Edit: The ghosts and skeletons no longer cause blood splatter. This mod is great!
I tested it out awhile on my single player world. But opted not to add it to my server at this time. Some players like the gore and some don't so I would like to see an option that allows the players to toggle on or off whether they see the blood splatters. Kind of the way xp_redo has the hud off and on option. Also, ghosts spilling blood seems kind of weird so it would be good to toggle the feature off for certain mobs. Also, coming from Minecraft, I saw a lot of builds in which people used redstone to simulate blood splatters. Searching for a way to do that without having to use Mineclone2 is kind of what brought me here and allowed me to find this mod in the first place. For that reason, I wouldn't mind if there was a way to make some of the blood splatters permanent for the ambient effect in certain builds. Mesecons just don't look the same as redstone when used in that way haha. But yeah, it's a cool concept for people who like a little gore in their game. Just a few tweaks that I think might make it better. Oh, one other thing, support for petz mobs would also be a good addition if possible. They didn't do blood splatters when I was testing in my singleplayer world.
my computer overheats and my monitor starts to melt everytime i try to play with this mod enabled. The game looks too good and i often confuse it with the real world wich sucks. I've broken a hand trying to punch a tree to get wood and nearly set my house on fire trying to make a torch
Players did make good use of these hiking signs on the Tunnelers' Abyss server. Whole networks of paths were created for the community. It is very enjoyable to follow them.
Only for those that don't know how to do it manually
Except that reading this mod's source might be a way to learn that.
This might be a bit simple for a function-providing API, but it could be an educational experience.
It's an island enlargement game, but a very simple one. If you add survival elements and more content, it would be a better game. I waited 3 years and nothing, no update has been released since then. Its worst than Minetest default game.
Certain falling nodes should cause damage to the player. This mod adds that important functionality. Though it only adds for certain nodes. I ask that it be allowed to be used for adding fall damage to any node other modders would like to add.
Edit: Based on TenPlus1's comment adding the following code to your mod will allow you to add fall damage to any node:
local function add_fall_damage(node, damage)
local function add_fall_damage(node, damage)
if minetest.registered_nodes[node] then
local group = minetest.registered_nodes[node].groups
group.falling_node_damage = damage
minetest.override_item(node, {groups = group})
else
print (node .. " not found to add falling_node_damage to")
end
end
add_fall_damage("my_mod:my_node", 3)
This is relatively easy to configure quests, the formspec layout is intuitive. I just don't understand why there are two coordinates for the same cube, maybe it would be better to get 3 fields height/length/width ? And, maybe the flag could have a height of 2 blocks ?
There are so many mods that work in any game, but a lot of them do not explicitly support RePixture for crafting! The automatic conversion allows me to play a lot of mods in RP that I wouldn't have been able to otherwise.
I kinda wish this was built-in to RePixture.
As for using it as a library, that seems good but I'll probably manually do crafting to allow me to balance the crafting according to the game. (in my mod drwho_tardis).
Potential privacy concerns of logging chat in a permanent manner aside, this is a very solid mod for logging and reading back chat in a better way than the built-in way of grepping for chat messages in the debug log.
The default configuration is a bit odd having logs split per day enabled while also including the date in each chat log line, which is a bit verbose when the file already tells you the date of the chat messages. This can of course be configured by setting chatlog.format to just %H:%M:%S, omitting the date.
SzUtilPack is a sizable modpack collection of utility mods ranging from a controls HUD to a chat message sound notifier mod, or szutil_fixhack which can fix all of the silly lighting issues that occur in Minetest automatically in the background. While there are some that are primarily meant for singleplayer the majority of the mods are ones primarily useful for multiplayer servers. All mods are self-contained so you can cherry pick only the ones you want to enable making it a great resource for various mods server owners would want to have on their server that doesn't nearly get enough attention.
In fact, I wrote a mod that turned out to just recreate part of the szutil_restart mod can do without even knowing it. So if you're a server admin and can think of anything you would want, look in SzUtilPack before implementing it yourself!
overall its a decently good game but its not balanced and feels incomplete
jewels are too rare, villager trades are too expansive, one purpose items like pearls flint shards graphite sulfur and lumien, missing fast travel options since this game is much about exploration, oysters too op, armor is a bit usless because there arent enought hostile mobs to justify upgrading it same with the spikes, non farmable items like ferns and flowers, fertilizer seems pointless because plants grow fast enough and you cannot recollect it or farm it
there are good things too like the painting system which is lovely, and the breaking boat texture very nice, bucket system good too, and i like layer based mining for different ores, upgrading tools is excellent i wish more game would do that, placing various items on the ground like ingots and books which also make items display slightly less useful
you can get couple dosen good hours on this game but its not gonna last long after
I was fascinated when this was first sneak-peaked on the MineClone2 Discord server. And tbh I'm still is.
Seeing what you will get if you will press "Place" is a huge QOL improvement for builders, no doubt on that one.
I would be lying if I said this mod is without its quirks, however. For example, it doesn't take into account whether the node you're pointing at is buildable_to or not, resulting in disparities between the preview and what you actually get. Looking at the code, author also still has quite many TODOs and FIXMEs here, which is understandable.
This prevents me from recommending it as it is right now. Doesn't make it any less impressive as a proof-of-concept though, which is why this review is still positive and not neutral.
Looking forward to this mod getting finished.
EDIT 2024-04-09: most of the things I discussed here are already fixed
the mod is simple and straightforward. easy to use. the only down side is that there is no way to call the elevator when it is on a different track (floor). therefore unsuitable for multiplayer
I have always liked RPG and Pokémon style video games, but this mod has entertained me while I do my constructions in Minetest Game, or even while exploring different places.
The mod is very fun and is similar to Tuxemon, a free video game based on Pokémon.
this mod is the stone base for any mob creators out there, i love how it comes with its own guide, in the form of api.txt, which was infinetly helpful in understanding a mod as complex as this. it has a lot of "dynamicity"..... it is a very dynamic mod, without being super complex and hard to understand. it comes with pretty much everything you could possibly need to create the mob of your dreams.
ps. i was creating a mob, and i could not find a way to make my mob see an enemy through walls. is that included, if so i missed it. if not that is the only relevent thing i could find that is not included in this mod. "the ideal mobbing base" --soundwavez 2024
This mod is really useful for taking pictures of a small scene like a few nodes in a specific arrangement, an advtrains train or a mob. Just enclose it in a green screen (or one of several other colours) and take a screenshot of it. Then in your favourite editor e.g. GIMP, select that colour and turn it into transparency. Instantly isolated! Note: For best results isolating, disable anti-aliasing,
I managed to lock my world couple of times by making a 'bad loop'. The server(not the game itself) went unresponsive and refused to close properly. I was able to easily fix the issue by unloading the mod, getting in to the game with out it and then reinstalling it back. Robots are cheap to replace, my world was also safe.. which is nice.
The UI Buttons are big enough, easy to tap/hit. The command menu is a scrolling one, but it works perfectly and all buttons are easily accessible. The only button that gives me trouble is the 'chunk load' one. It does work but there's no easy way to tell if its on or off. I can see it changing colours ever so slightly but(on mobile) the button itself is too small to make out anything.
Other than that it's good. It works as advertised. Its easy to get into. I personally use it as a companion mod, to help me with mining coz mining/fighting using touchscreen is tiresome. Especially when you need to go 1000 blocks down for special ores. Robots dig the 'hellevator'-type spiral staircase, while i strip mine around it. It saves a lot of time and it is fun.
lrfurn was included in the Homedecor Modpack, but that modpack added rounding to the arms on the armchairs, which was a downgrade to the voxel aesthetic if you ask me. This mod stands well on its own - it just runs on base Minetest Game, no other mods, least of all gargantuan packs needed.
We often use /lay when we're drunk in our tavern or playing paramedic after an accident. It's just so much fun to use mcl_cozy. In addition, the author responds very quickly to reports of issues.
Thank you!
Fun game, even though I've never played Subway Surfers!
I don't know why I like it so much! It's downright addictive, like Tetris or any other arcade game.
Try to dodge the obstacles and score more mese, and when you crash, you tell yourself, "I can do better next time." (And the next time, and the next time...)
And at the same time, you also want to hear the rest of the song, because it stops when you crash. 😆
My only complaint is that it doesn't have the default camera view as third-person from behind. It's much easier if you can see more of what's in front of you.
(By the way, my high score is 92!)
If you wanna game on your mobile phone and you need an inventory mod - i would highly recommend this one over any other.
I tried other inv. mods and found this one to be the easiest. No microscopic buttons - all of the ui elements here are relatively big, easy to tap on. No scrolling or anything that requires dragging, which is nice. Search is clear and easy to use - you can search through a specific category or 'all'. Crafting aid, which puts a recipe for you, is great and pretty straightforward. Waypoints take a bit of time to setup (mainly because i had no idea what each button does and tooltips on mobile are tricky), but are ok and manageable. It has everything i need and more. And its very accessible.
Although this mod is so simple, nobody had this idea before, so it's an original idea :-). If I play at day, it will keep my world sunny (in creative mode the night is awful for me as I can't see anything and therefore, I cannot work in my buildings), and if I play at night I can just disable it (this is a feature I was going to ask for, but you added it before, so thanks). And this also makes worlds even more realistic, so thanks for such useful mod!!!
Mineclonia is a good remix of Mineclone2.
But i would like it if there was a creative privilege, I have a mineclonia server, i want to build a spawn, but i cant grant myself creative, cuz it doesnt exist.
I would rate it 5 stars if it werent for that!
I am loving this and all your other mods. This one, in particular, make me feel like my character is more lifelike. Now I have a reason to use all the food I have collected instead of storing it away for every once in a while.
They only thing I would like to see is being able to integrate this in HUD Bars by Wuzzy. Coding is not something I can wrap my brain around.
wow you have really outdone yourself jordan! amazing, just freakishly outstanding!!! no words just magical!
how is this your only mod on cdb!!! your the man jordan!
Pretty Cool Mod
Edit: The ghosts and skeletons no longer cause blood splatter. This mod is great!
I tested it out awhile on my single player world. But opted not to add it to my server at this time. Some players like the gore and some don't so I would like to see an option that allows the players to toggle on or off whether they see the blood splatters. Kind of the way xp_redo has the hud off and on option. Also, ghosts spilling blood seems kind of weird so it would be good to toggle the feature off for certain mobs. Also, coming from Minecraft, I saw a lot of builds in which people used redstone to simulate blood splatters. Searching for a way to do that without having to use Mineclone2 is kind of what brought me here and allowed me to find this mod in the first place. For that reason, I wouldn't mind if there was a way to make some of the blood splatters permanent for the ambient effect in certain builds. Mesecons just don't look the same as redstone when used in that way haha. But yeah, it's a cool concept for people who like a little gore in their game. Just a few tweaks that I think might make it better. Oh, one other thing, support for petz mobs would also be a good addition if possible. They didn't do blood splatters when I was testing in my singleplayer world.
Very useful
now nobody is gonna complaining about my server performance anymore
it seems so obvious..... but yet so genius!!!!!!!!
wow, just wow. i am surprised nobody came up with this yet! i admire your creative thinking, well done!
This mod is
a mod, thank you for reading.
Game runs a too many fps
my computer overheats and my monitor starts to melt everytime i try to play with this mod enabled. The game looks too good and i often confuse it with the real world wich sucks. I've broken a hand trying to punch a tree to get wood and nearly set my house on fire trying to make a torch
Simple idea, great on servers
Players did make good use of these hiking signs on the Tunnelers' Abyss server. Whole networks of paths were created for the community. It is very enjoyable to follow them.
The hiking signs motivate path/road building.
Definitely a recommendation.
Very easy to use and works well
I've played on servers in the past which used the Land Rush mod.
Like all mods that work with a fixed size of protection (i.e. protector mod), it's not always optimal. Protecting roads is a bit challenging.
Other than that, the mod is very easy to use and understand: Walk to an unprotected mapblock, place your block - and it's yours!
It's always protected alongside mapblock borders, so you need not fear that any parts of your map cannot be protected by anyone.
Only for those that don't know how to do it manually
Except that reading this mod's source might be a way to learn that. This might be a bit simple for a function-providing API, but it could be an educational experience.
It was never updated.
It's an island enlargement game, but a very simple one. If you add survival elements and more content, it would be a better game. I waited 3 years and nothing, no update has been released since then. Its worst than Minetest default game.
Adds needed functionality
Certain falling nodes should cause damage to the player. This mod adds that important functionality. Though it only adds for certain nodes. I ask that it be allowed to be used for adding fall damage to any node other modders would like to add.
Edit: Based on TenPlus1's comment adding the following code to your mod will allow you to add fall damage to any node: local function add_fall_damage(node, damage)
Nice treasure hunt game
I had a nice play with myself :p
This is relatively easy to configure quests, the formspec layout is intuitive. I just don't understand why there are two coordinates for the same cube, maybe it would be better to get 3 fields height/length/width ? And, maybe the flag could have a height of 2 blocks ?
I could work on French translation if needed.
Very useful
There are so many mods that work in any game, but a lot of them do not explicitly support RePixture for crafting! The automatic conversion allows me to play a lot of mods in RP that I wouldn't have been able to otherwise. I kinda wish this was built-in to RePixture.
As for using it as a library, that seems good but I'll probably manually do crafting to allow me to balance the crafting according to the game. (in my mod drwho_tardis).
Very good mod for builders and not only
The mod is useful and helps a lot in the construction of all rivers 👍
Removed from GIT
My kid's liked this one, and now it's gone, how to deal with an removed mod?
Multicraft?????
how do you play through multicraft?
No more guessing.
I can finally uninstall every screwdriver mod.
Good mod for servers
Well, try another check if the player is idling and their health drops below 4.
That should cover everything.
Useful chat logging mod
Potential privacy concerns of logging chat in a permanent manner aside, this is a very solid mod for logging and reading back chat in a better way than the built-in way of grepping for chat messages in the debug log.
The default configuration is a bit odd having logs split per day enabled while also including the date in each chat log line, which is a bit verbose when the file already tells you the date of the chat messages. This can of course be configured by setting
chatlog.format
to just%H:%M:%S
, omitting the date.Package of goodies for server owners & more
SzUtilPack is a sizable modpack collection of utility mods ranging from a controls HUD to a chat message sound notifier mod, or
szutil_fixhack
which can fix all of the silly lighting issues that occur in Minetest automatically in the background. While there are some that are primarily meant for singleplayer the majority of the mods are ones primarily useful for multiplayer servers. All mods are self-contained so you can cherry pick only the ones you want to enable making it a great resource for various mods server owners would want to have on their server that doesn't nearly get enough attention.In fact, I wrote a mod that turned out to just recreate part of the
szutil_restart
mod can do without even knowing it. So if you're a server admin and can think of anything you would want, look in SzUtilPack before implementing it yourself!Needs balancing
overall its a decently good game but its not balanced and feels incomplete jewels are too rare, villager trades are too expansive, one purpose items like pearls flint shards graphite sulfur and lumien, missing fast travel options since this game is much about exploration, oysters too op, armor is a bit usless because there arent enought hostile mobs to justify upgrading it same with the spikes, non farmable items like ferns and flowers, fertilizer seems pointless because plants grow fast enough and you cannot recollect it or farm it
there are good things too like the painting system which is lovely, and the breaking boat texture very nice, bucket system good too, and i like layer based mining for different ores, upgrading tools is excellent i wish more game would do that, placing various items on the ground like ingots and books which also make items display slightly less useful
you can get couple dosen good hours on this game but its not gonna last long after
An absolute must-have if gets polished
I was fascinated when this was first sneak-peaked on the MineClone2 Discord server. And tbh I'm still is.
Seeing what you will get if you will press "Place" is a huge QOL improvement for builders, no doubt on that one.
I would be lying if I said this mod is without its quirks, however. For example, it doesn't take into account whether the node you're pointing at is
buildable_to
or not, resulting in disparities between the preview and what you actually get. Looking at the code, author also still has quite many TODOs and FIXMEs here, which is understandable.This prevents me from recommending it as it is right now. Doesn't make it any less impressive as a proof-of-concept though, which is why this review is still positive and not neutral.
Looking forward to this mod getting finished.
EDIT 2024-04-09: most of the things I discussed here are already fixed
Really fun game
It mines so deep. The settings are just beautiful. It's also easy to get iron and diamonds, which I really appreicate.
It's also scary. I was trying to flee a creeper and jumped in the water to escape. The damn thing swam after me!
good, but has a major problem
the mod is simple and straightforward. easy to use. the only down side is that there is no way to call the elevator when it is on a different track (floor). therefore unsuitable for multiplayer
A free minigame with Pokémon style
I have always liked RPG and Pokémon style video games, but this mod has entertained me while I do my constructions in Minetest Game, or even while exploring different places.
The mod is very fun and is similar to Tuxemon, a free video game based on Pokémon.
Nice puzzle
Figured it out quite quickly, but was disappointed when you couldn't chain green tiles to make wires.
very very useful
this mod is the stone base for any mob creators out there, i love how it comes with its own guide, in the form of api.txt, which was infinetly helpful in understanding a mod as complex as this. it has a lot of "dynamicity"..... it is a very dynamic mod, without being super complex and hard to understand. it comes with pretty much everything you could possibly need to create the mob of your dreams.
ps. i was creating a mob, and i could not find a way to make my mob see an enemy through walls. is that included, if so i missed it. if not that is the only relevent thing i could find that is not included in this mod. "the ideal mobbing base" --soundwavez 2024
Great for isolating screenshots
This mod is really useful for taking pictures of a small scene like a few nodes in a specific arrangement, an advtrains train or a mob. Just enclose it in a green screen (or one of several other colours) and take a screenshot of it. Then in your favourite editor e.g. GIMP, select that colour and turn it into transparency. Instantly isolated! Note: For best results isolating, disable anti-aliasing,
I used this mod to make all the transparent-background images for Advtrains Supplemental packages - https://content.minetest.net/users/advtrains_supplemental
It's mobile friendly. Mostly.
I managed to lock my world couple of times by making a 'bad loop'. The server(not the game itself) went unresponsive and refused to close properly. I was able to easily fix the issue by unloading the mod, getting in to the game with out it and then reinstalling it back. Robots are cheap to replace, my world was also safe.. which is nice.
The UI Buttons are big enough, easy to tap/hit. The command menu is a scrolling one, but it works perfectly and all buttons are easily accessible. The only button that gives me trouble is the 'chunk load' one. It does work but there's no easy way to tell if its on or off. I can see it changing colours ever so slightly but(on mobile) the button itself is too small to make out anything.
Other than that it's good. It works as advertised. Its easy to get into. I personally use it as a companion mod, to help me with mining coz mining/fighting using touchscreen is tiresome. Especially when you need to go 1000 blocks down for special ores. Robots dig the 'hellevator'-type spiral staircase, while i strip mine around it. It saves a lot of time and it is fun.
Thank you.
The original and the best
lrfurn
was included in the Homedecor Modpack, but that modpack added rounding to the arms on the armchairs, which was a downgrade to the voxel aesthetic if you ask me. This mod stands well on its own - it just runs on base Minetest Game, no other mods, least of all gargantuan packs needed.sit or lay down wherever you want
We often use /lay when we're drunk in our tavern or playing paramedic after an accident. It's just so much fun to use mcl_cozy. In addition, the author responds very quickly to reports of issues. Thank you!
Fun game, even though I've never played Subway Surfers!
I don't know why I like it so much! It's downright addictive, like Tetris or any other arcade game. Try to dodge the obstacles and score more mese, and when you crash, you tell yourself, "I can do better next time." (And the next time, and the next time...) And at the same time, you also want to hear the rest of the song, because it stops when you crash. 😆 My only complaint is that it doesn't have the default camera view as third-person from behind. It's much easier if you can see more of what's in front of you. (By the way, my high score is 92!)
The most mobile phone friendly.
If you wanna game on your mobile phone and you need an inventory mod - i would highly recommend this one over any other.
I tried other inv. mods and found this one to be the easiest. No microscopic buttons - all of the ui elements here are relatively big, easy to tap on. No scrolling or anything that requires dragging, which is nice. Search is clear and easy to use - you can search through a specific category or 'all'. Crafting aid, which puts a recipe for you, is great and pretty straightforward. Waypoints take a bit of time to setup (mainly because i had no idea what each button does and tooltips on mobile are tricky), but are ok and manageable. It has everything i need and more. And its very accessible.
Thank you.
Simple yet original mod
Although this mod is so simple, nobody had this idea before, so it's an original idea :-). If I play at day, it will keep my world sunny (in creative mode the night is awful for me as I can't see anything and therefore, I cannot work in my buildings), and if I play at night I can just disable it (this is a feature I was going to ask for, but you added it before, so thanks). And this also makes worlds even more realistic, so thanks for such useful mod!!!
Easy to use
I have never seen a world editing mod so easy to use. Good job.
Well
Mineclonia is a good remix of Mineclone2. But i would like it if there was a creative privilege, I have a mineclonia server, i want to build a spawn, but i cant grant myself creative, cuz it doesnt exist. I would rate it 5 stars if it werent for that!
Makes my character feel more lifelike.
I am loving this and all your other mods. This one, in particular, make me feel like my character is more lifelike. Now I have a reason to use all the food I have collected instead of storing it away for every once in a while.
They only thing I would like to see is being able to integrate this in HUD Bars by Wuzzy. Coding is not something I can wrap my brain around.
wow just wow!!!
wow you have really outdone yourself jordan! amazing, just freakishly outstanding!!! no words just magical! how is this your only mod on cdb!!! your the man jordan!
not appearing on mobile
I want trains on my game
digtron
please tell me how the module: “chief builder” works?
The vehicles look very sleek
I think you did an excellent job on the vehicle modeling. It feels early 2000s european styling for railed vehicles. Keep up the good work.