Makes the game feel a little more like Minecraft if that is what you're looking for
This makes it feel more like Minecraft if that is what you want, I think this is well done. I haven't found any bugs. My only problem with it is that you have to get quite close to the item before you can pick it up.
I've been playing Mesecraft since before it even was Mesecraft, so I've witnessed a lot changes, both good and bad. I've talked with the creator many times, he's a nice guy and is really passionate about making Mesecraft the best it can be. I also like that he doesn't like to stuff the game full of mods that don't enhance the survivial nature of the game. In this stage of development it stills lacks a lot but it makes up for it with a fun experience.
Этот мод добавляет очень интересный транспорт, даже для Mineclonia! Но можете пожалуйста добавить возможность красить его в Mineclonia? Хотя может быть это из-за того что я проверял только 3 месяца назад, а теперь его обновили.
I wanted to start making a game from scratch, not neccessarily for release though it would be nice to get that far, but mostly to force myself to understand how everything works and to ensure my mods are game indepependent.
I've barely started and already learned a lot by expanding on this.
First thing I did was replace the tree schematics, and after adding a few new nodes it gave me the push I need to experiment with the wordgen and biomes.
Sadly I did end up copying the screwdriver, stairs, and ladders from minetest game so it defeats the original intention of the release when it comes to licensing, although after seeing how it works I would be comfortable writing my own ladders in now. I still don't quite understand what the stairs are doing, particularly when it comes to rotation but this has been a great help. Thank you :)
I enjoyed the jail mirrors puzzle. Got stuck on "Kitchen" level, though. Up until this particular level, there were information signs few of which I used, and I never spent more than 5 minutes on anything except this awkward kitchen.
Huh, I guess players are valid to be infuriated with this Rotation Hook. Wouldn't be much of a deal if there was some overlay saying in which direction each control rotates, what to anticipate - or even better, just pick the direction yourself without additional clicks. If extra care is put into this tool, there shall be a good boost for the game.
Some things were fun to discover on my own, as a result of me not giving a thorough read to Help manuals. They feel like fandom wiki, except the game readily spoils itself to the player. It's not inherently bad, simply my immersion didn't linger for long.
I wish the pirate theme was more prevalent and explained, because some levels just put me off and there is barely any lore. I'm really missing this mysterious aura like I've had in your other game, Glitch. But don't let this put you off, story can be lateral rather than integral.
To be honest, didn't have time to check the level editor. I'll leave it for dessert!
Love this mod. Adds a much needed concept to the game. I haven't tried it in mineclone, but I think that is a great place for it too. Overall this is a must for MTG multi-player servers.
Sometimes its worth enhancing an iron pick over making one of a rarer material you dont want to waste yet. Its compatible with a high number of tool mods too.
This mod adds an amazing Airship. That alone is impressive but you can move around INSIDE IT! It is kinda like steampunk_blimp with the movment, but thats just how Minetest works. Overall its an amazing mod for sigleplayer and I think would make a great mod for building servers.
TNT does not work with the balls. Trying to exlode them causes the world to shutdown. I don't want to leave a bad review because sometimes it's kinda funny messing around in singleplayer worlds.
Old but up-to-date & relevant, very fun, and should be more appreciated.
CTF is the best PVP and strategy game, using an easy-to-understand system to place players on different maps and situations, supplying teams with chests that are (unless designed otherwise) scattered throughout the map. CTF has three unique, imaginative modes, which are periodically decided by player vote in-game. In Classic mode, players race to the mines to get good ores for swords, and have to use limited resources to fight and capture the flag before the other team. In Classes mode, players roleplay with the different abilities of three "classes:" knights, healers, and scouts (snipers). Different combinations of players with these classes can be used in various strategies, ie. Three knights, two healers and a scout make a good fighting team, and two healers and a knight make a very good flag capturing team. In Nades mode, players all get grenades with changeable functions. Knockback grenades can catapult a player or their enemies long distances; TNT grenades explode, damaging a player or their adversaries, and Void grenades capture nearby enemies in a small box, making them easier to kill. Capture the Flag, though old, is very much relevant and up-to-date, and is very underrated at the moment for being one of the most popular servers of Minetest. I absolutely 100% recommend CTF and its servers
This adds some new animations, which, in all honesty, are not horrible :P I love how the flying animation makes it look like you are Superman! Also the swiming animation is cool.
I have used this on servers before, and it is very helpful in mines. I just recently downloaded it to use in my singleplayer worlds. As I see it, nothing wrong with this mod. Thumbs up! (wait, that's already part of the review :P)
A good small light weight mod, however it would be much better if it has a search bar feature since I play with a lot of mods so the crafting tab is getting cluttered from items that I don't want to craft at all, the gridless crafting mod has this which I have switched over from to this mod because this mod looks more promising as well the support for sfinv mod
I never got into Minecraft so I can't say what it would be like to migrate from that game. I can say that I find Mineclonia to be a fun and challenging survival game that performs well, appears to be thoughtfully maintained and actively developed! There are also many mods to customize the game as well!
I enjoy seeing many new types of rocks in minetest, even if it's too much. I just like how different stones and minerals look, and always like it whenever games have those said stone varients. All the stone varients give hundreds of new choices for building.
This game is a simple puzzle game and a good time-waster when you're bored. The gameplay is 2D but with (cheap) 3D graphics. There are a lot of ideas which are all over the place. And an absolutely massive number of levels. You either have to eat all apples, push boxes, blow up TNT to break walls, open doors with keys, push linked pyramids around, etc.
The biggest downside of this game is the lack of polish. No sounds, no music. The graphics are a mix of Minetest Game and programmer art. There are no animations for events e.g. TNT doesn't visually explode, it just disappears. Fire isn't animated, neither is water. When you shoot arrows, there's no shooting animation. And so on. Events (like level completion) are shown in the chat.
The levels are okayish. Most of the levels do a good job in introducing new puzzle elements, but there are 2 game elements which can be tricky. What's a bit annoying that a few levels are duplications. Those should be removed.
Let's say the levels are good enough I keep coming back to this game.
Controls are straight-forward: Movement keys to move, jump key to fire a ball (rarely used), sneak key to reset and Aux1 key to undo last move. Unfortunately, the undo only works for the last move. The level selection is less pleasant: You must punch literally blocks with the word "WORLD1" on them. You must manually select the next level after you completed one. This gets tedious.
The game is not well-programmed. It has a surprisingly high CPU use and a single move has a noticable lag/delay. (ca. 1/5 of a second, which adds up quickly).
Some puzzle elements like the blue arrow only exist in one direction.
Some puzzle elements are just outright annoying. There is a block that turns the light off, one activates a 30s timer
not fun
this was not fun for me, gave up after a few hours.
Fire!
I was shocked, glad to see such mods, your mod made me very happy. I didn't notice any mistakes
I like it:)
Although this is beta, but as for me, there is already enough content, but I want more variety
Meine meinung
Sehr sehr gute idee ich finde es ist fantaschtisch es ist perfekt jetzt weis mann endlich die infos über die items
meine meinung
sehr colle idee ich hoffe dass sie auch fonktioniert denn es wäre schade wen nicht
meine meinung
Coole idee nur es fuktioniert nicht auf meiner welt
Meine Meinung
Sehr cool eine wunderbare Idee ich hoffe dass sie auch fonktioniert
Makes the game feel a little more like Minecraft if that is what you're looking for
This makes it feel more like Minecraft if that is what you want, I think this is well done. I haven't found any bugs. My only problem with it is that you have to get quite close to the item before you can pick it up.
Very Good Game but Still Needs Work
I've been playing Mesecraft since before it even was Mesecraft, so I've witnessed a lot changes, both good and bad. I've talked with the creator many times, he's a nice guy and is really passionate about making Mesecraft the best it can be. I also like that he doesn't like to stuff the game full of mods that don't enhance the survivial nature of the game. In this stage of development it stills lacks a lot but it makes up for it with a fun experience.
Красота
Это чертовский красиво !
Cool Cool Cool!
Minetest ** Luanti** has airplanes. Woo hoo! They're flyable. They're dyeable. They're refuelable. They're so cool! This mod is great.
meinung
Sehr cool ich möchte gerne dass die anderen wissen was du da gebastelt hast ich mag diesen mod sehr gerne man hat einfach ein alter in minetest :))))
meinung
gut cool kann ich weiter empfelen :/
meinung
perfekt ist cool ich muss nicht mehr sortieren :)))
meine meinung
sehr gut lauft perfekt :)))
Интересный транспорт
Этот мод добавляет очень интересный транспорт, даже для Mineclonia! Но можете пожалуйста добавить возможность красить его в Mineclonia? Хотя может быть это из-за того что я проверял только 3 месяца назад, а теперь его обновили.
I love this
I wanted to start making a game from scratch, not neccessarily for release though it would be nice to get that far, but mostly to force myself to understand how everything works and to ensure my mods are game indepependent.
I've barely started and already learned a lot by expanding on this. First thing I did was replace the tree schematics, and after adding a few new nodes it gave me the push I need to experiment with the wordgen and biomes.
Sadly I did end up copying the screwdriver, stairs, and ladders from minetest game so it defeats the original intention of the release when it comes to licensing, although after seeing how it works I would be comfortable writing my own ladders in now. I still don't quite understand what the stairs are doing, particularly when it comes to rotation but this has been a great help. Thank you :)
Awkward, but not as far as jam entries go
I enjoyed the jail mirrors puzzle. Got stuck on "Kitchen" level, though. Up until this particular level, there were information signs few of which I used, and I never spent more than 5 minutes on anything except this awkward kitchen.
Huh, I guess players are valid to be infuriated with this Rotation Hook. Wouldn't be much of a deal if there was some overlay saying in which direction each control rotates, what to anticipate - or even better, just pick the direction yourself without additional clicks. If extra care is put into this tool, there shall be a good boost for the game.
Some things were fun to discover on my own, as a result of me not giving a thorough read to Help manuals. They feel like fandom wiki, except the game readily spoils itself to the player. It's not inherently bad, simply my immersion didn't linger for long.
I wish the pirate theme was more prevalent and explained, because some levels just put me off and there is barely any lore. I'm really missing this mysterious aura like I've had in your other game, Glitch. But don't let this put you off, story can be lateral rather than integral.
To be honest, didn't have time to check the level editor. I'll leave it for dessert!
Интересный мод
Поиграл с большим интересом ошибок не заметил , советую !
Another dimension of Minetest!
This mod adds some as a "another dimension" of game... realistic railways, great base for creating new mods.
Cheers
Love this mod. Adds a much needed concept to the game. I haven't tried it in mineclone, but I think that is a great place for it too. Overall this is a must for MTG multi-player servers.
Adds more tiers in betwen different tools
Sometimes its worth enhancing an iron pick over making one of a rarer material you dont want to waste yet. Its compatible with a high number of tool mods too.
Great addition to the game
This mod adds an amazing Airship. That alone is impressive but you can move around INSIDE IT! It is kinda like steampunk_blimp with the movment, but thats just how Minetest works. Overall its an amazing mod for sigleplayer and I think would make a great mod for building servers.
Not a game
This definently is not a game. This is very plain and there's almost nothing to do by itself. If you did play this, you'll probably want to add mods.
As for the modding base. That's about the only thing this is good for.
I recommend you look through the 80 other games to find a better one to play.
Also you won't find new features in this anytime soon. This game is in a "permanent" feature freeze.
Crashed my game... whoops.
TNT does not work with the balls. Trying to exlode them causes the world to shutdown. I don't want to leave a bad review because sometimes it's kinda funny messing around in singleplayer worlds.
Old but up-to-date & relevant, very fun, and should be more appreciated.
CTF is the best PVP and strategy game, using an easy-to-understand system to place players on different maps and situations, supplying teams with chests that are (unless designed otherwise) scattered throughout the map. CTF has three unique, imaginative modes, which are periodically decided by player vote in-game. In Classic mode, players race to the mines to get good ores for swords, and have to use limited resources to fight and capture the flag before the other team. In Classes mode, players roleplay with the different abilities of three "classes:" knights, healers, and scouts (snipers). Different combinations of players with these classes can be used in various strategies, ie. Three knights, two healers and a scout make a good fighting team, and two healers and a knight make a very good flag capturing team. In Nades mode, players all get grenades with changeable functions. Knockback grenades can catapult a player or their enemies long distances; TNT grenades explode, damaging a player or their adversaries, and Void grenades capture nearby enemies in a small box, making them easier to kill. Capture the Flag, though old, is very much relevant and up-to-date, and is very underrated at the moment for being one of the most popular servers of Minetest. I absolutely 100% recommend CTF and its servers
Adds Depth
This adds some new animations, which, in all honesty, are not horrible :P I love how the flying animation makes it look like you are Superman! Also the swiming animation is cool.
A Good Mod
I have used this on servers before, and it is very helpful in mines. I just recently downloaded it to use in my singleplayer worlds. As I see it, nothing wrong with this mod. Thumbs up! (wait, that's already part of the review :P)
This Good Game
This game is a very fun game and I played it for like 3 hours straight. If you are looking for a new game, this is the one.
Good mod but needs some more improvement
A good small light weight mod, however it would be much better if it has a search bar feature since I play with a lot of mods so the crafting tab is getting cluttered from items that I don't want to craft at all, the gridless crafting mod has this which I have switched over from to this mod because this mod looks more promising as well the support for sfinv mod
Meine Meinung
Es ist für anfänger nicht geeignet aber für fortgeschritetne eine tolle idee
Meine Meinung
Es spawnen zu viele tiere
Meine Meinung
ich finde es ist eine tolle idee es auf dem schild zu sehen und es in farbe schreiben kann
Mineclonia is an excellent game!
I never got into Minecraft so I can't say what it would be like to migrate from that game. I can say that I find Mineclonia to be a fun and challenging survival game that performs well, appears to be thoughtfully maintained and actively developed! There are also many mods to customize the game as well!
Awesome mod
I enjoy seeing many new types of rocks in minetest, even if it's too much. I just like how different stones and minerals look, and always like it whenever games have those said stone varients. All the stone varients give hundreds of new choices for building.
This mod is a must have!
Whenever I make a new world, I always make sure I enable 3D armor.
Lots of levels but needs serious polishing
This game is a simple puzzle game and a good time-waster when you're bored. The gameplay is 2D but with (cheap) 3D graphics. There are a lot of ideas which are all over the place. And an absolutely massive number of levels. You either have to eat all apples, push boxes, blow up TNT to break walls, open doors with keys, push linked pyramids around, etc.
The biggest downside of this game is the lack of polish. No sounds, no music. The graphics are a mix of Minetest Game and programmer art. There are no animations for events e.g. TNT doesn't visually explode, it just disappears. Fire isn't animated, neither is water. When you shoot arrows, there's no shooting animation. And so on. Events (like level completion) are shown in the chat.
The levels are okayish. Most of the levels do a good job in introducing new puzzle elements, but there are 2 game elements which can be tricky. What's a bit annoying that a few levels are duplications. Those should be removed. Let's say the levels are good enough I keep coming back to this game.
Controls are straight-forward: Movement keys to move, jump key to fire a ball (rarely used), sneak key to reset and Aux1 key to undo last move. Unfortunately, the undo only works for the last move. The level selection is less pleasant: You must punch literally blocks with the word "WORLD1" on them. You must manually select the next level after you completed one. This gets tedious.
The game is not well-programmed. It has a surprisingly high CPU use and a single move has a noticable lag/delay. (ca. 1/5 of a second, which adds up quickly). Some puzzle elements like the blue arrow only exist in one direction.
Some puzzle elements are just outright annoying. There is a block that turns the light off, one activates a 30s timer
This review was written for version 2.15.1.
Wasted!
I really do like this effect, kinda like the GTA death screen :)
Meine Meinung
Ich finde es spawnen zu fiele drachen und dass brennen ist nerfig und sie sind zu stark
Sehr gut
Sehr gute Idee ich bin zufrieden. :)