ContentDB
  • Mods
  • Games
  • Texture Packs
  • Random
  • Help
  • Sign in
  • Languages
    • Help translate ContentDB
  • «
  • 1
  • 2
  • …
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • …
  • 125
  • 126
  • »
  • Obama 2022-08-13 08:06 UTC

    Nice mod

    Nice mod, but the paste takes too much space in the inventory. make edible nutra-paste blocks.

    Nutra Paste by ApolloX 7 comments
  • kristovish 2022-08-13 04:31 UTC

    I just love it

    no comments! i just love this mod. also the bell are perfect! my server its complete with that one

    Church Modpack by SFENCE 0 comments
  • LMD 2022-08-12 17:55 UTC

    Low effort

    The inventory images for Skis is a boat. Skis float significantly above snow in some cases; the physics are pretty much boat physics. Skis are apparently just modified boats that work well on land. The surface you're skiing on doesn't seem to matter - snow works as good as grass or stone. Also missing a release for sfence's updates it seems.

    Ski by qawsedrftgzh 0 comments
  • Hansaka 2022-08-12 15:58 UTC

    Wow

    Anyone know how to get Texture name of blocksss. I'm trying to make texture pack.

    MineClone 5 by kay27 1 comments
  • Aion Holmes 2022-08-10 17:05 UTC

    Suggestion's

    so i like this incentory its clean but it lacks the stuff that most people would want for example

    1.set home

    you can set a location to be your home

    i3 by mt-mods 0 comments
  • FreeBSD 2022-08-10 16:31 UTC

    Awesome bug

    lol Underground Challenge 1.2 sky big lava bug. This bug is used to replace the world node would be cool.

    Underground Challenge 1.2 bug "spread" faster than ABM, LBM, faster, resource consumption than ABM, LBM, lower

    Underground Challenge by Hume2 0 comments
  • APercy 2022-08-09 21:58 UTC

    A good start

    Very interesting model and reactions. The particles emission for the smoke is great. If I could sugest something:

    • Change the key to go with the ship down to "sneak" instead "aux", is more intuitive as you use jump and sneak to use a ladder.
    • You could make a formspec associated to right click to show some options, like to start the engine and go offboard the airship.
    • An engine sound, when you make the start/stop function.
    • Increase the time to make curves, to improve the immersion. And reduce the friction a bit :)

    Keep the good work, I see a good future for it!

    Simple Airship (sum) by Sumi 1 comments
  • lazerbeak12345 2022-08-09 19:22 UTC

    Very fun

    I add it to all of my worlds. :)

    Death Messages by Evergreen 0 comments
  • wwar 2022-08-09 09:57 UTC

    finally

    finally a crosshair for us... i wonder how much work have been put in this to do what everyone failed to do and add us a + in the middle...

    mods with shooting should add this though as an old android user i already know where to shoot but it will be helpful for new players

    it would have been good if this were a setting in minetest so that you can enable or disable it anywhere in any server.

    Mobile Crosshair by GreenXenith 0 comments
  • 1F616EMO 2022-08-08 14:33 UTC

    Do one thing, and do it well.

    That's the Unix philosophy: Do one thing, and do it well. Grue did that. Grue is a good "mob" that prevent players from taking fall damages in the cavern (because they died in the Grues' mouth before reaching any of the cliffs XD).

    Apart from that, there are comments in the codes, so anyone with basic Lua knowledge can understand how Grue "eat" players. Good job!

    The Grue mod by Majozoe 0 comments
  • FrediTheFish 2022-08-08 07:41 UTC

    Thank you :)

    This mod is the best Minetest - Discord chat mod :D

    Discord-Minetest Relay by archfan7411 0 comments
  • c56 2022-08-08 06:15 UTC

    nice althought only compatible with mineclone 2/5

    pls add compatibility for minetest game

    Extra Structures for MineClone 2 by mt-mods 4 comments
  • VerdiSchubert 2022-08-08 05:28 UTC

    How to hatch

    How to hatch an egg to get small baby dragon manually? Bad support. Cannot ride and drive. Dragons spoils your creative world. Bad interact with other dragons. No information in in-mod book. A lot bugs and game crashes. Non intuitive. Not suitable for kids.

    Please better use dragons from Dmob mod.

    Draconis by ElCeejo 0 comments
  • VerdiSchubert 2022-08-08 03:56 UTC

    Nice

    Make gameplay wider and more attractive

    Extra Structures for MineClone 2 by mt-mods 0 comments
  • mixer 2022-08-08 03:15 UTC

    Just spiffy

    This removes the most tedious part of any open-world crafting game, which is inventory management.

    Storage Drawers by LNJ 0 comments
  • mixer 2022-08-08 01:13 UTC

    Well-made mod

    Ingredients make sense given their actions, and the effects are very fun. One maybe a little too fun :D

    Player Effect Potions by Wuzzy 0 comments
  • mixer 2022-08-08 01:10 UTC

    Works!

    No more need to switch back and forth when mining. Perfect!

    Pick Axe Tweaks by mt-mods 0 comments
  • mixer 2022-08-08 00:31 UTC

    Great!

    Simple and gets the job done. Some potential questions answered: Yes, it will degrade your axe for each block mined; Yes, it has a range limit (it will stop mining if you go too far away); I think it only allows one at a time (but not sure I remember about that one).

    Woodcutting by bell07 1 comments
  • mixer 2022-08-07 19:21 UTC

    Unfortunately without substance

    This is something that belongs in the creator's personal space, not in ContentDB.

    Grand Theft Box by jamiebearcub 0 comments
  • c56 2022-08-07 15:17 UTC

    good mod althought

    you should add more "premade" choices of how the path looks (i want it to look like a sky-fi highway ) some people might want to have it look like the highways in fallout if they where fixed other people might want it to be a network of roads and bridges and tunnels using the autobahn nodes from the mod techage other people may want this to be stone

    pathv7 redo! (Mapgen V7 only) by 1F616EMO 2 comments
  • VerdiSchubert 2022-08-07 11:46 UTC

    Useful a lot

    Deserves to expand kinds and types of stones

    Rocks by Just_Visiting 1 comments
  • FrediTheFish 2022-08-07 08:30 UTC

    Its only shows the player logins

    In my discord channel it not shows the chat.

    only shows serverrestarts and playerlogins.

    How can i fix this?

    Minetest Discord Webhook by activivan 1 comments
  • wwar 2022-08-06 15:54 UTC

    Wide range of support

    A really good minetest game texture pack which also supports major mapgen mods like caverealms, nether and ethereal... recommending this for those who like exploring...

    Inventory is invisible though only the selected square is visible

    Nice textures by DuckGo 1 comments
  • Crowbar Doctor 2022-08-06 13:46 UTC

    Steps in the right direction

    I hope you improve upon this mod.

    First Person Shooter by Zooloo75 0 comments
  • MissingTextureMan101 2022-08-06 09:54 UTC

    Incomplete, but great!

    I use these textures all the time because I can't tolerate the ugly looking default Nodecore textures. (Even by MTG standards they are ugly) Such a shame the pack isn't complete though. Or maybe you just have decided not to edit certain textures, I don't know.

    Nodecore Improved Pack by Aurailus 0 comments
  • VerdiSchubert 2022-08-06 08:48 UTC

    Nice one in helmet

    Can they exist at a day light?

    Mobs Skeletons by Saturn 0 comments
  • VerdiSchubert 2022-08-06 08:46 UTC

    Infrastructure building

    What can be best than build your own city by adding buildings.

    The Build Spawner by Thunder1035 0 comments
  • VerdiSchubert 2022-08-06 08:19 UTC

    Atmospheric

    Wow! Some clouds are too square would be great work on realism. But already looks gorgeous

    Skygen v2 by the_raven_262 0 comments
  • 1F616EMO 2022-08-06 06:44 UTC

    “Hey, we don't accept binary signals…”

    “Yay, we crafted two Luacontrollers! How to set up communications between them?”

    “There are four pins on the Luacontroller, can we use them?”

    “Hey, we don't accept binary signals. Processing Mesecons binary signal is a waste of time.”

    “So, what can we do?”


    On the story above, they are arguing because mesecons can only transmit single-bit binary signals. Though, it's slow to transmit data in Mesecon wires.

    Digiline solves the problem. The two Luacontrollers can then send any Lua data types except for functions between each other.

    Digiline is also easily extendable. With the API provided, mod creators can create fancy displays or TVs. Digilines is an important mod just like Mesecons.

    Digilines by Jeija 0 comments
  • 1F616EMO 2022-08-06 06:27 UTC

    The Second Industrial Revolution of Minetest

    With the help of a Wooden Pickaxe, we can go to the Stone Age. With the help of a Stone Pickaxe, we can go to the Bronze Age; or even the Iron Age, if you have the will to skip the annoying bronze alloying. By an Iron Pickaxe, you can mine diamonds and mese.

    Then, how about the Industrial Revolution? That's what the technic mod's doing.

    The technic mod have four stages: Burning fuels, Low Voltage Power, Medium Voltage Power, and High Voltage Power. The first three stages provide tools to smelt materials, cook foods, extract dyes, compress dusts, and to grind stuffs. The High Voltage Power provides advanced power sources and powerful tools, such as quarry (though digtrons is better), force fields, and nuclear reactors. They all provide assistant to survival players to finish their tasks more effectively. In LinuxForks, the technic mod helped me to process tons of minerals from my digtron.

    Technic by RealBadAngel 0 comments
  • 1F616EMO 2022-08-06 06:00 UTC

    You can't imagine how it's important to survival world...

    When I first join the LinuxForks server, I quickly figure out I could go to deep underground with Teleport Potions to get minerals. However, that's still a headache to be rich, as digging by hand, even with the OP Crystal Pickaxes, is a tough task.

    With the help of digtrons, I could obtain minerals more effectively, or even during AFK. Sometimes, when I was having lunch, my digtron is also “eating” the minerals and help me get a lot of resources.

    The third-party mod support of digtron is brilliant. Using the item injectors from pipeworks, it's possible to make an automatic digtron unloader. With the API methods provided, Advtrains added the support of placing tracks (which require calling on-place callbacks) in parallel to digging tunnels. If HV cables or RE batteries are supplied instead of fuels, digtron can run on electric power.

    Overall, the digtron mod is brilliant; it brings the boring machine (though not boring) to Minetest Game. I'm looking forward to this mod's development and hope someday this mod can be ported to MineClone2 or even NodeCore.

    Digtron by FaceDeer 0 comments
  • mixer 2022-08-05 00:08 UTC

    Fun!

    Building it was pretty straightforward, and creating a little runway was fun. The controls are pretty good, though a little cryptic; I suspect there's some flight-y jargon that I'm very unaware of that it implements (I've not done anything more realistic than GTA!). I played only with a multiplayer server with relatively low ping but noticed a lot of jerkiness. The flights are quite fun and relatively smooth.

    The gauges are a little perplexing to me and could be improved. The repair tool also should probably be renamed to "Trike repair tool" so that it's not confused as a general-purpose repair tool.

    Thanks for making such a fun mod!

    Ultralight Trike by APercy 0 comments
  • FreeBSD 2022-08-04 06:42 UTC

    This is the best inventory management

    It has home. Time. Management functions Good

    Unified Inventory + Unified Inventory Plus

    Unified Inventory by RealBadAngel 1 comments
  • Wizard_of_mkdir 2022-08-03 09:43 UTC

    Pinnacle of the survival genre in Minetest

    I have been playing this game for a long time, and it is definetely my favourite Minetest game. This game is actually challenging, and finally figuring out how to do something is extremely rewarding. Exile also features some very smart design choices: for example, sticks here are not just an item used in crafts that clogs up your inventory like in MTG - they are also an important traversal tool that you might want to have on you most of the time. I could provide many more examples of such decision.

    That said, it is not perfect - some mechanics could use to be more clear, and there is not much to do after you have acquired everything - the game stops feeling like a challenge. Performance is also not that great on weaker computers due to all the dynamic nature. However, this game is in active development, and many things probably will improve.

    Overall, this is an extremely good game, among the best in Minetest.

    Exile by Mantar 1 comments
  • TenPlus1 2022-08-03 04:53 UTC

    Even our slimy friends need a home

    Great mod, saves players digging up tons of dirt to get worms and gives a few special items as well :)

    Worm Farm by sirrobzeroone 0 comments
  • wwar 2022-08-03 04:29 UTC

    Good enough

    Adds some decent animations to 3d armor as it claims to do and that is enough to get a +1 as it does not lag.... i guess...

    3D Armor Flyswim by sirrobzeroone 1 comments
  • SX 2022-08-02 23:03 UTC

    Nice mod for basic automation

    Let tubes do heavy lifting, sorting and filtering. Nice automation mod especially when coupled with Technic

    Pipeworks by mt-mods 0 comments
  • Obscurantism 2022-08-02 06:10 UTC

    This size Better

    1. more space
    2. For Android
    				"size[16,11;]"..
    				"list[detached:pi;main;0,0;16,8;]"..
    				"list[current_player;main;0,9;16,2;]")
    

    Public Inventory by cd2 4 comments
  • KimeTime 2022-08-02 00:55 UTC

    It works well... but.

    it works on minetest but since it relies on the "default" mod pack from minetest it won't work on games such as mineclone 2.

    other than that it works as intended and I love it.

    TreeCapitator by Hybrid Dog 1 comments
  • rubenwardy 2022-08-01 15:11 UTC

    Good fun, but lights and controls could be better

    This was fun to "swim" around in, even with GreenXenith spawning planes below me

    I found it hard to work out what to do, as there wasn't a manual and the controls didn't match the motor boat. But worked it out eventually

    The lighting was a bit inconsistent - would be nice to have a forward light, maybe make the entity glow a bit because of light sources on it. I understand this potentially something limited by the engine

    Nautilus by APercy 1 comments
  • «
  • 1
  • 2
  • …
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • …
  • 125
  • 126
  • »

ContentDB © 2018-24 to rubenwardy

  • Help
  • About
  • Contact Us
  • Terms of Service
  • Policy and Guidance
  • Donate
  • API
  • RSS / Feeds
  • Privacy Policy
  • Report / DMCA
  • Advanced Search
  • User List
  • Threads
  • Collections
  • Support Creators
  • Translate Packages
  • Source Code