both are a bit bloaty and a lot of items just don't have a lot of good uses. Pick your poison.
Yes! I have interacted with one of these on the Your Land server and have to say that an actual shop keeper NPC that can produce items for it's own inventory if it has materials available and causes less lag on the server than other shop interfaces is a brilliant addition .
hi i tryed looking at your channel and it was gone also some ideas came to my head one was like a setting where they could get stronger or spawn more like ever minetest day another idea what if there was like a zombie that could break weak blocks like cobblestone and wood and dirt with a addtion of stronger blocks that they couldnt break threw like reinforced cobble or somtin also you could add like a blood moon that when it happens tons of zombies tons i mean tons of zombies wil come rushing like a missle trying to get it your base another idea maybe make it compatible with mineclone 2 that would be cool maybe add a chainsaw weapon and a chainsaw zombie or somtin just some idea all up to you tho because your the creator of the mod
well title basicly explans it all but heres what pops up every single time i add the mod please fix this ModError: Failed to load and run script from C:\Users\sebas\Downloads\minetest-5.8.0-win64\minetest-5.8.0-win64\bin..\mods\draconis\init.lua:
...in64\minetest-5.8.0-win64\bin..\mods\draconis/nodes.lua:254: attempt to index a nil value
stack traceback:
...in64\minetest-5.8.0-win64\bin..\mods\draconis/nodes.lua:254: in main chunk
[C]: in function 'dofile'
...win64\minetest-5.8.0-win64\bin..\mods\draconis\init.lua:111: in main chunk
Check debug.txt for details.
i'm new to minetest and some of the things i say may be not fair cus of it. and I only played on single player.
these are from someone who played minecraft 1.12.2 for many years.
you guys need a discord place for players to vote about features they want and the features they don't. i couldn't find any discord place.
for start, it's really annoying for torches to have smokes (in my experience), you can not see anything in small caves and even in your own house cus of smoke. make a place for voting for it's removal or enhancement (add a crafting recepi for torches that makes it smokeless and more durable, MAYBE)
liquids are behave wierdly and you can not see through when you are under water in caves, they moving around, up and down and they are not like a solid blocks, (i really like the solidness of water in minecraft)
the game is pitch black when there is no light source and lighting system in general is broken and laggy (when you have miner's helmet the light goes off when you moving)
it's sad that you have so many mind blowing underground biomes in the game, but you are not able to see them clearly.
i prefer the game to be NOT realistic, it's a cubic game, instead of computation powers that's going to waste on making the game more realistic you can focus it on automation stuff
sorry i only mentioned the down points :). i really enjoing the variety of mobs and they system
btw i'am new in the community and i think most of the points i made wasn't this mod's faults, minetest engine need's a big rework.
but ovelall it's a good mod/game, keep it up <3
While I do enjoy the weather and the diversity of the weather. The setting don't have any effect what so ever. Disabling puddles does not prevent puddles from forming. Fire is not extinguished by rain and toggling the settings for fire do not change this. Were it not I for the fact that this mod basically dooms you to a constant forest fire due to lightning or puddles cluttering your world I'd reccommend it. The sounds, though sometimes buggy, really do make the weather feel more intense, and I like that.
Coming from the world of that other voxel game I was so relieved to see a WorldEdit for Minetest too. It offers the tools I need to get things set up and working for my world in record time. Thank you so much!
Before, I was posting a bounty and asking players to mine out and turn in any unknown blocks they come across for a reward. A process that was both time consuming and irritating. Now, my admins and I can simply got to the location and issue a command to make the ugliness go away. We still offer a reward for people who discover deposits of them and let us know though. But this way is so much nicer. Thank you! :)
Many different items from one mod clearly help to avoid doubled crafting recepies that make items uncraftable. But this mod ads so many items and random blocks that crafting can get a complicated and multi-layered mess. You could make a lot of crafting recipes with a few less items.
One note though, I had to do some digging to unearth this but it seems as of 2024-02-17 there is still a bug in the Minetest core that does not allow stereo sounds to be played at their proper position. I had to convert the ogg files from the 2 channel stereo to mono to fix this issue but after that it works great!
Skyblock is a challange I love a lot, but usually one of the big appeals of iti s the puzzle solving aspect of figuring out how to get an otherwise inaccessible resource through all sorts of cursed loot tables and reverse engineering.
Skyblock maps are essentially a puzzlebox begging to be solved. This map lacks the mob spawns to loot which I do think is a bummer, but instead allows me to craft literally anything in the game available normally which I think is very cool.
I will say though, it becomes very taxing as you progress into metals trying to remember all the base steps needed to do what you need to do to craft different materials when you're climbing up - as you still haven't entirely become independant of trees yet. But if I wasn't signing up for tedium I wouldn't be playing skyblock.
This game is Skyblock boiled down to its purest form, absolute brutalism. Having nothing but a block and a tree is great. Love that aspect and think you did just right there.
It is so boring walking at normal speed to a place 50+ blocks away (even worse when travelling). So this sprint mod adds a very useful feature, and it's integration with HUD Bars makes it sit nicely. I like how the stamina regenerates, and how sprinting affects satiation (hunger).
I don't see any reason to not use this mod, unless you're using a different sprint mod - but this one is my favourite, and (for me) the only one that works reliably.
nice alternate biome style
if you want to experience biomes that are very different from stock . this mod is for you
Good Shooter Game
I quite like first person shooter mode games. Then, when I found this game, I immediately downloaded this game as soon as possible. I like it when I kill a squad containing bots and because I'm playing in singleplayer mode. And ended with my team's points being 3 and the enemy team's points being 0 XD.
I like the concept of this game which makes me remember the C.O.D games. So far when I play this game there are no errors or bugs at all. But there is something that annoys me when I playing is the bullets that don't run out and only make my inventory always full every time I win a round.
And that's all the problems I had on this game. For others this game is so good and fun to play:).
Usefull Clock Mod For Some Players
Sometimes it's quite difficult to estimate the time in Minetest. But with this mod, It's now much easier to estimate the time by looking at the small HUD located next to the top corner of the screen. So this mod seems simple and quite useful for some players :).
Suggestion : I have a suggestion for this mod, Add a numeric digital clock because honestly I just want to know what time it is right now. It's a little difficult to read what time on the analog clock HUD. And last, make the HUD more bigger.
Great
Really fun. Love the thing about "soy boys" in the mechanic's handbook!
decent
Isn't the most user-friendly interface, and it's a little buggy, but all in all it's pretty good.
Awesome
Works well. Could use some more dialouge, though.
altogether great mod!
i have used tis mod countless times,adds a whole new layer to dark horror games, (very creepy), surprisingly smooth node transition, nice texture, and has the most satisfying on/off sound ever. i was thinking of using it in a game i have been working on, would that be alright? also i had no idea you made this mod, great job man. thumbs up from me!
Great mod
It adds more variety to minning and its always nice so see dense mese or diamond
Chunky apples
its great along the 3d mushrooms mod
The leaves look good but my hand hurts
Its silly that you take damage from punching wood but not from punching rocks. One of the best mods that require you to make tools before punching a tree. Reshapes leave nodes to make them look bushier and it succeeds
cool game
i like the concept of this game but i have two problems with it, when you fall, you do it for ever and also i cant break nodes from other mods.
It's an experience
This is one of the most interesting concepts. On par with Stanley Parable, but on a budget. Still worthwile your time. Look at it as an art experience. Author should consider submitting this to some modern art museum as art installation.
Great Mod.
I have been waiting for a decent lizard mod, I'm glad one finally came out! I love how similar it is to an actual pet lizard. Amazing job!
happy lil liz
i hve always dreamed of successfully containing SCP-682, and today is my lucky day; more to that, i can not only successfully contain the happy gecko and even feed it with as happy little worms and have fun with it but even kill it; that is, with this mod i can now neutralize the unbeatable lizard
but in the end, it will haunt me in my worst nightmares, it will make me go through hell i made it experience
But for reals, don't f with the gecko. >:(
EDIT (UPDATEZ): Hey, Bro, I have heard that you are in search of a method to export animated b3d cartoonies? Jabroni, today is your lucky day:
https://forum.minetest.net/viewtopic.php?f=47&t=24292
long storiez shirt: apparently one must add a skeleton and animate it, instead of animating the mesh itself; try boning around with bones in blender! and hav fun (i will be very unhappy if u don't fun >:(
It works and looks cool
It was a bit confusing to start with, because instructions were not provided in the description. Please add them! You have to be sufficiently high enough (probably >20 nodes) for it to activate. The second you fall, start holding right click with the parachute in your hand. After a couple seconds, the parachute will appear around you (looks great!) and you will start to fall slower. Once you reach the ground, you should take no damage. I can see this being very useful if you fall off a floatland, a plane (like from APercy's mods) or an airship. Thanks for making such a useful mod!
Very good and performs well
I love this mod. It adds a very simple airship, and even on my not-so-good computer, it performs perfectly and doesn't lag. I like how if there is no one in it, the airship will just float down to the ground. I also like the crafting recipe. It requires a lot of wool, that makes sense, and wood, string and steel. It makes it fairly accessable to worlds that don't have lots of Mese or Diamonds, except for the fact that string is so hard to get in default MTG.
One annoying thing is the
shift
button - it should make it float downwards, but instead makes the player fall off without any prior warning. There should be a right click menu that has a 'Disembark' button, similar to APercy's mods.brilliant
It seems linear, so under 2000 mese blocks to travel from corner to corner? Can't say how balanced that is, since the one server I'm really familiar with has cheap mese, but so far it's been an excellent addition to it.
A sound effect could still improve it? Ideally something different from both travelnet and the tinkle of telemosaic.
Watch out: it doesn't check where you will land. And, watch out: it calculates from wherever you stood when you punched, so the landing platform / roomneeds to be pretty big.
In short, it'sa n elegant mechanic and why isn't it more popular.
Works for mineclone 2
It seems to work for mineclone 2 as of feb 25 the command is simple, /flyspeed (number) if you sprint it seems to slow you down to sprinting speed (could be useful for doing more precise movements) if you have a high speed set and use fast fly mode you fly even faster (expected) sort of slidey but that's default minetest I think, would be cool to have a fix for that too I guess
Lots of polish. An incredibly solid entry, short and sweet and responsive.
This game controls like it wasnt' even made in this engine. It's smooth as butter and feels better the more you upgrade your character - but even out of the gate you feel good. 10/10
NICE funny
Nice vehicle good for drive ,just annoing when need take car just drop component but i understand the motivation good mod
Lots of content, but this game is such a mess
(review for version 2024-01-23)
This game has a HUGE amount of content. That's a plus! It will take you quite some time to explore everything. I don't think I've even scratched the surface. You can find villages, even cities, lonely huts, animals everywhere, ruins. The underground is also full of mysteries. The biomes are large and complex. The overworld and underground are nice to look at. There are so many features. There is a LOT you can do in this game.
BUT: This game just want to kill me. Even touching flowing water can propel you at high speeds, often leading to insta-kill. The world is full of deep chasms that will kill you with fall damage. Even a single tiny wasp can kill you within seconds and you usually don't even know what killed you. Sometimes you just randomly die at full health and have NO IDEA why. If you happen to find a city, there are cars that just crash into everyone and everything. Food is somewhat sparse and hunger and thirst come fast. Especially thirst, figuring out how not to die of thirst is tricky.
There's an elaborate parcours mechanic. A LOT of special moves. But I keep triggering the moves when I do not want them and fail to trigger them when I don't. A worst of all, make a wrong parcour move, and you may take collision damage. I don't have anything difficult games. But if most deaths just happen by random chance, this is not fun.
The menus look ugly and are full of typos. Many menu images are placed in a weird ways. Item names often look like "Crystal15".
And there are just outright bugs. So many bugs I don't even want to list them.
But still … this game, despite all its flaws, still was … kinda fun? Too bad its so broken and frustrating to play. :-(
This game really needs serious polishing and bugfixing before I can recommend it. To the developer I strongly recommend to stop adding more features but instead refine the existing ones, fix all the bugs, polish the UI and review ALL the text for typos.
Easy To Use
This is now my go to mod for working with schematic files . The tools and interface are so intuitive and easy to use. This just works, right out of the box.
Thank you :-)
Finally editing signs instead of writing a new one every time...thank you very much for that :-) ...but we can no longer color the text once your mod is installed. When trying to color, the text box appears and the held color is gone (we decided that the editing functionality on our server is more important than coloring the text).
Nice
Nice mod for build street in the server and good for easy choice of the block for build ,the possibility of removing the road is also good, although regenerating the world is a bit dangerous, especially if the road is close to other buildings, it would be good to be able to choose whether to regenerate or not when deleting a road
Quite consistent, good-looking 32x pack - fantasy themed?
The best 32x texture pack for Minetest currently, if you ask me. Wow! Sirrobzeroone has really found the magic of 32x, while keeping things altogether looking mostly consistent and visually appealing. It's not perfect, and there's definitely some "rough edges" in places, but it's shoulders higher than anything else other 32x packs I've seen have to offer. Plus, the list of supported mods is larger than probably any other texture pack currently, just to top it off. This deserves many more eyeballs than it is getting!
Very useful in multiplayer settings
Imagine showering a bride with rice, shooting confetti over a party, or even throwing hundreds of pies at a griefers face! All of that is feasibly possible with this mod, and in a clear-cut, easy-to-understand way.
This mod only improves when used in conjunction with mesecons: now you can detect for certain players before activating the particlespawner or make it only spawn particles when certain in-world objectives are achieved!
Less is more, when it comes to X-Decor
This is really a fantastic mod since Wuzzy took over on the development. At first look, it can come across as a oddly small collection of random decor blocks, but, as I have seen on servers, this actually takes care of most decor needs, and adds some awesome functionalities along with it. Less is more, I guess? The textures are consistent and fit minetest well, and everything actually works without random crashes (unlike the old version). Chess finally works, most importantly, and it looks and feels like an actual implementation. Wow!! Other than the fact that my opponent takes too long! Totally not hinting you to add timers... :-)
The more detailed decor mods, like Homedecor or Multidecor are too bloaty and the items will kill your FPS unless you've got a supercomputer and the latest NVIDIA graphics card (maybe slightly overexaggerated). This mod is lightweight and won't be hard on compromised clients. Recommended, especially for multiplayer situations!
The commonly used farming "solution" - but is it really a solution?
The diverse selection of crops in this mod, combined with a plethora of food items, keeps you entertained for quite a while. Not all of the crops are so easy to find, so some of them double as collector's items :-)
The texture style isn't top-notch or anything, but those textures have improved a lot in the past few years. There's a bigger problem though, which is simply that this mod doesn't have enough uses for it's items. Many of the crops only have a single usage, or some even have absolutely no usages, at the time of writing. For many users of the mod, there is absolutely no mechanic to encourage them to farm new crops, or to get new food items, because all these items work for the same purpose of effectively filling the food bar in different ways. So this mod can often play as more of a decoration mod than anything else in many servers, because there just aren't enough built-in usages for crops. I'd love to see this situation improve, but it's hard to know where to start. (more about that in the comments)
I do recommend this though, because this is the most commonly used mod for farming, and for a reason - it's interesting enough to keep people expanding their farms for a while. X Farming is the other option I would recommend, and it's gaining popularity and useability, but both are a bit bloaty and a lot of items just don't have a lot of good uses. Pick your poison.
YOOO
Holyyyy a Tron landscape mod for Minetest!!
Very nice interface.
Yes! I have interacted with one of these on the Your Land server and have to say that an actual shop keeper NPC that can produce items for it's own inventory if it has materials available and causes less lag on the server than other shop interfaces is a brilliant addition .
nice mod but what happend to your channel???
hi i tryed looking at your channel and it was gone also some ideas came to my head one was like a setting where they could get stronger or spawn more like ever minetest day another idea what if there was like a zombie that could break weak blocks like cobblestone and wood and dirt with a addtion of stronger blocks that they couldnt break threw like reinforced cobble or somtin also you could add like a blood moon that when it happens tons of zombies tons i mean tons of zombies wil come rushing like a missle trying to get it your base another idea maybe make it compatible with mineclone 2 that would be cool maybe add a chainsaw weapon and a chainsaw zombie or somtin just some idea all up to you tho because your the creator of the mod
mods great but i cant use mineclone with it
well title basicly explans it all but heres what pops up every single time i add the mod please fix this ModError: Failed to load and run script from C:\Users\sebas\Downloads\minetest-5.8.0-win64\minetest-5.8.0-win64\bin..\mods\draconis\init.lua: ...in64\minetest-5.8.0-win64\bin..\mods\draconis/nodes.lua:254: attempt to index a nil value stack traceback: ...in64\minetest-5.8.0-win64\bin..\mods\draconis/nodes.lua:254: in main chunk [C]: in function 'dofile' ...win64\minetest-5.8.0-win64\bin..\mods\draconis\init.lua:111: in main chunk Check debug.txt for details.
good mod <3
i'm new to minetest and some of the things i say may be not fair cus of it. and I only played on single player. these are from someone who played minecraft 1.12.2 for many years.
you guys need a discord place for players to vote about features they want and the features they don't. i couldn't find any discord place. for start, it's really annoying for torches to have smokes (in my experience), you can not see anything in small caves and even in your own house cus of smoke. make a place for voting for it's removal or enhancement (add a crafting recepi for torches that makes it smokeless and more durable, MAYBE)
liquids are behave wierdly and you can not see through when you are under water in caves, they moving around, up and down and they are not like a solid blocks, (i really like the solidness of water in minecraft)
the game is pitch black when there is no light source and lighting system in general is broken and laggy (when you have miner's helmet the light goes off when you moving) it's sad that you have so many mind blowing underground biomes in the game, but you are not able to see them clearly.
i prefer the game to be NOT realistic, it's a cubic game, instead of computation powers that's going to waste on making the game more realistic you can focus it on automation stuff
sorry i only mentioned the down points :). i really enjoing the variety of mobs and they system
btw i'am new in the community and i think most of the points i made wasn't this mod's faults, minetest engine need's a big rework. but ovelall it's a good mod/game, keep it up <3
I feel split about this mod.
While I do enjoy the weather and the diversity of the weather. The setting don't have any effect what so ever. Disabling puddles does not prevent puddles from forming. Fire is not extinguished by rain and toggling the settings for fire do not change this. Were it not I for the fact that this mod basically dooms you to a constant forest fire due to lightning or puddles cluttering your world I'd reccommend it. The sounds, though sometimes buggy, really do make the weather feel more intense, and I like that.
This!!!
Coming from the world of that other voxel game I was so relieved to see a WorldEdit for Minetest too. It offers the tools I need to get things set up and working for my world in record time. Thank you so much!
Great Time Saver
Before, I was posting a bounty and asking players to mine out and turn in any unknown blocks they come across for a reward. A process that was both time consuming and irritating. Now, my admins and I can simply got to the location and issue a command to make the ugliness go away. We still offer a reward for people who discover deposits of them and let us know though. But this way is so much nicer. Thank you! :)
Useful but anoying
Many different items from one mod clearly help to avoid doubled crafting recepies that make items uncraftable. But this mod ads so many items and random blocks that crafting can get a complicated and multi-layered mess. You could make a lot of crafting recipes with a few less items.
A Nice Addition
Love the redone sounds, well done!
One note though, I had to do some digging to unearth this but it seems as of 2024-02-17 there is still a bug in the Minetest core that does not allow stereo sounds to be played at their proper position. I had to convert the ogg files from the 2 channel stereo to mono to fix this issue but after that it works great!
For reference: https://github.com/minetest/minetest/pull/12764#issuecomment-1260028620
Cool game, would be more fun with mobs
Skyblock is a challange I love a lot, but usually one of the big appeals of iti s the puzzle solving aspect of figuring out how to get an otherwise inaccessible resource through all sorts of cursed loot tables and reverse engineering.
Skyblock maps are essentially a puzzlebox begging to be solved. This map lacks the mob spawns to loot which I do think is a bummer, but instead allows me to craft literally anything in the game available normally which I think is very cool.
I will say though, it becomes very taxing as you progress into metals trying to remember all the base steps needed to do what you need to do to craft different materials when you're climbing up - as you still haven't entirely become independant of trees yet. But if I wasn't signing up for tedium I wouldn't be playing skyblock.
This game is Skyblock boiled down to its purest form, absolute brutalism. Having nothing but a block and a tree is great. Love that aspect and think you did just right there.
Really good sprint mod
It is so boring walking at normal speed to a place 50+ blocks away (even worse when travelling). So this sprint mod adds a very useful feature, and it's integration with HUD Bars makes it sit nicely. I like how the stamina regenerates, and how sprinting affects satiation (hunger). I don't see any reason to not use this mod, unless you're using a different sprint mod - but this one is my favourite, and (for me) the only one that works reliably.